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Feedback comments for LD46
ModalModule's games and stats for all events →
| Timestamp | Since previous | Game | ModalModule's comment | |
|---|---|---|---|---|
| Apr 21 03:37:34 | Luna The Woodcutter | ♥ 1 | Hey! I love the vibe of the graphics and the music. The game itself was a bit glitchy unfortunately, I'm guessing it's procgen foliage, and since they can spawn on the edges of the screen, as I tried to go to the next screen I would get stuck in a loop transitioning back and forth between screens. We actually had the same interpretation of the theme by the way, we made a fire feeding game too! haha A completely different style of game although. | |
| Apr 21 03:46:55 | 9m 21s | Meet God Under the Neon Lights | ♥ 0 | Sweet! That was pretty cool. I like the leg movement and the design of the player. It was really hard for me to differentiate the targets from the rest of the scenery at first, but I figured it out. Thanks! |
| Apr 21 04:06:19 | 19m 24s | Keep the Flame Alive | ♥ 0 | :( I love the concept and want to play it! bummer.png |
| Apr 21 04:25:56 | 19m 37s | Planet Sitter: The Galactic Inquest | ♥ 2 | Fun! I actually enjoyed the way the game felt, as well as the actual concept. :) |
| Apr 21 04:33:45 | 7m 49s | Brawnfire | ♥ 0 | Dang, that was really hard! haha I had fun trying though. We also made a fire feeding game, though a very different style. :) |
| Apr 21 04:41:38 | 7m 53s | Crates N' Gates | ♥ 1 | I like the vibe a lot! I never got to break a gate, not sure what I was missing there. My only complaint was the music was too quiet? I have my laptop turned up all the way and could barely hear it. Also, could use some ending screen or info, for when you run out of health. |
| Apr 21 05:17:17 | 35m 39s | Make it Count | ♥ 2 | I had no idea what was going on, but it was enjoyable watching the patterns! |
| Apr 21 06:15:18 | 58m 01s | Bun-o-gotchi | ♥ 3 | It pooped at the exact moment I fed it. 10/10 |
| Apr 21 06:42:05 | 26m 47s | The Urban Legend of Nightmare Forest | ♥ 4 | I think I would've enjoyed it a lot more if it were normal vertical controls as opposed to inverted, and the only option I saw said "invert controls", but I don't believe it actually did anything. I really liked the vibe though! |
| Apr 21 07:04:59 | 22m 54s | Cold Cold World | ♥ 0 | I actually really enjoyed this! Great job! |
| Apr 22 07:44:56 | 24h 39m | Carrying the Sun | ♥ 3 | Highest score I've given so far! Complete game, really interesting concept, challenging "puzzles", fun! Of course using unreal's default guy etc is not ideal vs a unique character, but it's clear you spent time more on other aspects of the game, and therefor it was almost irrelevant! :) I also agree music/sfx would be nice, so I would say take this concept and run with it! :D |
| Apr 30 00:42:41 | 184h 57m | FEED HOLE | ♥ 0 | That was fun! The one problem I had was my lobster friend never came back, I think it was after I died, and when I tried to feed the mouth myself it bounced off! haha |
| Apr 30 00:53:52 | 11m 11s | Constance | ♥ 3 | I liked it! Only problem I had was it didn't seem there were good opportunities to get passed guards, I'd keep waiting and waiting and they'd go back and forth in the same spots. Really cool concept though! :) |
| Apr 30 01:15:31 | 21m 39s | LAB41902 | ♥ 1 | very interesting! |
| Apr 30 01:20:51 | 5m 20s | Keep It, Alive' | ♥ 1 | Could use some more stuff ie spike pits or just things you can't shoot and thus have to dodge in general, but fun regardless! |
| Apr 30 01:36:02 | 15m 11s | Protect the jar | ♥ 1 | Good lord! That was very hard to control, and there were way too many objects to possibly block! I would adjust the amount of objects to start a lot lower at least. Really interesting concept though! |
| Apr 30 01:47:06 | 11m 04s | Protecting Yggdrasil | ♥ 2 | that was fun! It took me a minute to get what I needed to make to be able to make other things, but the flashbacks from starcraft started kicking in and I got it going! :) |
| Apr 30 01:55:24 | 8m 18s | Chip and Run | ♥ 1 | hahaha the sound effects immediately cutting off really made me laugh. Very difficult to control (maybe just the physics need tweaking), I couldn't even make a lot of jumps, but I still enjoyed myself :) |