Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Neon
Feedback comments for LD46
Neon's games and stats for all events →
| Timestamp | Since previous | Game | Neon's comment | |
|---|---|---|---|---|
| Apr 21 02:38:49 | Bubba's Beach Balls | ♥ 1 | I really like how the player controls, it's very physicsy, but also very fun to control. Not frustrating, like many physics-based movement systems. Nice graphics, and just very good overall execution. This is a fun entry, and all the more credit for being your first one! | |
| Apr 21 16:04:13 | 13h 25m | Cyber 33 : Before The Dawn | ♥ 1 | Intense music! The shooting sounds got a little bit repetitive, but overall you've really captured the neon vibe very well ;) More towers would've made the game a bit more diverse, but considering the time limit, this is pretty nice. |
| Apr 21 16:15:23 | 11m 10s | Keep Moving | ♥ 1 | Nice entry! I didn't finish the game, the level with the plus-shaped walls was too hard for me. The sticky enemies are quite hard to evade. I would suggest having the enemies be limited in the same fashion as the player: not being able to pass through walls. Good work! |
| Apr 21 20:58:48 | 4h 43m | DJ Hamster | ♥ 1 | The core mechanic is pretty neat, but I'm quite bad at it! Most of my challenge came from trying to keep my eye on the speed meter at the same time as dodging the enemies and trying to get the people. Maybe I should've just tried to listen for the pitch changing. |
| Apr 24 16:58:51 | 68h 00m | Lost Signal | ♥ 1 | Whew! Quite a long one for an LD game, might be that I just invested my points poorly and progressed slowly though 😅 Took me 23 minutes, but it was fun! There's just something about FPS tower defenses that does it for me. Especially the building mechanics on this one, very nice. Could've used a way to rotate the buildings, but otherwise, really cool. |
| Apr 24 17:18:33 | 19m 42s | The joys of parenthood | ♥ 2 | What a spooky ending :o Really like the pixel art. A good set of minigames, though I was pretty bad at them. |
| Apr 24 18:59:57 | 1h 41m | Field Hospital | ♥ 2 | Really good UI work, made the whole game feel very immersive. Good writing as well! Just an excellent entry in all aspects, honestly. |
| Apr 25 16:26:45 | 21h 26m | JarHeads | ♥ 1 | Tight controls! Love it. The pixel art is cool, and the animations lend themselves to the mechanics very well. I had a bit of trouble remembering which color hit which character, so there might be something to improve in the coloring of the characters. But aside from that, what an excellent game. Feels very complete. Good job! |
| Apr 25 22:39:57 | 6h 13m | The Dragonsitter | ♥ 2 | That was fun! Spent the last day just jamming next to the dragon, after having gathered a backlog of materials. Very good, would've been perfect if the melody of the instrument matched the background music somehow. |
| Apr 25 23:58:53 | 1h 18m | Sachka, Heal-sitter | ♥ 6 | A bit long for an LD game, but I do really like the idea! The mechanics were simple but had a nice mmorpg feel, and the chat was fun to read. |
| May 2 22:23:30 | 166h 24m | Gophers | ♥ 1 | Excellent aesthetic, the ambient sounds and the crisp visuals really do it for me. The theme of the game was.. inspiring? Compelling? I dunno, gopher sounds like a neat protocol, and the idea of connecting up an ad-hoc network is really neat. Maybe I should host a gopher site. |