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Feedback comments for LD46
damagefilter's games and stats for all events →
| Timestamp | Since previous | Game | damagefilter's comment | |
|---|---|---|---|---|
| Apr 21 07:40:43 | Karot Fetus | ♥ 2 | Been running around and, as promised, felt like a derped Kermit. And it was great. Love the art and the music. Very moody! I welcome my new Karot overlord. | |
| Apr 21 08:07:01 | 26m 18s | The Birb | ♥ 1 | Oh my lord the door sample! Love it! But for real. I love the gloomy style and anbd the ambient sounds. Movement feels a little soft for my liking but still. The progression that's happening feels really realy good. |
| Apr 21 08:20:02 | 13m 01s | The Zeppelin | ♥ 1 | The Zeppelin very big in mood. Simplistic, yet effective art style. Conveys the feels of a dark war night over the city. The shooting and bombing part felt a little weird but still. It was enjoyable. |
| Apr 21 08:54:57 | 34m 55s | My Friend Phil | ♥ 1 | Today I remebered, I suck at walljumping. Finished the first one, twitched, threw the fish over the ledge and it died. Without me. Then I jumped after it by accident. Would do it again. I'm a monster. Lovely graphics and really enjoyable music and sfx. |
| Apr 21 10:23:00 | 1h 28m | The Old Shelter | ♥ 5 | That intro must be one of the most epic intros this jam. I recommend it. The input feels snappy and responsive. That's great. I found the F / Q for pickup and throw somewhat fiddly though. None the less. Liked it. Music is awesome. |
| Apr 21 10:47:32 | 24m 32s | St. Hestia | ♥ 5 | A shame Vesta didn't make it in time. But it's really nice. Love the shading and the mood. Somehow reminds me of the ghost hunting in Zelda MM. Which is good. Alas - when the fire bar runs out, the game doesn'T end. It'll keep burning. I think I wouldn't even have made it through the first third of the night other wise, :D |
| Apr 21 14:16:47 | 3h 29m | Akhlut | ♥ 1 | Akhlut makes a very good job on the mood department. Also props for taking the risk and using that cursed HDRP :) I had a hard time figuring out what needs to be done though. Would love some more, precise, (or more prominent? maybe I missed them) hints on what needs to be done. Also got stuck once and then poor Akhlut died on me :C |
| Apr 21 14:44:08 | 27m 21s | Dark Kitchen | ♥ 2 | Massive mood indeed. Didn't know what exactly I was doing and where but the dialogues, the music and that eerie atmosphere put me right in a dark mood. Properly awesome. |
| Apr 21 14:53:02 | 8m 54s | Sheepy Hollow | ♥ 0 | Beatiful graphics and I like the idea. Kind of like a TD ... with manual controls :D I did find the controls to be too clumsy though. Otherwise, this is a very nice project! |
| Apr 21 15:23:32 | 30m 30s | Dreadful Sanity - A Ludum Dare Game Jam Game | ♥ 1 | I love me a good point & click adventure. And this is one. Well executed on the player feedback and a fantastically grungy-dark atmosphere. Bit fiddly with the spots where to click to go back a room. Bonus points for german steel bars. As mentioned before, I too had trouble reading the font for bodies of text. Still. A very very nice game. Oh found a bug, too :D The endgame will not stop the background track though and once you return to the main menu, it will layer the menu track on top and so forth. |
| Apr 21 15:43:11 | 19m 39s | Abandoned Archive | ♥ 3 | The abilities on offer for the player are pretty nice. The dodge-roll / magic teleport dash thing is amazing. Helps with navigating the library as well as being fun. I found the library to be a bit too large for its contents and the controls are ever so slightly clunky. Otherwise very nice, polished project. |
| Apr 21 15:54:16 | 11m 05s | The Campfire | ♥ 3 | It feels to me like a (good) weird mix of Don't Starve, Diablo2 and ... for some reason that axe reminds me of the ancient nord axe from Skyrim. Ah anyway. I missed the challenge a little bit. I axed down 6 trees or so and just hoarded the wood. Then retreated to the campfire for the rest of the night, keeping it going. Other than it being a bit too easy, this is a very ncie game. Controls feel snappy, the audio and graphics work very well together. |
| Apr 21 16:39:20 | 45m 04s | Tarvun | ♥ 1 | I find the controls very unresponsive. It's hard to get the attacking with the spear right. But lets not dwell on it. This is a super nice game in any other respect. I always love me some norse mythology references. Cool take on the voice of the god as well. |
| Apr 21 17:02:56 | 23m 36s | The Keeper | ♥ 0 | A solid, fun little game. Controls are snappy, graphics are nuce and crunchy and the music is subtle and easy on the ears. I too kept stepping on the wrong buttons by accident but nevertheless. Good, fun game. |
| Apr 21 17:10:28 | 7m 32s | Wheels of Rage: Enter the Scrapstorm | ♥ 3 | Great post-apocalypse junker drive sim :D |
| Apr 22 09:06:30 | 15h 56m | Decayed | ♥ 1 | I became too efficient in destroying nature for the sake of the magic cherry tree so that, at the end of the days, I always had some life energy left that got removed for the next day :c But nevertheless, I managed to destroy enough of nature to keep my greedy little village alive. The controls are very nice. Snappy, on point and easy. You might think: The schema of the game is so simple, what can go wrong with the input? And you'd be surprised by how much can go wrong. But not here. This is very nice. I love the backing track. Very soothing. Could listen to that loop all day. |
| Apr 22 09:52:13 | 45m 43s | Gravelighter | ♥ 1 | Ah I loved the game. Sort of missed something ... a creature in the dark. A hint of an enemy presence maybe. Even a passive one that would make me think it might leap out on me any second. But never does. The movement is too slow for my liking. I get that it's about managing the oil in the lamp. But if it was depleting faster and I could move faster in exchange, that' be cool. Regardless. I liked the puzzles in the game and the atmosphere in general. Good job on the assets too! Spot on voice acting :D Also, the controls were good. Snappy, precise. Just how I like it. |
| Apr 22 15:59:01 | 6h 06m | Hamorigami | ♥ 2 | Very peaceful, relaxing experience. Snappy controls. That's always a plus :D If there is an end, I never saw it though. Couldn't maintain the balance. But still! Lovely project. Always love me some shinto stuff. |