Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → organicpencil
Feedback comments for LD45
organicpencil's games and stats for all events →
| Timestamp | Since previous | Game | organicpencil's comment | |
|---|---|---|---|---|
| Oct 8 00:15:26 | Collecting Parts | ♥ 1 | Solid game! I liked the character, upgrade progression felt good, level design wasn't too shabby. Got some pretty strong metroid vibes. Feedback (possible spoilers): - It wasn't exported to my platform, so I loaded the project in Godot 3.1. Ran pretty good. - There was a blind jump with a sneaky tank enemy at the bottom. Died to it 8 times before I finally got lucky. - There was seemingly nowhere to go after killing the bossdude. I peeked at the source and noticed there was supposed to be a lift out back. Twas missing in my playthrough. | |
| Oct 8 00:55:11 | 39m 45s | Nightbirds | ♥ 1 | Fantastic visuals, simple yet effective. The controls seemed awkward, but I'd wager a person could master it with enough practice. |
| Oct 8 01:06:46 | 11m 35s | Amor Fati | ♥ 1 | Super feel-goody. Having trouble thinking of anything to improve... Eventually the screen shakes did get quite intense, so maybe there's that. Two thumbs up. |
| Oct 8 01:38:39 | 31m 53s | Draw My Game | ♥ 1 | I gotta say this one's PRETTY DARN NEAT. Excellent feel. No bugs as far as I could tell. Music good, gameplay good, pixels good. I like that we get to draw our own baddies :] |
| Oct 8 02:04:10 | 25m 31s | Scrap Spaceship | ♥ 3 | Me like. High score: 440 |
| Oct 9 06:43:22 | 28h 39m | Acorn Rush | ♥ 2 | Pretty solid! Took awhile to figure out where my points were going. Nice aesthetic, soothing musics. High score: 100 |
| Oct 28 22:37:37 | 471h 54m | The first journey | ♥ 0 | That was... intense |
| Oct 28 23:05:47 | 28m 10s | Sluggish Grind | ♥ 1 | This was adorable. And appropriately named. Got the overachiever ending :] |
| Oct 28 23:44:04 | 38m 17s | No pants Wizard | ♥ 0 | Pants are overrated anyway (awesome game btw) |
| Oct 28 23:54:26 | 10m 22s | From Rags to Riches | ♥ 2 | A guy and a cat walk into a bar. The bartender asks "What'll it be?" There's silence, then they spend the next 30 minutes beating the sh** out of everyone. Very satisfying. Gonna keep grinding this out as the night progresses. |
| Oct 29 00:11:46 | 17m 20s | Gargolite | ♥ 2 | Extremely well-done, easily among my favourite games to come from this jam. Nice work! |
| Oct 29 00:40:59 | 29m 13s | Hold X to Focus | ♥ 1 | Alas, I couldn't run the binary on Linux Mint 18 ``` $ ./hold_x.x86_64 ./hold_x.x86_64: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27' not found (required by ./hold_x.x86_64) ./hold_x.x86_64: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.29' not found (required by ./hold_x.x86_64) ``` Tried the source project with Godot 3.1 and got `Parser Error: Identifier 'PAUSE_MODE_SELF_PROCESS' is not declared in the current scope.` Went ahead and commented the line after stalking your github to find its purpose SUCCESS Ultimately got stuck (I suck at this game, lol) but I must say the mood is spot-on. |
| Oct 29 00:59:41 | 18m 42s | King of Nothing | ♥ 1 | Took a million tries, but I finally got them all! This was actually quite good. |
| Oct 29 02:10:19 | 1h 10m | Simple? Tower Defense | ♥ 0 | FINALLY BEAT THE FIRST MAP Very challenging. I might be at this for awhile |
| Oct 29 02:35:45 | 25m 26s | Wandering Soul | ♥ 2 | The aesthetics are on point. Gameplay left much to be desired, though the map-completion stuff felt pretty good, and mashing out a technically-playable game in such short time is no small feat. Had to run my enemy in circles to catch the full music loop which wasn't too shabby, especially considering it was made by an actual potato. How is that possible. Has science gone too far? |
| Oct 29 03:36:48 | 1h 01m | Rolley Sh❤t | ♥ 2 | YES YES YES YES THANK YOU for making this game the way you did. It's beautiful. 9.999998/10 |