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Whiteseraph

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TimestampSince previousGameWhiteseraph's comment
Oct 16 15:30:25 Deep Station Fine ♥ 1 Honestly the game was confusing for me, I'm not sure if you were making a lot of spelling mistakes or if it's a "part" of the game, but either way it was just making things harder for me.
Oct 16 15:40:37 10m 12s Spikt ♥ 1 The soundtrack is nice and fitting. The graphics are pretty nice as well. The game is slow though, I don't like the moving platforms that much as I have to ride them for a long time. I would "shorten" them. Also the camera moving quickly when I turn around is weird. I was able to jump over the gate with the lever, so I thought I had to continue doing stuff there(even though I haven't found the arms) so I was very confused, but now I read that I was suppose to go back. There are generally collision bugs in the game(like getting stuck on the two platforms that meet - one going vertical, one horizontal).
Oct 16 15:46:07 5m 30s Sorrow Quest ♥ 2 The sound effects play a bit late e.g. opening a door, i move towards the door, it dissapears and only 1 second later do you hear a sound effect. Other than that, the mechanics are interesting, and the gameplay is fun.
Oct 16 15:53:40 7m 33s The Carpenter ♥ 3 The graphics are very nice, although a bit confusing as I'm not always sure what's an obstacle that kills me or what's just decoration(mushrooms for example). The collision is wonky somewhere, I was able to slide across water a couple of times. The controls sometimes feel like they are not listening to me, but that's very hard to nail down so I won't hold it against you, just giving it as feedback. Overall, the game is pretty good.
Oct 17 17:24:46 25h 31m Wandering Soul ♥ 2 The artstyle is very nice, like everyone already mentioned. The gameplay is ehhh, not very interesting.
Oct 17 17:28:07 3m 21s Space trial ♥ 1 The graphics and music is pretty nice. Gameplay is also cool, though I was a bit confused by how to use the cards. Also the block mechanic is hard to hit right.
Oct 17 17:33:18 5m 11s Red Vs Green ♥ 1 I love the visual style. The gameplay is a simplified archero, which is fine. I just have an issue with the fact that everything is too fast, and in a couple of levels i'm not even trying to dodge arrows, I just run and hope they don't hit me.
Oct 17 17:39:00 5m 42s Seedvilization ♥ 2 I really like it. I think you created a well rounded game, everything is at a pretty good level of quality. The sound is decent, the graphics are good, the gameplay is interesting. Good job!
Oct 18 15:05:01 21h 26m The Voodoo Slaughterhouse ♥ 3 Interesting concept and nice graphics.
Oct 19 10:13:25 19h 08m Tardigrades on the Moon ♥ 0 The game is too slow for me(even on fast), and the AI could use some work (i.e. the tardigrades actually move in the canals as close to the building spot as possible). I would lose a lot of tardigrades by placing a build order on one side of the map, and them starting to marathon to it from the other side across the dry land. Other than that the game is good, I would have(and wanted to) explore more if the two things i mentioned we're a bit different. The music is very nice as well.
Oct 19 16:38:12 6h 24m Caravan Wars ♥ 1 Took me a minute to figure out how to play, but after that the concept is simple. Graphics are good, could use some sound effects though.
Oct 19 17:33:44 55m 32s Bathtub Admirals ♥ 1 Graphics are very good, but the gameplay is confusing and almost non existent I think. Does it matter where I place guns on the ship? The progression is very unclear as well. Is there a benefit to not placing guns on all slots? EDIT: I've now read the description here, so some things are more clear but they should probably still have been ingame.
Oct 20 10:38:28 17h 04m Start with NOThInG ♥ 1 Wow! I love everything about this game. I think it fits the theme well enough, and the gameplay was actually interesting for me, and it's hard to make a proper puzzle game in such a short time. Also thanks for making it a web build, makes it much easier to play and rate the game.
Oct 20 10:47:01 8m 33s VoidTech ♥ 2 There isn't much gameplay here, although I still had fun playing through this adventure. I think you really built a good atmospheric feel with this game. The graphics, sound and story all blend well together.
Oct 20 10:56:38 9m 37s GettingHome ♥ 0 The screenshots don't match the game. I'm sorry but I'm going to have to be rough here. I don't think this is a good game, especially if it was being made by a team of 3. The graphics are nice, i'll give you that. But this is not gameplay. There is only one level and you can't really fail it unless you aren't moving, it has no challenge. You don't have a timer to know what time you have to beat. There are no sound effects which is weird if you have invested time into graphics. Also, your "END" button doesn't work.
Oct 20 11:00:41 4m 03s Tightrope Gauntlet ♥ 1 It's kind of hard to get a good feel for the hitbox, and when to jump and land. It took me more tries than i'd like to admit. But it's a fun game, I found myself wanting to beat my highscore.
Oct 20 11:05:49 5m 08s Redbeard's Return ♥ 2 Hey, since you made the game with godot, i'd suggest making a web build on itch.io, so people can have an easier time playing your game.
Oct 20 11:13:23 7m 34s Mission interrupted ♥ 1 Great atmosperic feel to the game! Had a lot of fun playing it. I hope you'll expand upon it in the future.
Oct 20 11:30:06 16m 43s Dear Diary ♥ 1 I think this is really a great game so I want to give you real feedback. The story is really cheesy and dramatic. Who the f*** won't tell his wife about an event like that. Walking and interacting with stuff was kind of boring, like having to walk back to see the weeding date, or the dogs name. It would be much nicer if once I read those things, they would be added to the "diary" so I could just scroll it on the spot and find what I need. But oh my god dude, I love the visual style and everything else about the game. Even some small details like a room's light turning on so you know you'll have some interactions in that room, really good! I also loved the apartment layout with white lines on the floor, I think it's a good unique design choice. Would be nice to have had something similar when following nick in the streets. I hope you will expand upon it by fleshing out the story and the mechanics a bit, you already nailed the visual style and that alone is sometimes enough for a game to really stand out and sell well. Overall great game!