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Feedback comments for LD45
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| Timestamp | Since previous | Game | jefvel's comment | |
|---|---|---|---|---|
| Oct 8 00:00:25 | Muscle Typer | ♥ 3 | i got stronger in real life after playing this. it also reminded me to inject more egg yolk into my eyes. I liked it | |
| Oct 8 00:51:18 | 50m 53s | Soul Corrupter | ♥ 1 | It was fun going fast swinging around and eat souls, but felt a bit slow when just walking. Nice death trail. Hail satan PS. I liked the color theme in the logo, maybe the game could also follow it, along with black and red? |
| Oct 8 01:12:34 | 21m 16s | Drop Dead | ♥ 0 | Jumping seems to work only sometimes. The controls could be changed to be all on the keyboard (W to jump, S to pick up item, space or ctrl to attack). I don't see a reason why I need to attack with left click when I don't have to aim with the mouse, or maybe there are aim to shoot items in the game that I missed? Liked the art/color style, that's what caught my eye |
| Oct 8 20:33:09 | 19h 20m | Super Goat Life | ♥ 5 | Cool looking game, I like the atmosphere. Destroying stuff in the end was fun. But I couldn't find the last secret :( |
| Oct 8 21:06:11 | 33m 02s | Soundmarine | ♥ 0 | Cool aesthetics and sound, feels almost like a demo. I didn't get any purple outlines either, and the sub went invisible for some time. Other than that it's very impressive for a gamejam game |
| Oct 8 21:28:27 | 22m 16s | Panspermia | ♥ 1 | Very nice graphic style. I wasn't sure what made them scared/sick looking and die though. Do they die of age? |
| Oct 8 22:06:19 | 37m 52s | Area 45 | ♥ 3 | I'm not sure what all the different things do but I did a lot of tweeting and tooting until I could rage and pray. I think it helped save america. I feel like a hero now. Thanks, I liked this game |
| Oct 8 22:17:11 | 10m 52s | Pelinguin's Strange Journey | ♥ 1 | The E button spam contest is torture. I can feel the arthrosis forming. Is the speed to it bound to framerate? Other than that I liked the jump challenge before it :) |
| Oct 8 22:29:46 | 12m 35s | Get A Job, Baby! | ♥ 1 | This was surprisingly fun! I made so much money fishing and gambling. I instinctively spam clicked on the BUY/SELL buttons, but I think you were supposed to just hold them down. Perhaps the buttons could emit square particles while holding down to visibly show the amount of money you're raking in? |
| Oct 8 23:18:30 | 48m 44s | Polterheist | ♥ 2 | This looks like one of those old school point and click adventures, very nice graphics and sound effects 👍 . I gotta finnish it tomorrow. I'm not sure if I pushed the cart too far to the left past the door, maybe it doesn't matter? EDIT Aw yeah, I got my revenge. Nice game! The first item you get is kinda hard to see, and I picked it up on accident. But it's definitely playable as a whole |
| Oct 9 19:31:26 | 20h 12m | Dungscoot | ♥ 1 | This is a really interesting concept and a cool game. Did a few rounds, but always died. Does this game have an end or is it endless? I could definitely see this being a nice mobile game. It does need a bit more balancing though, I think I walked past over 6 chests before finding a single key. Good game! Edit: I also keep losing my bag, is that by design? I want to keep it :( |
| Oct 9 19:37:22 | 5m 56s | Sticky Squares | ♥ 0 | This could be fun, but the the controls felt a bit sluggish. Also I got stuck in an ad that never ended. |
| Oct 9 19:46:09 | 8m 47s | Memory Palace | ♥ 1 | Neat, this helped my memory. I made a story about stuff and I remembered it. Some things that came to mind that would improve it is being able to press enter to finish the text, and not immediately fail when you misclick when recalling the story. I lost when I accidentally clicked on one image that overlapped the one I wanted. Maybe add another "Finished recalling" story button, and being able to click on the last selected image to unlink it. |
| Oct 9 20:03:32 | 17m 23s | Mission Start With Nothing | ♥ 1 | I don't really get how to kill the soldiers. I try to punch them but my arms seem a bit too short. Some sort of impact sound would be nice, or blood particles so I know I'm doing something. The inverted Y-axis made me feel confused. The lighting is cozy |
| Oct 9 20:21:41 | 18m 09s | TRIGGORE | ♥ 3 | At first it seemed to be one of those escape the room point and click games. But instead I got to shoot a bunch of monsters. That felt good. Really stressy though! Maybe there could be some short periods of calm, like 5 seconds of sunlight when you can take a breath. Very nice death explosions of the enemies 👍 Can you win the game or will does it continue forever? |
| Oct 9 20:40:25 | 18m 44s | Crystal Cave | ♥ 2 | After a lot of jumping I managed to get all of the gems! I wish the camera would move along with the character though, now it seems to jump around very erratically, making things harder than they should. The store guy looks goofy and that's funny. The character's hitbox should probably be a little smaller too. It was pretty fun to play 👍 |
| Oct 9 21:00:57 | 20m 32s | Inspiration. | ♥ 3 | Neat game. It was quite calming to walk around and just chill. Is it possible to help feed the birds or find bottlecaps? Because I seemed to miss that. Also I found a cool portal: cool.gif |
| Oct 9 21:42:19 | 41m 22s | Draw Your Own Adventure! | ♥ 3 | This was fun! Coincidentally my bandit leader became a buff shrek with guns, which seemed to fit in well with the story: 8lnIyvx.png, and my artifact was just a plain sword which worked well. The game could have potential, for something like a kids story game. Maybe have it tell small stories about some characters in different parts of the world in episodes, so not to play it through in one story telling session, and then having the drawn characters bump into each other and interact later on. |
| Oct 9 22:04:58 | 22m 39s | DEVOURER | ♥ 1 | Neat game, you really get a flow in it after a while. I think the lasers stop increasing after a while, so it doesn't really get more difficult. I got up to 11681: FZpHE7i.png |
| Oct 14 20:48:05 | 118h 43m | Mage in Exile | ♥ 2 | Pretty neat start for a game. I just wish I could go through the dialogue by pressing E or some other key on the keyboard. Also I feel like the knights have a bit too much HP, which makes it easier to just be lazy and dodge them and everything else. A bit of knockback from the magic missiles could be nice. A lot of stuff in this game considering the timeframe. |
| Oct 14 21:48:08 | 1h 00m | Doki-Doki Trash Party Panic | ♥ 1 | Really fun game, would love to have a longer version with sound! |
| Oct 20 17:14:21 | 139h 26m | Calibal's Curse | ♥ 1 | This game is both fun and so difficult! It would be nice if some of the items would be saved when clearing a level, so you start with them when you die. Also getting more than two hearts of life would be nice. I cleared the whole first level without finding a health upgrade, then died before getting to the boss. |
| Oct 26 17:26:19 | 144h 11m | My Battle | ♥ 0 | Neat game, killed the boss after many nights. It's a bit frustrating that there's a delay before you can jump after an attack, or that I can't press jump and attack at the same time. Also having to move my hands off to the mouse to skip the transitions could be improved by just skipping by pressing any key. |
| Oct 27 01:46:33 | 8h 20m | Slave: Unchained | ♥ 0 | I'm not sure if you can win the game or not, but I was killing a lot of people. It's very satisfying to dash through a folk mass. Very fun mechanics, with nice sound effects. Well done with the own engine too :) |
| Oct 27 12:57:18 | 11h 10m | Ooze for the Ooze Gods | ♥ 1 | Fun start for a game! Would be great with some sound effects and a bigger area. Maybe the core blob could have a darker shade of green, so it's easier to avoid bullets. |