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Feedback comments for LD45
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| Timestamp | Since previous | Game | mapedorr's comment | |
|---|---|---|---|---|
| Oct 9 20:13:21 | Outside the BOX | ♥ 1 | Great game! I loved its minimalistic aesthetics and how the colors changed every time the player restarts the level. The first screen is wonderful. We also created an entry for the jam in case you wanna check. ( ̄(エ) ̄)ノ | |
| Oct 9 23:01:26 | 2h 48m | World Collector | ♥ 1 | Terrific game. The intro was pretty clever and I loved the live-level-creation mechanic. The physics felt a bit weird, specially when pushing the boxes. It has a Fez-like aesthetic but I didn't like the music. We also made a game (not in the amazing 48 hours gap like you) so it would be great if you give it a try. ( ̄(エ) ̄)ノ |
| Oct 9 23:24:49 | 23m 23s | Muscle Typer | ♥ 3 | A really fun game! It made me laugh while my fingers were trembling. I loved the PlayStation-like aesthetics and the guy saying things in the corner (very 90s). We also made our entry with Godot. ( ̄(エ) ̄)ノ |
| Oct 10 04:48:05 | 5h 23m | Scrap Spaceship | ♥ 2 | Interesting game. Building the ship was fine but a bit frustrating due to the speed the pieces move. I had a lot of fun creating one full of thrusters. The game turns more fun once you launch your ship since you have to change the way you play while attacking because that affect your movement. We made our game using Godot too. Give it a try if you have the time. ヘ(= ̄∇ ̄)ノ |
| Oct 20 09:44:33 | 244h 56m | Nightbirds | ♥ 1 | The idea of playing as a bird is engaging but the game is poor in excecution. It would be more interesting if you would have only one nest to take care of: by looking for food and protecting it against threats. There's a bug that make the bird got trapped beneath her birdies. Nightbirds-bug-01.png We made our game in Godot too. ( ノ^.^)ノ゚ |
| Oct 20 10:17:06 | 32m 33s | Collecting Parts | ♥ 1 | Nice small metroidvania. The concept is engaging, the level design is very good and instant restart is a plus. The movement speed is a bit slow and it is a shame that you earn nothing after using your new abilities to reach the top of the starting fall. The camera placement could be improved because there are some blind spots in the level (unless that's part of the design of the game). There's a bug that makes it difficult to go back after getting the wall jump: CollectingParts-bug-01.png Pretty good color palette. CollectingParts-idea-01.png We also made our game with Godot. ( ̄(エ) ̄)ノ |
| Oct 20 10:29:31 | 12m 25s | The Tower | ♥ 1 | I liked the story and I hope you guys get the time to finish the game in the future. Let us know what the witch knows! Play and comment our game if you guys have the time. _φ( °-°)/ |
| Oct 20 11:05:07 | 35m 36s | Hold X to Focus | ♥ 1 | The aesthetics of the game are pretty good and those jumps between the oneiric world and the real world are quite interesting. I loved seeing the connection between the portals and the room (or life?) of the main character. It would be nice if the things the player does in the reality affect the dream and consequently its world. The jump physics feel weird and are a bit frustrating, but I finished the game. Is the focus mechanic related to waking up from a nightmare? ---- We also made our game using Godot. If you have the time, please give it a try. ( ノ^.^)ノ゚ |
| Oct 20 11:43:17 | 38m 10s | A_semblance | ♥ 0 | One of the best entries I've played so far. The design of the level is awesome and the way the game starts (the player can't even move the character) is pretty clever. The aesthetics and cold vibe of the game allows the player to imagine the world where it occurs. It is hard to finish it but it worths it (absolutely). I can only thing of this as the prequel to another game. ---- We also made our game using Godot and it would be great if you leave us a comment. _φ( °-°)/ |