Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → owlhowell
Feedback comments for LD46
owlhowell's games and stats for all events →
| Timestamp | Since previous | Game | owlhowell's comment | |
|---|---|---|---|---|
| Apr 21 15:03:03 | Say Aloe To My Little Friend | ♥ 1 | aww man... I was excited to check this game out. I followed the link but could not find the game. | |
| Apr 21 15:16:15 | 13m 12s | Keep it (Alfred) Alive | ♥ 1 | I love blueberries! Nice and clear. I enjoyed the ability to move the platform anywhere on the screen. I would have liked to be able to "slice" the cube (hit it with horizontal force on the side of the platform) similar to Breakout. Nicely done. |
| Apr 21 16:54:57 | 1h 38m | Papaki! | ♥ 0 | I wanna check it out. Make it happen! |
| Apr 21 17:02:28 | 7m 31s | Snail Away | ♥ 3 | Moving the camera with the mouse (not sure if I was supposed to use the mouse or not and WASD controls need some work. I have never ridden on a leaf before but I think it should be easier to control. I totally love the character design and colors! I hope you update and make some adjustments |
| Apr 21 17:25:55 | 23m 27s | Speeder Feeder | ♥ 1 | "Device that vaguely resembles a plane" Love it! lol. It might be a good idea to have the runway be a "safety zone", where the player can hit it and not die. 4-5 times during one take off I would nick the runway and instantly re-spawn. I also did not love the fact that "A" and "D" also changed my altitude. I started this game and was put off by the how slow I was flying. So I was happily surprised when things started to speed up. I got 7 deliveries before my time ran out. It was hugely satisfying dive bombing, dropping the package, and then swooping through the canyon to safety! |
| Apr 21 23:16:14 | 5h 50m | Petra | ♥ 0 | I do not see a link to the game. |
| Apr 21 23:18:09 | 1m 55s | Flame of Prometheus | ♥ 1 | I had the same error as above |
| Apr 21 23:28:21 | 10m 12s | Goldsmith | ♥ 1 | I love the art! Style is wonderful and I really dig the smear frames. SFX work really well too. |
| Apr 21 23:38:25 | 10m 04s | Lumberjack | ♥ 2 | I really enjoyed the modeling of the fox and the trees. Nice job on the walk cycle. Walking felt a bit slow. resolution did not match my screen size. Keeping the Unity start box may have allowed me to adjust this manually. |
| Apr 22 00:20:23 | 41m 58s | Keepin' Alive! | ♥ 1 | I wish it kept track of how many discos I have saved |
| Apr 22 00:32:58 | 12m 35s | Extraction | ♥ 1 | Those furby sfx gave me flashbacks of my childhood! Love the textures, they are a nice, subtle touch |
| Apr 22 17:25:25 | 16h 52m | Oak Defenders | ♥ 1 | Pretty fun overall. You have some nice mechanics in there. I feel the sight should be a different color. It blends in too much w/ the background |
| Apr 22 17:30:50 | 5m 25s | Efi | ♥ 0 | Not super innovative but a blast to play! |
| Apr 22 17:39:57 | 9m 07s | Scare Your Pants Off! | ♥ 2 | Absolutely wonderful art lad or lass. Love the game play. Is there a win state? It felt unclear to me. |
| Apr 22 17:49:09 | 9m 12s | Slimekeep | ♥ 1 | Love art! It would have been cool to make some more animations for these squishy boogers |
| Apr 23 20:37:25 | 26h 48m | The Birb | ♥ 2 | I loved playing you game! Art was great! Super impressive for you first game! |
| Apr 23 20:40:45 | 3m 20s | Ark Survive | ♥ 2 | This was an amazing use of the theme! Terrific artwork, sound design, and story! The best part was the humor. Very well done all around. I could see this expanded upon where there are multiple outcomes for choices. |
| Apr 24 14:03:13 | 17h 22m | Garden Royale | ♥ 1 | Killer work with the visuals! Would have been so much better with sound. |
| Apr 24 14:06:11 | 2m 58s | Aperture Sports | ♥ 1 | Love the concept! I know it was a jam so time is limited but I would have loved to see more modeling and polish to ground me in this world. Tough as nails per the genre |
| Apr 24 14:09:00 | 2m 49s | Wood Walker | ♥ 1 | Straight dope visuals and mood! I loved the fact that when you pick up multiple sticks, the character is actually carrying holding them. Do you know how many AAA games don’t do that?? Nice touch |
| Apr 24 14:11:00 | 2m 00s | Escaping | ♥ 3 | Super cool concept! I finally understood that hearing honking meant to steer the vehicle. I think the wipers should have cleared away the rain 🌧 |
| Apr 24 14:12:37 | 1m 37s | Yellow Flower | ♥ 0 | I had a blast with this! I love the character running animation too! |
| Apr 26 19:17:12 | 53h 04m | Hungy Hungy Dwagons | ♥ 1 | I'm so glad I checked out your game! Thanks for sharing!! It had many humorous aspects and I love the the concept. I would love to see a post jam version with a little more time on spent on the art. Well done! |