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Mathstr0fficial

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TimestampSince previousGameMathstr0fficial's comment
Apr 30 23:45:20 Pet Life ♥ 1 Nice little game for being made in 48 hours! Pros: - Great art - Catchy music - Interesting concept Cons: - Money seemingly came in much too fast, there was no way for me to lose it felt like - No way of knowing how much of each item I was carrying - Very, very simplistic gameplay, brought down by some odd control decisions Overall, a very nice entry, you should be proud of yourself!
Apr 30 23:49:20 4m 00s DITAZURE ♥ 1 I enjoyed the game, though I don't really understand what's going on? You have a guide button, but it seems like it just lists controls, which isn't particularly helpful. Other than that, though, it was pretty fun and definitely spooky with that audio! Nice job, and keep it up!
Apr 30 23:55:51 6m 31s By Jove ♥ 1 Man, I really wanted to enjoy this. It looked super cool when you were working on it, but... I just don't know what I'm supposed to be doing at all. I'm sure I would really enjoy it if I knew what was going on, and it's a very good game, I can't give you that high of ratings because I don't know what to do.
May 1 00:03:03 7m 12s VAMP ♥ 1 This was a great time, especially for just being a compo entry! Loved the graphics and general feel, I never grew up with these sorts of games but I can definitely see why people enjoy it. I would've liked the field of view to be a bit bigger and the mouse to be a little less sensitive, but that's very minor stuff. My biggest issue is that I'm not really sure where the theme is. Sure, you're keeping the player alive, but that feels like a very safe interpretation to me personally, unless your intention was something different. Either way, I really enjoyed it overall, definitely keep it up!
May 1 00:10:22 7m 19s Hamloon ♥ 0 I really enjoyed this game, it's very simple and doesn't overstay its welcome. My favorite part was definitely graphics, they're very simplistic but yet also very charming. My biggest complaint is honestly that I would've liked some background music, but time constraints are what they are. With a bit more development, I could easily see this as a mobile game I'd pay $0.99 or whatever for. It feels very suited to touchscreen, and has that simple gameplay that works very well for mobile gaming. Whatever you do with it, I'm excited to see more from you in the future!
May 1 15:00:06 14h 49m Keep chicks alive! ♥ 1 I absolutely loved this entry! I'm a sucker for low-res platforming and this really blew it out of the park. What's most impressive, in my opinion, is honestly just the fact that it was made in Construct. I use Construct for my own projects, and I know how finicky it can be at times. But honestly, graphics, audio, and gameplay were all outstanding. Easily my favorite game of the jam so far. Keep it up, man! 😄
May 5 13:51:20 94h 51m Mark ♥ 2 Hmmm, I'm not really sure how I feel about this. This is an insanely well made game especially considering the time constraints, and I enjoyed it, but there was just this sort of nagging feeling that something wasn't quite right. And I think it was the controls. Maybe it's my computer, or the HTML5 version, but my movement felt painfully slow for no real reason. For something so based around platforming, the actual platforming felt pretty lackluster to me. Also, I don't know if it's just me, but arrow keys to move and space to jump just doesn't feel good. Maybe add an option to jump with the up arrow or change movement to WASD instead. Overall though, the graphics were excellent, the music was fun, and the core idea was very creative and excellently implemented. I'd love to play this again, hopefully on a machine that's a little more capable.