Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Azathothep

Azathothep

Feedback comments for LD46

← LD42   LD55 →

Azathothep's games and stats for all events →

TimestampSince previousGameAzathothep's comment
Apr 25 10:41:16 Magnetic Angel ♥ 1 I love the game pitch, very well done in such a short time! A few feedbacks: I found rotating the shield with the mouse wheel was really hard (making it follow the mouse position instead would have been more intuitive imo), and seeing your path in advance would help to plan ahead. Other than that, good job!
Apr 25 10:55:22 14m 06s The Olympic Flame: 2420 ♥ 1 Very fun game, congratulations! Though I would suggest infinite cards instead of a finite number of them, it's already a hard game ^^ But it's a very exciting experience, and the olympic flame is a nice touch to the theme. Good job!
Apr 25 11:54:54 59m 32s Agewalker ♥ 2 Wow that was a very nice game! Congrats for making it in such a short time, graphics and controls are great! Just a very quick tiny little feedback for the attack: the character can only face left or right so it's a bit tricky to attack enemies from the top or bottom (I mostly had to go to their side to touch them). Also about the HP, the interface isn't really easy to see when you're in the middle of a fight. Other than that, great job! 👏🏻 👏🏻
Apr 26 10:06:05 22h 11m Oh, the Connection! ♥ 2 Very fun game, congrats! Pretty addictive, the pitch is quite simple but you managed to build some deep puzzles that requires careful thinking. I think one direction to improve the game would be on feedbacks, for example hovering your mouse to a location could show you if the selected server will be connected or not (it would help smoothen the game's flow). The game should also be played only with the mouse, by selecting the next position imo. But overall, very good job!!
Apr 26 12:20:57 2h 14m Keep the marriage 'alive' ♥ 1 Cute little game, lacks a bit of clarity (the timer is sometimes too fast to react properly), but that's a very good job for a jam! Succession of mini-games like this are quite hard to make in such a short time, so congrats :)
Apr 26 12:37:24 16m 27s 2 Souls Together ♥ 1 Cute game, love the shader! The gameplay is simple but good enough for me, it's only a bit too long. I also don't really understand the twist... won't spoil here, but I don't really get "why" the game ends like this (I mean, I understand the "story" but it's not very consistent in a pure design sense imo). Other than that, it's a very good job for a jam game!
Apr 26 12:48:09 10m 45s The Last Cactus ♥ 1 Wow, really impressive game for a jam entry! Graphics and animations are great, it feels very clear and responsive. The polish is impressive, everything is consistent: the font, the camera "zoom" effect, the feedbacks... You really paid great attention to details! Congratulation 👏🏻 👏🏻
Apr 26 13:07:48 19m 39s LD Jam 46 Keep It Alive ♥ 0 Nice game, I really liked the little musical pattern playing at the end of each room x) It's is a bit hard (always better to make it easier than you think), but it's a good job for a jam game!
Apr 27 09:29:18 20h 21m DI(e)NO(t) ♥ 3 Nice game, very well made! Art and music are great (the little hats are so cute :3), the gameplay is simple but well crafted, I don't feel like it lacks something. I miss a few more diversity for the dangers though, maybe tied to the century (you could avoid some Eiffel Towers spawning from the ground during the modern times ~~and some crashing planes~~, for example). A larger ground could be also a nice addition, it's a bit too small right now imo. But it's still a very good entry for a jam, congratulations!
Apr 27 09:44:08 14m 50s The Most Simple Farm ♥ 1 I'm really impressed of what you've managed to do in only 3 hours! The gameplay is fun enough, and... I love dat chicken xD It just lacks some sounds, and maybe a way to incentivize the player to put seeds on the right side (which I didn't do the first time, I had to read the controls to understand you could make seeds grow). But for a game made in such a short time, I take off my hat one more time, Horace! 🎩 👏
Apr 27 09:59:58 15m 50s Lights On ♥ 1 Cool game with nice concept and graphics! For some feedbacks, I'd say the controls are a bit weird (won't expand on that, others already talked about it) and the levels lacks a bit of diversity (some other enemies or more puzzle-like layouts would be welcome), but the game isn't very long so we don't really have the time to be annoyed. You've made a very good job!
Apr 27 12:16:25 2h 16m Dr. Statnil's Dodo Egg ♥ 1 Well done, it's actually quite fun! The controls (too stiff) and the AI (too robotic) need a bit more work to make them really interesting, but the base game is good, and its already a very good job for a jam 👏🏻
Apr 27 12:28:16 11m 51s Keep it Live ♥ 1 Cool concept, nice graphics, good execution! Just a bit too hard. Even if there is instructions on what has to be banned, I struggled at banning the right things (but that's maybe because I'm not a native english speaker). Good job!
Apr 28 11:52:07 23h 23m Constance ♥ 4 Wow, that's definitely a high-quality entry! Graphics and atmosphere are awesome, and you even added some very cool voice acting! I have a few feedbacks on the gameplay (keep in mind it's minor things for a jam game, only rooms for improvement): - It seems there is only 1 way to access the mansion, which is coming from the right side. It would have been nice to have 2 paths, one from each side, so we can choose which path we take depending on where we are when we take a corpse. - The "enemies" movements are too unpredictable, which makes it very hard to guess when is the right time to move. Some simpler an clearer paths would help to plan our moves ahead. - It feels weird that when enemies spot you they don't move faster than you, even if they are running while you're dragging a corpse. It's not very consistent here. - I'm not an artist, but the arms are balancing weirdly in the moving animation. It seems they are moving twice as fast as the legs (1 entire back-and-forth for the arms while 1 half-cycle for the legs), it should be a 1:1 ratio with each arm following the opposite leg. - Giving informations only with the voices isn't a good thing imo. If you miss what the girl says, there is no other way (or "easy" way) to play it back, so it's a bit frustrating. It also prevents all disabled people with hearing loss to play your game, which isn't cool for them *and* for you. Adding some subtitles would be a cheap and great way to improve on that part :) Other than that, it's an excellent entry. Congratulations!
Apr 28 12:09:23 17m 16s HARD IMPACT ♥ 1 Nice game with cool esthetic. The feeling of moving an exploding cubes is really satisfying! However, the "box" shape of the layout isn't great. You have to turn a lot and frequently bounce on walls, which makes us slow down every few seconds and breaks the flow of the game. I think a more classic layout where you just have to go straight ahead (still with some curves, obstacles and the goal of exploding cubes) would have been better. But it's still a good entry for a jam, congrats!
Apr 28 14:28:28 2h 19m Magic In C ♥ 1 Very cool experience, it's nice to see this kind of games here! I'd suggest to add a few things that could be interactable, even if it's just to be occupied while listening to the generated music; because currently I don't see the point of beeing able to move and it's a little bit frustrating (I don't know if my movements really influence something, if it's the case you should add something visual that makes it clear). Anyway, congrats for this entry!
Apr 29 10:15:41 19h 47m Planet Guardian ♥ 1 Cool game dude, the concept is nice! A bit too difficult though, it rapidly becomes a bit confusing as there is too much asteroids coming at you. It's great you added some UI for the planet on the bottom left, otherwise it would be too disorienting ^^" Congrats!
Apr 29 10:23:07 7m 26s Cities Of Wonder ♥ 1 Awesome graphics, I really enjoyed just looking at the dancing guy ^u^ It lacks a bit of challenge though, you should add a little someting (even something like a "Simon" memory mechanic could add a lot). But overall it's a very nice game fo a jam!
Apr 29 10:30:29 7m 22s droidathon ♥ 0 Cool game, graphics are reall cool and the feedback when you hit an enemy is great! It just lacks some feedback when you reload the weapon and how much HP you have, but overall it's a good entry. Congrats!
May 1 09:52:58 47h 22m Squatch Watch: Keeping The Myth Alive ♥ 2 Great game, graphics are really nice and the difficulty curve is good. Just a bit sad that, when you've been spotted, you can just run to the next level to escape (I'd make it more punishing). And sometimes the camera angle hide some enemies (when the ground is high), which makes it difficult to play in these parts. But overall it's a great entry congrats!
May 1 10:03:07 10m 09s AA Jumper 2 ♥ 0 Cool concept but the controls are really tedious. It lacks air control and my character is frequently bouncing on things, so it's very difficult just to move around properly :/ Also just a quick feedback to let you know if you've hit the enemies with your gun would be a nice addition, currently I never know if I shot right. Congrats for making it this far though 👏