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Feedback comments for LD46
arkinrev's games and stats for all events →
| Timestamp | Since previous | Game | arkinrev's comment | |
|---|---|---|---|---|
| Apr 21 15:27:57 | Keep it alive, doc! | ♥ 1 | This reminded me of Overcooked, and I liked the different treatments and injuries. The popup animation was also a nice touch. I had some trouble with the doctor becoming unresponsive. Nice job keeping it alive! | |
| Apr 21 15:52:50 | 24m 53s | Square Loves Circle! | ♥ 1 | I really liked that there was a story through a puzzle game, and the mechanics did a great job of relating to their relationship. Square felt a little floaty to control, but the wall jumps were really responsive. Great work! |
| Apr 21 16:02:19 | 9m 29s | Croze's Moving Castle | ♥ 1 | Using the light to indicate your status rather than a progress bar was a really good choice. Movement was a little bit slow. I wouldn't have minded the action to be a little bit more hectic. Nice job keeping Blazane alive! |
| Apr 21 16:12:15 | 9m 56s | AliveClicker | ♥ 0 | The interactions were really responsive. I had a little bit of a UI issue with the screen changing size. I like the upgrade and workers systems. Nice job keeping those cube meshes alive! |
| Apr 21 17:48:18 | 1h 36m | Rebutia | ♥ 1 | Really like the music, and most of all, the running back to get an occasional heal. Really cool. I also liked the angles that you could aim the spear, just that one more animation angle really was a nice touch. Good job keeping Rebutia alive! |
| Apr 21 20:42:05 | 2h 53m | Keep Me Alive! | ♥ 0 | I really liked the approach that you took with the art. I told myself before the Compo that I was going to do something similar, and then went for 3D game instead. I liked the holding the spell. I did kill my knight a few times. I'm not sure if I'm just a terrible support or if I wasn't paying attention to him telegraphing his moves. Nice work! |
| Apr 21 21:06:15 | 24m 10s | Prophet | ♥ 1 | Really good entry. I must be a terrible mechanic as I had my gears drop below zero (swapping engines). That set me back, and when my prophet died inches from the end.... I had to play again. Nice job making a deadly robot that I wanted to keep alive! |
| Apr 21 21:13:47 | 7m 32s | The Dark Cave | ♥ 1 | Fantastic on the spider animation, and good work keeping the aesthetic from start to finish. Nice job! |
| Apr 21 21:18:54 | 5m 07s | Terraforming Mars | ♥ 1 | Not bad with a game within a game. You could really get some high jumping with that gravity. It's going to take a while to terraform one seed at a time. Keep that robot working! Nice job. |
| Apr 23 04:56:19 | 31h 37m | BUBBLE BOY | ♥ 1 | Nice entry and best of all: complete! Nice job keeping a retro-tamagochi alive! Sound and music were all good, and the Gameboy images were fantastic. |
| Apr 23 05:01:51 | 5m 32s | Gryphon Peaks | ♥ 0 | Really reminded me of Starfox, and that shader styling was a really nice touch. Nice job! |
| Apr 23 05:17:02 | 15m 11s | A lost fire | ♥ 1 | Really nice entry, and I was sad when I ran out of projects to build. There were some fun surprises in there too. nice job! |
| May 7 21:03:08 | 351h 46m | Faire L'Amour aux Plantes | ♥ 2 | Nice job, and I really liked the consistent art style throughout the whole thing. There were a few plants I'm not sure I would have kissed. Nice job! |
| May 7 21:27:20 | 24m 12s | FurBall | ♥ 1 | On one hand I felt bad hitting a cat. On the other hand, I felt bad letting it plonk into the water. Really good take on keeping it alive. (I don't think I ever dealt with a single bird properly.) Nice art and sound. Good job! |
| May 7 21:40:25 | 13m 05s | Catch The Mouse keep it alive | ♥ 1 | I died to a cloud. A CLOUD! Nice job, transitions really add an extra bit of polish to it Nice entry. Also... clouds! |
| May 7 22:11:35 | 31m 10s | VAMP | ♥ 1 | Unholy crap, nice game! That was fun, and a fantastic way to keep it alive. Awesome entry, and a lot of fun. Great entry. |
| May 7 22:32:00 | 20m 25s | Orbital Mining | ♥ 3 | It took a little while to get moving, but once my mining operation had a good flow, it was pretty smooth. Nice art and sound, good entry overall. Nice job! |