Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → armytag
Feedback comments for LD46
armytag's games and stats for all events →
| Timestamp | Since previous | Game | armytag's comment | |
|---|---|---|---|---|
| Apr 20 08:11:10 | Stranded Pirates | ♥ 1 | I finally made it to day 5! The graphics made it hard to see some things, like where you could walk, and I played it more than 10 times before I figured out where the water was. Fun to try and find the efficient strategy! | |
| Apr 20 08:37:08 | 25m 58s | Keep the flame alive | ♥ 1 | Made it on the third try! Fun game, especially like the sound bar so you don't *have* to hear it to still enjoy. One thing I noticed is that diagonal movement is faster than horizontal or vertical movement, not sure if that was intended but one way to avoid that is to use a vector, normalize it to get the overall direction and then multiply the length to the proper speed. Not sure if that's clear, but I think it's a pretty common problem that would be easy to look up. It's just a small suggestion though, and the faster diagonal actually helped me get away from the spiders so I enjoyed exploiting it 😁 |
| Apr 20 08:51:16 | 14m 08s | Core | ♥ 1 | I got to 137 seconds, found it really fun to swipe at the cubes with the sides of my shield! I liked that there were multiple stages, not sure how far it goes but really enjoyed it. And the music is great as well, really fits with the visual style and sound effects. |
| Apr 20 10:20:52 | 1h 29m | The Battery | ♥ 1 | Solid game! Everything works very well, mechanics are smooth, gameplay is intuitive and fun, and the graphics are really good especially for your first time! The use of ambient lighting to show how much power/time is left is also a great effect. Nice job! Also, the basic enemies kinda look like brightly colored cows to me for some reason, very funny when they're chasing me around the room. |
| Apr 20 10:27:33 | 6m 41s | Reforest | ♥ 4 | Absolutely fantastic, I really like having a tabletop submission here. Visuals were great, everything was clear and obvious. Only thing I missed would be some tokens or something to keep track of items I use from parts. The rules took a little time to get used to, but actually are very clear and intuitive. Pruning took the longest to figure out, and two thing that still aren't clear are whether you can use item from grown parts on the same turn (I just assumed not), and what the Regrow card does (I assumed it regrows the current part without item cost). Besides that, thoroughly enjoyed playing and may even try it out with some friends to see how it works with multiple players! Nice job! |
| Apr 20 10:41:06 | 13m 33s | Ice Ice Baby | ♥ 1 | Great mechanics, the screen tilting is fantastic and tying speed/jump to the size is very clever. Creates an incentive to actually melt yourself down a bit! Visuals are very nice too, overall great job! |
| Apr 20 11:31:44 | 50m 38s | GRAVITY. | ♥ 0 | Very fun game. The oribitng is challenging to pull off and thus rewarding when you get it, and gameplay is smooth. At first I was frustrated that orbits aren't stable, but it makes total sense from a design perspective to push players to keep moving. I'm really impressed by projected path line, is it just using an algorithm that takes in all the gravitational forces? All in all, well done! |
| Apr 20 12:13:09 | 41m 25s | A Cold Walk Home | ♥ 1 | Really enjoyable game, feels very complete with a consistent style for graphics, audio, and mechanics. Only thing that seemed weird was there was no consequence for being hit by creatures, unless I missed that while playing (note: emulated on Linux using Wine). Nice job! |
| Apr 20 14:52:54 | 2h 39m | 🌸 Conway's Garden Life | ♥ 1 | Very nice idea, taking a classic concept and expanding on it with 3 different types of flowers, takes it beyond the original "game". Visuals are great and the whole aesthetic is very pleasant. Love being able to see the layouts others used for their high-scores. Nice job! |
| Apr 20 15:38:29 | 45m 35s | Livefire | ♥ 0 | Really good game, simple concept and mechanics but I couldn't stop playing! The use of twigs and logs for different types of fuel works well and is intuitive to understand, even if it's hard to plan around that when the new blocks coming down are random. But that's part of the challenge when playing! Loved the graphics, overall great job |
| Apr 21 02:19:34 | 10h 41m | Electorite | ♥ 2 | Very fun! It's not clear that ENTER is the 'Start' button, but otherwise controls are great. Liked the artwork and audio, although the outline on the mushroom sprite makes them stand out and seem important, whereas the actual enemies and goal don't stand out as much visually. Otherwise great job! |
| Apr 21 02:35:12 | 15m 38s | PLANETORUS2 | ♥ 1 | Good core gameplay here, I think just adding some scoring like time or coins would make it even better. Having the red obstacles turn into holes after a delay was a really interesting approach! I found it fairly easy to stay alive when on the inside of the torus compared to the outside so maybe you could add incentives to push players to the outside. Nice job! |
| Apr 21 02:45:46 | 10m 34s | Feed da Boss! | ♥ 1 | Great game, both challenging and rewarding. I found the fish bouncing a bit frustrating, seemed to really depend on how the fish was angled when it hit which was out of my control, but still great to play with. It seemed like more food was given when the hunger got low, which is a great touch if that's the case. Audio and visuals were really good and worked very well together. Nicely done all around! |
| Apr 21 03:00:47 | 15m 01s | Garden of Error | ♥ 1 | Great presentation, especially the graphics! Gameplay seemed easy at first, but when the predators started appearing it became really tough to manage everything! It would be nice to have a way to quickly choose a food to put down, like selecting one by pressing a number key. Excellent work overall! |
| Apr 21 05:50:50 | 2h 50m | 8-Bit of Farming | ♥ 2 | Fairly addicting game, although it feels like a bit of a grind. The beginning is really slow, then things pick up when in the middle, then slow down a bit a the end. I like the style of visuals and audio, although I couldn't figure out what was bobbing on the player's face. I think balancing prices a bit more could fix the pacing/grind problems. Overall a fun little game! |
| Apr 21 11:07:33 | 5h 16m | Snowy Night | ♥ 1 | Very well put together, even though the goals were simple they were presented very elegantly with specific places to complete them back by the deer giving you an extra in-world reminder. The variety of goals also made it full much more full than simply collecting more of a single things would. It really feels complete, almost like a demo to a full game. Well done! |
| Apr 21 11:20:51 | 13m 18s | IcyNoid | ♥ 1 | Very fun game! The music was especially catchy, and the variety of obstacles were nice additions to this kind of game, made it feel unique. Nice job! |