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Alex Davies

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TimestampSince previousGameAlex Davies's comment
Apr 20 17:01:04 Solais ♥ 2 Great job! Super polished and great visuals and audio. Controls are a little bit floaty for my taste, and I'd make the hit box on the spikes a little smaller - generally, it's better to have any death hit boxes smaller than a sprite, as it can make it feel more fair and forgiving, even if it's less accurate.
Apr 20 21:37:45 4h 36m Dear President, ♥ 3 Great game, great graphics, great idea, but way too hard for me to manage. Unless I'm missing something (which I quite possible could be), this is going to be far too difficult for many. I happened to make a similar style of game, and mine is far easier (although not as simple) than this, and many people struggled. Keep in mind that not everyone is going to be as good as you - you've had 3 days of testing and bug fixing to practice.
Apr 20 21:41:41 3m 56s Amadiro ♥ 2 Fairly well done - the game play feels polished and fluid, and it's a fun challenge, however, you need to do some kind of checking on your obstacles, because often it can be 100% impossible to survive, as a whole row is full of obstacles.
Apr 20 21:59:34 17m 53s Lost Island ♥ 1 Not so much 'keep it alive', as 'bring it back to life', but a fun game nonetheless! Very polished and simple game play loop done well. My only criticism is that the grid-based movement feels a bit strange at first; almost floaty.
Apr 21 19:48:06 21h 48m Return of the Viper ♥ 1 Great game! #### Things I liked - Great soundtrack - Clean sound effects - Simple but effective graphics - The mouse's character - That dithered lighting effect is incredible #### Things that could be improved - The movement around walls feels a little bit sticky, but only on corners. - Some explanation about how getting hit works: sometimes I could get hit once, sometimes twice before dying. - Mark the download as a windows build on itch.io so people can download it in the desktop app. Overall, this is a polished entry, and an effective idea, but next time I would try to incorporate the theme into the gameplay loop, rather than being mostly thematic (as counter-intuitive as that sounds).
Apr 21 19:53:26 5m 20s Social Distancing For LadyBugs ♥ 2 I love the music and sound design! My only real piece of advice to improve is to make the hitbox on the swatter slightly smaller than the swatter itself, even if it's only a few pixels. Doing this helps to avoid losses that 'feel' unfair even if they are accurate. Edit: A better idea would probably be to make the bugs' hitboxes slightly larger than their sprites, and the ladybugs' hitboxes slightly smaller than their sprites.
Apr 21 20:05:14 11m 48s The Call of the Unicore ♥ 2 Great game, with great balance. The graphics are lovely, and I love the contrast between the monsters and the unicorn. #### My advice: 1. Add a sound queue, or explosion, or some kind of graphical change to signify an enemy dying. I always was a bit unsure of whether an enemy died, because they slowly fade out. 2. Add a fire rate limiter of some kind, or implement a system for holding down to shoot - It feels a bit weird when the best way to kill enemies is to walk into their face and spam the mouse as fast as possible. It's also just a nice quality of life change for lazy people like me who don't want to keep clicking.
Apr 22 10:02:27 13h 57m The Cube ♥ 2 Love the game! Just a quick tip - mark the platforms for the itch.io downloads, so they can be installed via the itch desktop app. Some people might be using the app, and may not play if they can't install it.
Apr 22 10:08:06 5m 39s For Ducks' Sake ♥ 2 I love the death sound 😆 It gets me every time - that inhuman 'EgHhhEGh'
Apr 22 10:09:53 1m 47s Fleur Defense ♥ 4 The music is incredible! I'm amazed you managed to make this in such a short time.
Apr 22 11:07:59 58m 06s Burn to Love ♥ 0 Great game, lovely (yet dark) narrative, and clean visuals. I just wish there was more.
Apr 29 19:07:20 175h 59m Save the FOX! ♥ 2 Nice graphics and audio, but almost unplayable from the buggy jump and controls, as well as the owls having so much health. The main issues with the game have already been mentioned by Bredian, in the comment above. @