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gajop

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TimestampSince previousGamegajop's comment
Apr 20 08:46:36 Old Friends ♥ 0 The music really sets a nice mood. I felt better after playing it and it made me think about some of my friends too. I wish it had some simple puzzles to solve as we go through the experience. Also, I'm getting an error in the end, "mail.google.com refused to connect.". I assume you wanted me to send you an email or write to some google form? :)
Apr 20 08:54:16 7m 40s Keep it burning ♥ 2 Yelling at the beaver was pretty funny :)
Apr 20 09:06:43 12m 27s X33D ♥ 1 The audio and UI art are pretty good, but as @feferuco I'm also at a loss at how to control "breeding". I think the main problem is that these letters/digits don't communicate anything to the player. I don't understand how two inputs create an output nor what output I'd like to get.
Apr 20 09:28:52 22m 09s GolFISH ♥ 0 I think this game would've been better as pure 2D given this art set - this camera was a bit nauseating. My fish was going over the "walls" if I hit it strongly, so it took me a bit to understand what's an obstacle. Once you get used to it, the idea of playing fish golf is quite funny :) The last course was pretty challenging
Apr 20 13:14:36 3h 45m Death Trap ♥ 0 Nice simple game, maybe a bit hard? I could only do it for about 100s
Apr 20 13:46:08 31m 32s Star Keeper (Ludum Dare 46) ♥ 1 This game has a pleasant mood with fitting graphics. Mechanic wise, the tree vs repair tradeoff gets less interesting later on.
Apr 20 13:55:39 9m 31s Earth 2.0 ♥ 1 Short and fun. Your asteroids look better than mine :) My only complaint is that currently objects pop into screen quite suddenly. Even if this was for gameplay reasons, it should be smoothed up a bit I think.
Apr 20 14:04:55 9m 16s ALIEN RESCUE ♥ 3 I'm happy with my 276 meters. Nice take on the frogger genre :) The graphics look nice and I really like their animations, all fits well together.
Apr 20 14:19:01 14m 06s Astrack ♥ 1 Really nice graphics/effects. Music also fits well. As far as gameplay goes, I feel like I'm starting to develop RSI from all the clicking :)
Apr 20 14:41:50 22m 49s Embers ♥ 0 Plenty of game with this idea (keep the fire burning), but this one has the best execution I've seen so far. Really well done. I'm not sure if it has an ending though? I played for 15mins but I think I still had many places left unexplored.
Apr 21 05:20:06 14h 38m Deep Root ♥ 1 The game looks really good, nice job, but I wish there was more strategy to it. I was just mindlessly running around and tagging things and I still won.
Apr 21 07:16:31 1h 56m Linux Simulator 2020 ♥ 2 Nice game, I spent a bit too much time playing it. But it's also a bit too difficult, I fail all contracts immediately, and I struggle with disk space most of the time. I wish I knew which services I had installed (and how many instances), so I can free up space more efficiently. All in all, well done!
Apr 21 09:58:01 2h 41m King's Table ♥ 3 end_me.png help, I've been playing this for hours good game :)
Apr 21 13:12:30 3h 14m Mumei ♥ 3 Why would you not want to be rated in graphics as you made it yourself? It's pretty great!
Apr 21 17:08:36 3h 56m Vivere Computatrum ♥ 3 Nice little RTS game you built, reminds me of the Stronghold series a bit. I've noticed monks will sometimes take the less optimal path when doing jobs, and I had to redesign my base due to this. I'm not sure it's a bug but I couldn't Demolish Construction after some time - clicking on the button would do nothing. Lastly, I've been defeated (laptop battery went out) despite having a guy camp the laptop charging/monitoring batteries. I wonder what happened.. All in all, pretty nice pacing for a Jam game, I thought it would be overwhelming but it's actually quite relaxing
Apr 24 17:22:10 72h 13m Great Filter: Climate ♥ 1 I think this game has a very interesting idea, and I like how it models the world with an exponential curve near the end. It would probably be more engaging if the hidden variables (which I assume are the funding multiplier, research speed, population multiplier and CO2 delta change) would also be visible. If the user knew how changing one number would impact the underlying formula, they would feel they have more agency. And if only compo time would've allowed it, having a more sophisticated GUI/better art would help. There are many games with less interesting mechanics that tend to offer a better impression just because of how they're presented.
Apr 25 14:43:56 21h 21m Earth Defense ♥ 1 The idea is good but the game is a bit overly simplistic.