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karln

Feedback comments for LD46

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TimestampSince previousGamekarln's comment
Apr 20 23:41:31 ChargeMe ♥ 0 Definitely a neat idea. Would have been nice to see this idea developed a bit more, with P-Body maybe having a few more things to do.
Apr 21 19:51:29 20h 09m Aniyah ♥ 1 wow those enemies are quite upsetting aren't they it was fun but I feel like the time limits are a bit short given the size of the areas
Apr 21 20:09:33 18m 04s Cacophony: The Ballad of the Celestial Goblin-King ♥ 1 I do like my fish girthy, thanks
Apr 21 20:19:12 9m 39s Ignitus Dead Paw - The Revenge ♥ 1 I keep falling out of the world :( Really pretty 2d art though
Apr 21 20:30:40 11m 28s Combat Medic ♥ 2 I saved! That was an interesting mechanic. I beat the second level by just leaving my dude at the start and then coming back for him when I was done (actually I took him in two stages, first to the buildings in the middle then to the end), which is probably cheating a little but it worked :)
Apr 21 20:38:32 7m 52s Jerry's Space Berries ♥ 0 That was pretty fun. I really missed box select once I had a whole bunch of guys but I managed anyway and saved that ol' Earth yay
Apr 21 20:45:01 6m 29s Keep "IT" Alive ♥ 1 18 rounds I love the interpretation of the theme on this one! Nice atmospheric sounds and effectively simple visual aesthetic too, nice work!
Apr 21 20:57:16 12m 15s Flame Guardian ♥ 2 I like the main mechanic. Controls were a little fiddly unfortunately. I couldn't figure out where to go after I passed the torch underneath a waterfall and reached a brazier set against a high wall :(
Apr 21 21:08:59 11m 43s Defenseless ♥ 2 oh noooo did I just let myself get eaten by a bear FOR FRIENDSHIP that's touching I like the enemy variety, having some that target the fire instead makes it tougher and is surprising the first time. Wasn't quite sure what makes the flash guys sometimes "fire" and sometimes not -- is it when I'm looking at them?
Apr 21 21:41:39 32m 40s The Last Humans ♥ 0 Wow this is really nice. The art is nice, I love that audio is an integral part of the game (although you probably should put a warning on the game page in case people have sound turned off or are, you know, deaf) and that it uses stereo to help you navigate. Oh also, at one point I was like "oh cool a sun that will be warm" and the game was like, "be careful around suns the ship can explo..." and I was like BOOM and I was like "right I see"
Apr 21 21:49:54 8m 15s Are you kitten me, Cthulhu? ♥ 1 Guys thanks for labelling the places in the cafe and for the environmental storytelling. I do like environmental storytelling. I wasn't sure if the crazy glitchy tentacle meshes everywhere were intentional, and I'm still not sure whether it matters
Apr 21 21:56:52 6m 58s Save The Buddy ♥ 0 He seems to mostly get launched way over into the bottom left corner :( Nice art and music though, looks like it would be really good fun if I could control it :/
Apr 22 16:03:28 18h 06m The Hero of the Hamlet ♥ 0 Nice concept. Probably a bit too fast-paced and buildings die too fast in the early stages, I quickly ended up with just one building that's pretty easy to defend. You could make the first night easier (not so many monsters, and they don't hit so hard) but make powerups important for the following nights so that if you lose too many buildings you won't be powerful enough later? Fun to play though.
Apr 22 16:43:49 40m 21s Bubble Story ♥ 1 You definitely should mention on the game page that RMB is needed, I was completely stuck until I read the comments and found out that I should try that. Once I got past that issue it was a really nice game.
Apr 22 17:15:01 31m 12s Campfire ♥ 0 I just get "game.exe has stopped working" :(