nicolasmaclean 2020-04-20 19:34
I was a bit confused initially, about what was happening and how the slicing mechanic works, but a little bit of more polish can fix that pretty easily. It also surprisingly intense and very fun!
Foon → Ludum Dare Explorer → LD46 → BoxingBag Piano
By ankix86
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.27 | 13 | ||
| Fun | 3.45 | 13 | ||
| Innovation | 3.27 | 13 | ||
| Theme | 2.86 | 13 | ||
| Graphics | 3.31 | 13 | ||
| Audio | 2.60 | 12 | ||
| Humor | 2.55 | 11 | ||
| Mood | 3.00 | 12 |
I was a bit confused initially, about what was happening and how the slicing mechanic works, but a little bit of more polish can fix that pretty easily. It also surprisingly intense and very fun!
Very nice! I agree that it was initially confusing, but once it clicked I really enjoyed it. I will say that normal feels to fast when first beginning and easy feels too easy. Maybe there's a way to start the game off slowly and increase the speed as it goes on. Being a bit more lenient about what counts as a cut might be something to consider, there was a bunch of times I was clicked the right button half a second late and that was just frustrating, but I understanding if you want to maintain the difficultly. All in all, great submission!
Nice take on a rhythm game. Looks really nice and the simple control scheme works well. Hard mode definitely lives up to the name! I think the addition of a boppin' soundtrack would go a long way for this game. I had fun playing :smile:
Creative incorporation of physics with rhythm. Could have used more music/sound during gameplay to set the mood ♥
@mister-collette yeah it's true this game needs piano rhythm and I do implemented Alan Walker Fade with but problem I had timing issue with cords so I let go this idea and come up with boxing bag! that's why name of game is boxingBag PIANO. Thanks for playing :-)