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Welliton

Feedback comments for LD45

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TimestampSince previousGameWelliton's comment
Oct 9 05:34:12 Geary Grinder ♥ 0 This game has an awesome concept. I tooked some time trying to learn the basics and I still dont know how to up speed to 20 :( But its definetly a great game! Good job!
Oct 9 05:49:22 15m 10s Antexander The Great ♥ 1 Interesting concept. It was pretty difficult to me to understand how you call new ants for your armie, and then go fight for the next mob. But then when some ants turn to your side, it gives a good rewarding feedback! Good job!
Oct 9 06:02:29 13m 07s VII ♥ 1 This game has some cool puzzles. Sometimes I felt stucked due the timing of those thorns, they made me start the whole game again many times (sometimes just to pass trough them, I was wasting 2 or 3 movements to compensate a past error). I liked this lovecraftian game!
Oct 9 06:11:41 9m 12s Saving Souls ♥ 1 I had some troubles finding other souls to save. In the first time I saved 3 souls and went to a -7 lives after some red souls collided with me. A dark map without any kind of indicator leaved me in a dark hole. The second time i got 3 souls, but I didnt find any other soul to save. A retry button could also be useful. Nice post processing effect!
Oct 13 16:24:32 106h 12m Nothing In The Way ♥ 1 I love those kind of puzzle! It was a great pleasure playing all those 12 levels! It remainded me the great ~ the Incredible machine ~ series from 90`s! Awesome game!
Oct 13 16:35:35 11m 03s Start with "nothing" ♥ 3 I liked how you can add words on those things and evolve them, unlocking new possibilities. Its a pretty unique concept. It felt for me like a MUD game with a Hud! Awesome job!
Oct 13 16:54:18 18m 43s Spellody ♥ 0 At the end I really liked on how I was trying to fast cast some notes and it syncronized with the ambience music! Sometimes i was trying to teleport to distant enemies but the wheel notes was not appearing entirely. That was the only thing that i felt like, "Oh, this could be different". Awesome music, awesome concept, i really liked it!
Oct 13 17:06:17 11m 59s Snow Ball ♥ 1 A pretty solid game in design, visuals, concept and theme! I really liked! Congratulations!
Oct 13 17:10:37 4m 20s Start 95 ♥ 1 That was nostalgic! I beat the game playing once, i wish we could open the programs menu and continue the game, but for a jam time it's great. The "Start with nothing" is a really great concept! Hahahaha awesome!
Oct 13 17:20:50 10m 13s Karl and Timmy ♥ 0 HAHAHAAHAHAHA AWESOME story! I really laugh about it! The gameplay is short, but damm, it was really fun! Awesome Game!
Oct 13 17:35:33 14m 43s Slave: Unchained ♥ 2 I didnt get the concept i think. If you are a slave, why are you killing other like you? I didnt get that part. I felt like I was killing other slaves like i was, and that is not good at all (in so many ways). About the gameplay, I like it how you push foward yourself to the combo limits, putting yourself at risk. And the blood that stays on the map is a good touch. Other thing is that i didnt see my max combo, it would be nice to see it :/
Oct 13 17:42:22 6m 49s Robokek ♥ 0 I liked how you push yourself into battle to get more upgrades and energy. You must choose a good combat position and enemy to continue play, it was a good strategy touch. Congratulations!
Oct 13 17:54:55 12m 33s ColorBound ♥ 1 The art style and animations are great, i really liked the connection with colors adding new mechanics and changing your enviroment, it is a good game desing. And the level design is great too for a non linear/metroidvania style of map. Its a pretty good game! Congratulations! o/
Oct 13 18:02:47 7m 52s Rainbow Restoration ♥ 1 I liked the concept of adding/gaining colors that change the scenario, i think you could mix more of it and make more puzzles. It was a good linear experience for me. Its a good insight that we are not happy only living in black and white. We need to see all colors to make us happy and pass differents phases of our lives ! \o/
Oct 13 18:23:43 20m 56s Life Starts With Nothing ♥ 1 I liked the aesthetics and the post processing effects, it was a good touch! I died with 9k gold, what I do with them? Its a good simple game, but the reloading time bored me sometimes. Did I miss something about the reloading (Maybe i was to anxious to play your game)? Good job!
Oct 13 18:41:17 17m 34s POLYMON ♥ 0 Good concept, i liked the minimap, concept and aesthetics! It was pretty hard for me to jump over enemies, sometimes i was pretty sure that i was above them but they hitted me (i used both object + shadows to guide me). The evolution was a good touch! Great entry!
Oct 13 19:02:19 21m 02s Nothing Engine ♥ 1 HAhahaha that game is something! Hahahaha I liked all options to create your own game, and sometimes creating something that is not a game! Maybe a kind of experimental/art gameplay inside GameMaker? I dont know, but you have gold here! Awesome entry!
Oct 13 19:26:23 24m 04s Planet 7: No Data ♥ 2 I really liked the game! I found it very hard to arrange the itens to explode everything and find the melted core and bucket. I think it was not clear the explosion area effect of the radar/explosive powders. The artwork is awesome and the game design is pretty cool. This game caught me fast! Good job!
Oct 13 20:15:51 49m 28s Pipka ♥ 1 The art style was an incredible idea! The game is simple, but consistent. I was expecting more challenges when the boss came. It's cool when suddenly you are acostumed to beat some simple monkeys and a giant one came, it feels good. Good entry!
Oct 13 20:35:26 19m 35s Baryon Asymmetry ♥ 1 Pretty inovative but very hard to dominate! I ended creating boring universes several times, but its kind of fun trying to mantain only materia and anti materia. Finding these kind of games on LD its always a lesson of game designing thinking. Good game!
Oct 13 21:05:33 30m 07s Nothing Left ♥ 1 Well, learning that when you have nothing left, there is still some kind of force that force you to fight and carry on, its beatifull. I was thinking... What is the symbolism of the sword? Is it something that Evelyne carried whit her, due her will of being a great warrior? Or maybe a force from somewhere out, someone that is trying to help her? Well, thats a good game. Awesome job!
Oct 13 21:19:23 13m 50s Greta ♥ 1 Nice game! Even knowning what to do, sometimes its was very hard to collect the itens with the correct tools cause them were pretty fast sometimes! Its a lovely game, i liked the art and the concept! Good Job (I must try Pico-8 one day :) ) \o/
Oct 13 22:25:15 1h 05m Tentacular ♥ 1 I like the idea of controlling a monster devouring other creatures and transform into them, aquiring new abilities. I felt like the battle pacing is slow, you need to kill many monsters before confronting the bigger ones, and to hit those monsters are pretty hard many times. I liked the art and the particles of the game, it were well made. Good Job!
Oct 13 22:48:02 22m 47s Desert ♥ 4 I liked the art style a lot! It remembered me some of innovative shaders used in games like Return of the Obra Dinn. But i didnt felt ok playing it, i dont know why. Walking and collecting itens, while I listened to the story was ok, but the loop felt strange to me. The pacing was slow i think. But you have achieved something cool here! Congratulations!
Oct 14 01:41:29 2h 53m LD45 : We Started With Nothing ♥ 1 I really liked this game! For a LDJam is a great and enjoyable game! I didnt see anything new in this type of game, but i think you guys did it to test your skills/knowledge too. And I think the result was amazing! I wanted with all my strenght that i could automatically sent people to available jobs (well, working on a farm is very dangerous). Beside that, the game works nicely. Great job! strate.png
Oct 14 01:52:18 10m 49s deathlock ♥ 1 Well, honestly, I loved your game. The idea is great, controls are nice and its the kind of simplistic game that I trully enjoy play. The level that I had to respawn before I went back to previously level was a FANTASTIC touch. Seriously, this game is awesome! <3 <3 <3 2222.PNG
Oct 15 18:45:25 40h 53m Becoming Something ♥ 0 I like maze games and your storyline is nice, but in level 4, i could not retry the level after gravity started pushing me upwards :/ Level 2 is pretty hard i think, i couldnt remembered the path that i walked, maybe due the collision with walls that bounced me a little. The first level design was ok, growing after each light found and rewarding me with more vision sight. I liked the idea of each level proposes a different way of passing it. Keep working on it team!