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Generation90games

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TimestampSince previousGameGeneration90games's comment
Apr 21 14:35:05 Keep the LEVEL ALIVE! ♥ 0 The concept is very interesting, but the controls and the mechanics could use some polish. If the player could control the character more tightly you could ramp up the difficulty by a large margin, making it for an amazing fast-paced action game! I found that hoarding charges and building a compact cube on the bottom lets you go on forever. The sound effects are a bit rough on the ears.
Apr 21 15:07:44 32m 39s Inkazimor ♥ 2 Cute little game. I like the dungeon crawler / tamagochi hybrid. The lighting gimmick was a bit annoying to me, have you tried putting it to 360 degrees?
Apr 21 15:22:13 14m 29s Keep the Dumb Rabbits Alive ! ♥ 0 The rules on scoring and on the rabbit types were not very clear and I could have used a door on the right as well. The game is smooth and has a nice feel to it!
Apr 21 19:15:44 3h 53m Ice Light ♥ 3 Great game, very atmospheric! I like how the puzzles are simple yet have just the right amount of challenge. Some passages are a bit too dark for me, and the ending felt a little disconnected with the rest of the game. Also, does the altar say "F**k"?
Apr 21 19:33:40 17m 56s Mount Ookie ♥ 1 I liked the game and the fact that it required a particular strategy to beat. Graphic is very good, the controls are a bit weird. I feel it needs an actual end tho
Apr 21 19:55:42 22m 02s Oaks & Pines ♥ 3 A nice relaxing game. Unfortunately it suffers from the combinations of not having a direct goal and being too hard to lose. Overall I like how simple and polished it is
Apr 21 20:45:01 49m 19s Steve: Cute & Hungry ♥ 2 Very cute and tricky! I liked the art and the puzzle itself. The camera work was a bit of a hassle, and I felt it was to hard to memorize all the trap immunities. Perhaps breaking it up a bit into separate levels?
Apr 21 21:02:53 17m 52s Phoenix Tower ♥ 1 I really liked the concept and the gimmick, and the art is well polished! I found the controls a bit cumbersome, I think they could use a little polish (most of the keyboards can't hold many inputs simultaneously). All in all, great effort and great job!
Apr 21 21:52:47 49m 54s Feed Charles ♥ 1 the concept is great and the aesthetic looks very polished! I find the controls to be a bit tricky, tho. The tractor beam is very small range and the gravity pulls me down very hard! Why am I the only thing not floating? o.o
Apr 21 22:33:43 40m 56s Gizmick! ♥ 3 The game is nice, simple and gets the job done. I like how you introduce one mechanic at a time. The game is hard but beatable, with a bit of cheese. Unfortunately i think a game so hard should be more forgiving when a player dies. Sometimes it takes longer to wait for the game over sequence than to make an attempt. Overall it just needs some polishing. Good Job!
Apr 21 23:16:56 43m 13s Stay Alive ♥ 1 I loved the graphics and the nice polished concept! I think you can play around with the hitboxes to make it more tight. I felt the only way to progress was to tank through
Apr 21 23:36:26 19m 30s Keeper of the Flame ♥ 2 I like the concept and the execution! The controls are tight and the game is overall very fun to play. My only problem is with the jetstreams. They give you zero notice when they are going to start, and the collision happens before the wind touches the torch. I stopped playing on the "Catwalk" level, when i realize i had to predict the cycles. Shame, cause I really like the overall game :)
Apr 22 22:47:21 23h 10m Heart Break ♥ 1 Great job, I love how it all comes together so simply and so well. Did i notice the music get more intense as the "health" got low? Only thing you could improve in my opinion is some UI, but the game is very good as is!
Apr 22 23:26:12 38m 51s Can Adequately Generate Charge, C.A.G.E. for short! ♥ 1 I love the concept of unfolding games! I love that the best was hidden. Great game and great concept!