Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → ErikU

ErikU

Feedback comments for LD47

← LD46   LD49 →

ErikU's games and stats for all events →

TimestampSince previousGameErikU's comment
Oct 5 00:11:53 Temporium ♥ 3 Wow, I'm surprised you were able to fit as many levels as you did into this! Nicely done. I caught the secret voice line too if you beat level 1 too quickly, haha. A bit puzzled on how the last level was beat... kinda brute-forced it! But a nice, complete exploration of this concept.
Oct 5 00:21:49 9m 56s Loopfield ♥ 1 Nice! I found the fleet with a score of 39 490. Neat concept, and an interesting take on "loop", haha. I think it would been more challenging had the meteors spawned at the top and bottom as well. In my play-through I kept the opening up top and rotated to let in health or shields when they came by. Overall a fun little game that could be expanded on.
Oct 5 00:31:29 9m 40s Tunnels ♥ 1 Hey, I had a couple issues with your game that I think you should know about: - I tried the Windows version and on the second and later screens the camera would vibrate back and forth every frame, making it almost unplayable. - Switching to web, I picked up the key, but pressing E didn't seem to place it so I wasn't able to advance. It's too bad because I really liked the look of it from the bit I saw. One other note: I'd recommend not re-centering the camera automatically as the horizontal motion is a bit jarring.
Oct 5 00:36:22 4m 53s Strange Planet ♥ 1 Neat little take on a classic game type. The tricky part was that they spawn from the edges, so making use of them is a gamble. Wish it had a bit more depth, but can't be too picky with 48 hours! Made it to Day 19. Nice job getting it over the finish line.
Oct 5 00:57:45 21m 23s Save Her ♥ 1 Made it to the end! Took a few tries to memorize the locations. Just so you're aware, it seems like each loop there's more cars, making crossing the road trickier after a few. Also, I built up enough loops that it seems my FPS was dropping severely, and it ultimately crashed. Beat it the next time opening with a clean start. Nice graphical effects with the crosshatched shadows.
Oct 5 01:05:34 7m 49s Dank Dungeon ♥ 1 Hard! Haha. I wasn't able to make it past the first floor after quite a few attempts. Maybe it's not a genre I've had much practice with, but those mobs are unforgiving! Neat little dungeon crawler you've made. Nice variety of enemies.
Oct 5 01:11:52 6m 18s Tank Fall ♥ 1 That's a tidy package you've put together. Crisp graphics and sound, and 6 levels with 3 difficulties. I'm impressed! The steering was a little tough, and shooting was scary as each shot would reduce the level. Medium was hard enough, but for fun I switched to hard and got whooped, haha. Nice job.
Oct 5 01:18:35 6m 43s Loop Industries ♥ 1 I'm impressed with the number of 3D assets you were able to crank out in the time allotted. Nice job. And the art style is cohesive and pleasing to look at. The game play was simple and short, but it's better than overstaying its welcome. Good stuff.
Oct 5 01:34:03 15m 28s Mechaskull Chronicles: Astr-O Edition ♥ 2 Lovely package. The art style is a nice throwback to the old rail racers of yesteryear. The controls are tight as well, which is usually the bane of games like this. Didn't have a second player, so I played both at the same time and I think I have a headache now, haha. Really good job for 48 hours.
Oct 5 01:50:28 16m 25s Looped ♥ 1 Managed to beat it, but it wasn't easy! I'm amazed you were able to get so many puzzles in for the 48 hours, nicely done. The art is understated and cohesive. Just wondering - is there no sound or am I missing something? If not, you may want to disable the category. Well done overall.
Oct 5 10:07:59 8h 17m Circleline ♥ 1 Wow, you weren't kidding that last level really is a doozy. 44 crashes and 443 clicks to win, haha. Nice, minimal aesthetic and you really pushed the concept far. It was fun looking for a stable state and then seeing what the best way to surgically alter it just for the red train car. Good job.