dconn537 2020-04-21 14:09
A fun concept! I really love the visuals :)
Foon → Ludum Dare Explorer → LD46 → Sheepy Hollow
By philipprapp95 and marco-schneider
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2221 | 2.97 | 21 | |
| Fun | 2377 | 2.55 | 21 | |
| Innovation | 1635 | 3.07 | 21 | |
| Theme | 662 | 3.92 | 21 | |
| Graphics | 613 | 4.02 | 21 | |
| Audio | 807 | 3.42 | 21 | |
| Humor | 782 | 3.22 | 20 | |
| Mood | 1768 | 3.05 | 21 |
A fun concept! I really love the visuals :)
Great job keep on going! :D
Good game. Assets were really great
neat idea but the controls were hard for me to get the hang of.
Good lowpoly gtaphics
Liked the game. Had a little trouble with the camera.
It was fun.
Really nice idea and graphics! Sadly the controls feel really bad and the fighting is not fun :(
Hi! The controls and camera are a bit crazy. I get stuck a bit in the environment, especially when the framerate drops.
I like the graphics, animations, the 'vast' environment and the sounds. The game looks complex :)
It doesn't perform very well on my meager machine (Athlon FX 8300 8-core, Radeon R7 370), it's a slideshow (in WebGL) and only a tad better in Windows. You should try to profile it a bit and remove the biggest bottlenecks you'll see.
I'm not sure if it detects the settings automatically, there's no Unity settings dialog, I didn't have any shadows or post-process.
Don't hesitate patching it up a bit, it's a good game :)
Beatiful graphics and I like the idea. Kind of like a TD ... with manual controls :D
I did find the controls to be too clumsy though. Otherwise, this is a very nice project!
I love the graphics and the music. I wish moving "forward" would move the direction that the camera was pointing rather than the direction the dog was pointing. Very cute!
Love the music, especially when it changes to a spookier theme at night. The camera and controls killed the experience for me, though. Lots of potential here.
good graphycs and idea, but you should improve realisation, controls and world!
The visuals and the music are cool, but then I didn't manage to make the dog go where I wanted it to, so I lost pretty quickly without even seeing the wolfs. Controls aligned with the camera would make the game a lot easier to play.
Also, why is the HTML5 version running in such a tiny window? Adding a fullscreen button (and perhaps mouse capture) would help a lot.