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Feedback comments for LD46
nicolasmaclean's games and stats for all events →
| Timestamp | Since previous | Game | nicolasmaclean's comment | |
|---|---|---|---|---|
| Apr 20 18:44:11 | Keep IT Alive | ♥ 1 | Nice job on the game! I took me a minute to figure out what was going on at first, so I think highlighting the player would help with that or maybe attaching the camera to the player somehow. I also think that a real time wasd input for the player would help it out a ton. Overall good game! | |
| Apr 20 18:53:09 | 8m 58s | Destructive Reconstruction | ♥ 1 | Wow! Awesome game! It took me a couple deaths at the beginning to pick up what was going on, but smooth sailing after that. |
| Apr 20 18:58:29 | 5m 20s | You can shoot! | ♥ 1 | nice job! the movement needs some tweaking, but other than that it was pretty fun! |
| Apr 20 19:14:50 | 16m 21s | Keep It Alive! | ♥ 0 | Great Game!! It's satisfying to watch the turrets kill spiders and the sound effects make placing turrets or using batteries feel good. I think the biggest issue is lack of variety in towers and no way to upgrade or streamline the player's role in the game to collect multiple batteries at a time or to move faster, but of course the time constraint makes it quite difficult to pack much more than you got. |
| Apr 20 19:34:36 | 19m 46s | BoxingBag Piano | ♥ 1 | I was a bit confused initially, about what was happening and how the slicing mechanic works, but a little bit of more polish can fix that pretty easily. It also surprisingly intense and very fun! |
| Apr 20 20:08:07 | 33m 31s | DeeperWeDelve | ♥ 1 | The color scheme and pixel art are wonderful executed |
| Apr 20 20:11:32 | 3m 25s | Keep Ye Alive | ♥ 1 | art looks great! sorry you only had 24 hours |
| Apr 20 20:18:14 | 6m 42s | Keep it Fire | ♥ 1 | I really liked the concept(I tried something similar in my game and you implemented much better) and the art pairs nicely with the gameplay. I thought the movement was really natural, but I found a couple tiles that the player could through. If I'm correct, a continuous rather than discrete collision detection could fix this. Great Job! |
| Apr 21 17:24:43 | 21h 06m | An Eggscelent Farmer | ♥ 1 | awesome job! very fun with cute graphics and capability to expand the game further |
| Apr 21 17:36:26 | 11m 43s | Lich Clicker | ♥ 2 | Absolutely amazing how much y'all got done in 72 hours! |
| Apr 21 17:54:03 | 17m 37s | DemonSpawn: Chicken of the Depths | ♥ 1 | The art was awesome and the optional path to make him good made me repay a second time! |
| Apr 21 18:04:21 | 10m 18s | Feed The Slime | ♥ 1 | love the game, but the whining noise the slime would make got annoying real quick. All other sound effects were great tho! |
| Apr 21 18:15:31 | 11m 10s | Wild West Hunt | ♥ 1 | Absolutely insane you were to get that much done solo in 48 hours! Interesting idea, good execution. |
| Apr 21 18:32:36 | 17m 05s | Hellianthus | ♥ 2 | the graphics were awesome, but the game still needs some work, but of course this had a pretty tight deadline |