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Clayton Does Things

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TimestampSince previousGameClayton Does Things's comment
Apr 20 19:37:53 Supermarket Showdown ♥ 2 The game is made very well but the gameplay gets stale fairly quickly. If you continue development, I suggest adding upgrades to turrets (or just more) since you end up with "the best" layout and there's nothing to change after that. Permanent upgrades that take away from salary could also work. Making it so you can change your boundary layout (my first playthrough I messed it up right from the start - making them all go straight through the middle (basically the fastest way)). Sometimes it restricts you from placing boundaries that don't actually stop the "customers" from getting to the exit which can be annoying but I'm not sure if this is intentional. The audio is good but I wish there was more variation. Also, I like to play games in fullscreen or at least maximized (I've never worked with PyGame so idk if that's possible with it so I didn't take that into account for my rating).
Apr 20 19:58:06 20m 13s Do not venture into the darkness ♥ 1 It's a great idea. Batch files are sketch imo though that doesn't really matter if your publishing it to a store. I would rather have the camera focused on the player or maybe just less offset. The player moves much slower than the animation. I think it'd feel nicer if the player was also faster (game acted weird when I first opened it so it could be a bug?). The graphics are amazing. Audio is fine in my opinion. Though, like how other commenters pointed out, some ambient music would be nice.
Apr 20 20:08:47 10m 41s The Dream ♥ 1 A modern masterpiece. Could use music, but I have no idea what it would be.
Apr 20 20:33:09 24m 22s The Diamond-Flowered Orchid ♥ 1 Kind of wish there was a command to see possible (excluding "special") commands but either way very interesting. Sounds scared me, could be a bit quieter.
Apr 20 20:49:30 16m 21s The Mad Piper ♥ 1 Made very well. Just really easy.
Apr 20 21:09:08 19m 38s IGKNIGHT: Keeper of Flame ♥ 1 Looks & sounds very nice and plays well except for the turning controls. I would rather have snaped rotation aim with the mouse if that's what's essential.
Apr 20 21:13:04 3m 56s Bluebird ♥ 1 The web version needs to be hosted to be played on anything except linux. You can host it locally with nodejs but no one will do that. There are many services that will host it for free (like heroku) and maybe itch.io - I'm not sure.
Apr 25 04:24:43 103h 11m My Pet Tulsi ♥ 3 For future references, you can upload builds to the "Releases" tab on GitHub. The game was overall ok but it is kind of confusing at first. I do think the color differences make the game harder overall but it was hard to tell between some colors sometimes and I think that some other challenge could make it fairer for different players. It not only makes it harder for color-blind people but also people unable to afford color-accurate monitors. It is a creative choice though so don't worry about it too much in the future but keep it in-mind.
Apr 25 04:40:48 16m 05s Monster Love ♥ 0 Wow, very good game. Found the controls confusing at first (didn't notice the change in the controls in the bottom-left) but got them pretty quickly. One major problem is that sometimes I'd fail a level and "try again" would take me to the next level. Also, there was no ending :(.
Apr 25 04:46:45 5m 57s MR BUZZ'S FANCY-ASS PICNIC ♥ 1 Great game. Amazed. Only thing I could think of to improve is to have some of the map change as you progress.
Apr 25 04:52:46 6m 01s Dying Spark ♥ 0 Controls were not included in the game. I had to go read the game page (which isn't too bad but will make some players confused which may make them quit).
Apr 25 04:56:04 3m 18s Serveryard ♥ 1 Wouldn't load: Annotation 2020-04-25 005428.png Annotation 2020-04-25 005505.png Operating System Windows 10 Pro 64-bit CPU Intel Core i7 @ 3.40GHz 38 °C Skylake 14nm Technology RAM 32.0GB Dual-Channel Unknown @ 1332MHz (15-17-17-35) Motherboard Gigabyte Technology Co. Ltd. Z170X-Gaming 3 (U3E1) 37 °C Graphics S2719DGF (2560x1440@144Hz) ASUS VE278 (1920x1080@60Hz) Artist 12 (1920x1080@63Hz) 2047MB NVIDIA GeForce RTX 2060 (MSI) 47 °C Storage 238GB Samsung SSD 950 PRO 256GB (Unknown (SSD)) 1863GB Western Digital WDC WD2003FZEX-00Z4SA0 (SATA ) 39 °C 3726GB Seagate ST4000DM004-2CV104 (SATA ) 36 °C 111GB KINGSTON SA400S37120G (SATA-2 (SSD)) 31 °C 8GB Microsoft Virtual Disk (File-backed Virtual (SSD)) Optical Drives HL-DT-ST BD-RE WH16NS40 Audio Realtek High Definition Audio Edit: Was able to play by turning security features off The fuel points broke every time after use. It also seems impossible to get enough wood fast enough before the first rain.
Apr 25 05:20:23 24m 19s Universal Friend Organization (UFO) ♥ 1 Interesting concept. A little pause before the level starts would be nice though.
Apr 25 20:18:21 14h 57m Keep Reputation Alive ♥ 1 Neat game, one of the levels has a wall tile that's missing some kind of collider which (from what it seems) makes the level impossible.
Apr 25 20:40:30 22m 09s Jerry's Space Berries ♥ 0 Neat, I got (I think people call it) "information overload" looking at that information screen at the beginning and missed critical information. Namely, the last part about destroying the blackhole.
Apr 25 20:54:01 13m 31s Constance ♥ 3 Done very well.
Apr 25 21:39:01 45m 00s Morose ♥ 1 Game broke making the plant after the green one. Annotation 2020-04-25 173801.png I started making the plant at the bottom right. An overall suggestion would be to tell the player that all the slots have to be filled. That's what confused me making the green plant.
Apr 25 21:46:25 7m 24s Dr. Hackerman ♥ 0 It's a typing game. What can I say? It's an interesting concept for a typing game, but it feels like I'm back in computer class.
Apr 25 21:57:56 11m 31s R-SAVIOR: COVID Destroyer ♥ 1 Hilarious but it got kind of boring after killing Cowona twice. Maybe make the walk speed a bit faster and fix how often the guy gets stuck or make some part of the gameplay change other than the difficulty supposedly.