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| Timestamp | Since previous | Game | Acdia's comment | |
|---|---|---|---|---|
| Apr 21 07:21:50 | AC ⚡ DC 🔋 | ♥ 1 | Nice graphics and good Audio. The Concept is good and i think for a games jam the game is a Pretty solid entry. Maybe it would be a bit more entertaining if the enemies wouln't come in rows but more randomly. | |
| Apr 21 13:34:32 | 6h 12m | Infinite Machine | ♥ 0 | I like the idea to craft stuff and use it to keep a system running. The graphics maybe could be improved, but since they are't the main point of this game I think they fit. The game fits the theme really well and the drag- and craftsystem work good and without gliches. |
| Apr 21 13:49:52 | 15m 20s | Restart Later | ♥ 0 | Wow, I like this game! It's an interpretation of the theme, I've not seen so far. My computer restarting due to updates is really on the most annoying things that can happen when I'm in rush. The game is really solid (I found no bugs) and you need to keep your focus on several things at once and avoid pressing the false buttons. I really like it! |
| Apr 22 13:26:00 | 23h 36m | Keep It (restaurant and baby) alive | ♥ 2 | At first I had a hard time trying to move the character to the right spot. Until I read the text at the left and used the FP-Cam. It's way easier. Even though the game isn't finished, it's impressive what you where abled to do in the given time. Really cool! |
| Apr 22 13:38:23 | 12m 23s | Nuke-A-Tron 2000 | ♥ 0 | Cool idea. I think many persons / teams thought about some game like this, but decided to do something else because they wouldn't have enough time. Really well done. |
| Apr 23 09:43:08 | 20h 04m | RushBomb | ♥ 1 | Really cool! I already started worrying if there wouldn't be any console-based games. The music is nice as well and even the enemies following the player are good. Of course there are some bugs, but I guess there are some in most of the games in a jam. |
| Apr 23 09:55:12 | 12m 04s | The Lonely Tree | ♥ 1 | No bugs as far as I can tell. That's impressive. I also like how easy the controls are and the minimalistic enviroment (only some models, but really good ones). |
| Apr 23 13:25:08 | 3h 29m | Don't touch the goblins! | ♥ 1 | Score: 62. I just wasn't abled to beat nizlow. I think everybody gets a score around 60, because that is the point at which it gets really hard. Maybe it would help if the room would be a litle bit larger, so you can choose if you want to fight more or less and to make the game more difficult over time maybe let the hp decrease faster (only suggestions). But as already said by many persons: Amazing graphics, really cool lightning and good controls. A really nice game! |
| Apr 24 16:28:42 | 27h 03m | Have Mercy | ♥ 2 | Cool graphics and really polished! In my opinien the best game so far. I also like the music and the turn based battle is better for my slow reflexes. My reflexes also took me the possibility to make smaller attacs, so I had to find solutions where I was abled to use the green zone. The controls are easy and it's really fun to play. As I said: Great game! |
| Apr 25 06:38:22 | 14h 09m | Scrap Cargo | ♥ 1 | Really fun game. It's nice how many different tasks you implemented. It took me some time to figure out that right click is the solution, but then I liked it a lot. |
| Apr 25 07:03:19 | 24m 57s | Space Junk | ♥ 1 | At first I asked myself, why there is no procedural generation. After some seconds I realised, that this would have made the game even harder. It's really challenging. I think it could maybe be cool to align the "junk lines" with the music. But in total I would say, that this is a small but solid entry. P.S. The background with the diffrent speeds is really well made. |
| Apr 26 07:14:52 | 24h 11m | Ihctogamat | ♥ 0 | The pet was in the room at the end? I'm so glad I didn't turn around (Maybe it helped, that my headsets stereo doesn't work as expected). It's not really hard to scare me... However there are some nice details. For example the monitor illuminating the room a litle bit when the lights are off and the possibility to explore the lightsetting before the pet does use them. I like the game even though I probably wouldn't play it again... I don't want to have a pet behind my chair. |
| Apr 27 07:00:34 | 23h 45m | Touch it! Do it! | ♥ 1 | In the comment above were already really good suggestions to improve this game. I want to add two: 1) It would be maybe easier to attack, if the sword swings in fron of you. An easy solution for this would be to use an Animation attached to the sword. 2) I would like to walk at the ground of the water. If you give the water object a new layer, you can switch off the collisions between the layer with the player and the water in the project settings at physics. But so far a solid start. The map with the diffrent zones is well made and the movement feels good - And of course the animated grass! |
| Apr 29 12:10:15 | 53h 09m | Keep the Triangle alive! | ♥ 1 | First impression: Ah, nice music. Wait... I know that song ... and least somehow - but you changed it and made it longer. In fact I like this more, than just using a premade song! It's a small game, but disagreeing with SlimBun I think it' totally ok. My own game also doesn't have extremly good graphics. Some Post Processing and the result is good. The game is also balanced really well. Hard but not impossible. Of course it's possible to do more in three days, but hey - a jam is all about creating and having fun! There shouldn't be any force or pressure to make the best and most polished game! |
| Apr 29 13:17:35 | 1h 07m | Garden Defence | ♥ 1 | How many inputs do you need for a game? - Well I think I found the answer. Well done litle game. |
| Apr 29 13:32:57 | 15m 22s | 2 Soon 2 Sheep | ♥ 1 | Agreeing with all the other comments I also like the graphics. It also helped, that all the small things don't collide with the player. Realy realaxing and nice little game! Just one thing: Do we have diffrent interpretations of the word "right click"? XD |
| May 1 17:13:34 | 51h 40m | Apopecalypse | ♥ 1 | Really fun game! Incredible hard but very adictive. Maybe a easier part at the beginning, the rest is nice and for my taste polished enough. And maybe a groundcheck for the jump. While it makes it more difficult I think it would be senseful. But yes, lots of fun. |
| May 2 08:25:37 | 15h 12m | Stellar Ride | ♥ 1 | An endless level generation with a physics based game mechanic - really good! It' easy and fun to play. Well done. |
| May 3 07:24:50 | 22h 59m | Tiny Reactors | ♥ 2 | Really cool game. Extremly difficult, but fun. And thanks for the colorblind mode! At first I had to do some guesswork which is green and which yellow. You seemed to think about everything. The rest of the game is like earlier mentioned: really polished and many features for such a short time. |
| May 4 09:25:46 | 26h 00m | Penguin Tower Defense | ♥ 0 | Nice game. The graphics are good and the tower defence mechanic works good. However some more types of enemies and towers would be cool. It's not getting much harder over time. But so far a really solid start. I guess the most work is to set up the core game mechanics. |
| May 11 06:37:33 | 165h 11m | Live Bomb | ♥ 1 | The cameracontrol feels very good. The game contains everything for a LDjam needed. The level is challenging but not super hard. All in all I think this is a nice entry. It's only a bit sad that I probably didn't see all the features. At least the console gave me al lot of errors. Even more impressive that it does work. However I guess the hardest part of making a tower defence game is programming the core mechanics, so well done. :) |
| May 11 06:56:32 | 18m 59s | Batry Low | ♥ 1 | The menu is well polished and the graphics in the game are nice as well. I dont eally get why you removed the graphics rating. The gameplayis has some bugs (I was abled to let the red enemy destroy itself) but it looks great and is already on a good level. |