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Feedback comments for LD46
ErikU's games and stats for all events →
| Timestamp | Since previous | Game | ErikU's comment | |
|---|---|---|---|---|
| May 12 19:27:57 | Carpe Diem | ♥ 1 | Controls were a bit sliding. I'd definitely recommend a proper end state for your next game. Good luck! | |
| May 12 19:31:45 | 3m 48s | Welcome Home | ♥ 1 | Bit of a rough start with the difficulty. Figuring out that the square was a switch that activated a bridge. I think a bit more range on the movement ability would have also gone a long way. Loved the voice acting though. |
| May 12 19:34:29 | 2m 44s | The Protective Samurai | ♥ 1 | Ah! Tough wrapping your head around the dual control scheme. Helped to just always keep the two together. Nice complete package here though. |
| May 12 19:41:04 | 6m 35s | Crab It Alive! | ♥ 1 | Nice cute game. Complete package. I'd recommend some visible display of the mouse, both for the opening menu and during game, at least as an indicator of how it moves the crab. Took a second to adjust to the invisible mouse being the source of rotation. Otherwise nice job. |
| May 12 19:43:40 | 2m 36s | Monster Apocalypse | ♥ 1 | Congrats on completing your first jam game. It's simple but a complete package, so you should be happy about that. Keep it up! |
| May 12 19:48:13 | 4m 33s | Untitled Mouse Game | ♥ 1 | What a neat concept. Great use of audio for the core mechanic, appropriate graphics, and even using Godot! Nice effort. |
| May 12 19:51:30 | 3m 17s | Untitled Sport Game | ♥ 1 | Really digging the simplicity of it! I got totally handled by the AI, haha. Would need to practice a fair bit more to get the hang of the momentum mechanics. Crisp execution overall, well done. |
| May 12 19:55:21 | 3m 51s | Saving Emperor's Chick | ♥ 1 | Nice job on the art. For the next jam I'd encourage a bit more depth to the mechanics. Doesn't have to be a more complex control scheme mind you! Good luck. |
| May 12 20:00:27 | 5m 06s | SaveThePresident | ♥ 0 | Nice little game. I found the control scheme a bit unintuitive when facing any direction but upwards, especially strafing. But good job creating a complete package and nice use of lighting to forecast enemy locations. |
| May 12 20:06:11 | 5m 44s | Life of a Battery | ♥ 1 | Cute graphics. I'm a fan of the colour scheme. My only advice would be to make the double jump mechanic more apparent. Took a second to realize that was how to get around. |
| May 12 20:12:20 | 6m 09s | Nuclear Family | ♥ 1 | Nice sprite work. A little tough to understand what the various parts of the machine were doing. Loved the natural sound effects and slap humour though. Good job! |