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Feedback comments for LD46
Arity's games and stats for all events →
| Timestamp | Since previous | Game | Arity's comment | |
|---|---|---|---|---|
| Apr 22 00:44:35 | Heart of the Dungeon | ♥ 0 | Reasonably fun, good concept! There's a key problem I see though that could be fixed asap: 1) I think there should be a way to trade one kind of unit for the other. Being able to sell units for gold would make sense to me. Probably related, but the whole problem about not being able to do anything when out of imps and just waiting for my inevitable death wasn't fun. Hope that's helpful! Keep up the good work! | |
| Apr 22 00:48:48 | 4m 13s | Monster Rumble | ♥ 0 | You must include the whole folder, including UnityPlayer.dll! :o |
| Apr 22 00:53:58 | 5m 10s | Keep them alive | ♥ 1 | Hey there, webGL is the only option and even that doesn't seem to work! |
| Apr 22 01:03:16 | 9m 18s | Future of Delivery | ♥ 1 | Sorry guys, but this just isn't there for me. Graphics were okay, but good graphics does not make a good game. The game play didn't even seem to work as intended, missing a major criteria check for level completion. If you keep working on it, let me know! Best of luck! |
| Apr 22 01:14:29 | 11m 13s | Time Capsule | ♥ 0 | Interesting little concept but not much of a game here. Kinda gets monotonous just running back and forth, doing the same thing over and over again. Good luck on the next one guys! |
| Apr 22 01:53:21 | 38m 52s | Stoke | ♥ 0 | Nice little puzzler. Wonderful music, great job! The graphics that are there, are nice. Wish there was more to them tho, but i understand the limitations of the jam and of your artistic choices. :) |
| Apr 22 02:08:40 | 15m 19s | Untitled Sport Game | ♥ 1 | Nice, simple but effective competitive game. Docked points for lack of soundtrack. I could see a few more mechanics being added to create some serious depth and this could be very Videoball-like. Nice work! |
| Apr 22 02:41:13 | 32m 33s | No Way Back | ♥ 2 | Nice concept! This could really be an awesome game. I think this demo shows what you can do with this idea, but is like the 3rd level or so in what would be the actual game, though. You could start the player in 1 lane and give them like a binary choice or shoot/shield and that introduces them to the mechanic in an more easily digestible way. Then move on to 2 lanes and introduce the movement thing. Sadly I didn't hear any music, would've been nice. Overall, great job! :) |
| Apr 22 02:58:08 | 16m 55s | Keep 'em Alive: Retro | ♥ 1 | Cool game idea, wish it wasn't so buggy! I can't seem to get very far into it... I do hope you fix those! Specifically the guy running off screen for no reason, and I'd like to see visual feedback about whether I can place a building where my mouse cursor is! Good job, looking forward to seeing an update! |
| Apr 22 05:02:41 | 2h 04m | Ludum Creare | ♥ 1 | Cool game. Wish the programming stuff was a bit more in depth, and maybe taught the player a thing or 2 about programming. Nice art, GREAT music. Noticed a tad bit of glitchy slowdown though. Overall, great job! |
| Apr 24 00:52:25 | 43h 49m | Medic! | ♥ 4 | lots of potential with this one, the execution is just not QUITE there for me... hopefully you keep working on it and i see an update! :) |
| May 10 06:36:02 | 389h 43m | Keep What Alive | ♥ 3 | Interesting story, good art and sound design, had a hard time understanding the various goals and systems though. The overall game design could use some more work IMHO. Overall, solid entry! |