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Feedback comments for LD45
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| Timestamp | Since previous | Game | deepnight's comment | |
|---|---|---|---|---|
| Oct 9 07:47:32 | Nothing to Say | ♥ 3 | A very interesting take on the theme :) The only thing that bothers me a little is the very slow start. But I think I just didn't pick my first letters in a strategic way. Really liked it so far, I will dig it more later! | |
| Oct 10 15:42:03 | 31h 54m | ground zero | ♥ 2 | The game itself is quite simple but very efficient at setting up a great mood. I really enjoyed the sense of oppression from the approaching storm. I'm not sure if the game crashed or something, but I only got a black screen after the antenna sequence: is it the actual ending? Good job on your game :) |
| Oct 10 16:09:20 | 27m 17s | Terra Nil - Reclaim the Wasteland | ♥ 1 | A very interesting game :) I tried my best to beat it and finally succeed after about 6-7 tries (in normal mode). Most of my failures were caused by interface issues (like installing a building outside of the power range), and even if understand the reason for allowing that, this could definitely be avoided by some kind of warning, or more visible color code. Anyway, I did enjoy my time a lot! Good job :) |
| Oct 10 16:19:02 | 9m 42s | Poulinox | ♥ 0 | Not sure about the connection with the theme, but it was quite fun to play. In the end, putting printers everywhere actually did the best job for me :) Thank you for this game! |
| Oct 10 16:30:14 | 11m 12s | TRIGGORE | ♥ 3 | One of my favourite LD45 entry so far :) It reminded me a lot of games like Prohibition on Atari ST, but with a great amount of strategy. I loved the "where the f** are my matches" moments! Simple and efficient mechanics, great art style and sound design. My only grief is the connection with the theme which is quite thin here imho. Anyway, amazing job on this one! |
| Oct 10 16:46:15 | 16m 01s | World Collector | ♥ 1 | One of the most impressive compo entry I've seen so far, and definitely (imho) your best personal creation. The concept is clever and every details are polished to a crazy level! I loved the way my brain "clicked" at one point when I suddenly started to think outside of the box and started to design a solution that included sequences of "moves" instead of a single finished level design using the cards. The kind of feeling which is very difficult to create in a game and that makes the player feeling he is clever or something. You did an amazing job here, well done :) I'm super happy to see another entry from you on LD :) |
| Oct 10 16:58:42 | 12m 27s | Wild Wild Yard | ♥ 0 | The amount of items you can equip is crazy, as usual, for a compo entry :) My only major grief is with the controls: why do you create complicated control schemes when simple solutions would just work (ie. the gun aiming)? :P Also, many items have super obscure effects and if you skip reading the description (happened accidentally a few times), you cannot guess what effect they have. I would definitely recommend less items and more polish on controls, but that's a very personal approach here ^^ Anyway, I probably died 20-25 times before beating the game but it was still definitely fun :) |
| Oct 10 17:03:32 | 4m 50s | Sneeter | ♥ 1 | It was quite fun to read sneets and create new ones :) Not sure about the connection with the theme, though. Nice game :) |
| Oct 11 15:49:29 | 22h 45m | LEGION | ♥ 1 | It's a quite difficult game, and checkpoints were really lacking at some point. Anyway, it was fun & interesting, and the animations are really cool! Well done :) |
| Oct 11 16:00:45 | 11m 16s | HEI$T | ♥ 2 | Good job! The game is really fun and gets intense quite quickly :) However, it's a little bit far from the theme. |
| Oct 11 16:05:55 | 5m 10s | Soundmarine | ♥ 0 | This is really beautiful! The mood is incredible and the bg is packed with nice details :) The theme connection is a bit "light", but it's mostly due to the fact that unlocking layers is not super obvious. The sense of "sound progression" is a little weak. Anyway, it's a very cool game, good job! |
| Oct 11 16:09:08 | 3m 13s | LEGS | ♥ 1 | The mood of the game is really great, especially with the animations. But the controls reaaaaally would need a little bit more polish. Especially the jump curve... |
| Oct 14 07:37:27 | 63h 28m | HONK | ♥ 1 | Even if the theme wasn't there at all, the game was still quite fun and enjoyable :) Maybe you should have at least any kind of feedback when bullets hit something, like a color blink on enemies, or blood splatters. Without them, combat feels a little bit weaker. Anyway, nice game! |
| Oct 14 07:43:17 | 5m 50s | PUMP | ♥ 1 | A really solid entry you've got here! Gameplay is tight and fun, and the controls are good (not something we see really often in 2D platformers). The level design could use a little bit more the mechanics, such as the push-back? Also the theme, which is obviously missing: that would turn a solid game into a top-rated LD entry ;) |
| Oct 14 08:05:20 | 22m 03s | Draw Your Own Adventure! | ♥ 2 | This was a really great experience :) Loved the game and the concept! Really good job making this one. Maybe having an erase button would be great, but I think I understand why you didn't have one (guess it's related to the way you actually draw by stacking strokes). Anyway, loved it :) |
| Oct 14 08:19:37 | 14m 17s | Unlock Everything | ♥ 0 | Excellent work on this game :) Reminds me a lot of Evoland, but that's still a good take on the theme! I'm amazed by how much you managed to do in a single weekend: controls are good, art is nice, sound design is excellent, and you have tons of level design to make it a full fledged game! Good job! |
| Oct 16 14:43:13 | 54h 23m | Paint Rush | ♥ 2 | Woah! Such a great idea! I really loved the gameplay and how it relates to the theme :) My only grief is the fact it's often hard to grab an enemy because it's not possible to cancel your attack (even if the attack charging time is super long). I'm pretty sure allowing pressing Y during an attack charge to cancel it (and grab an enemy) would make everything much better. Good work! |
| Oct 16 14:57:01 | 13m 48s | Alone | ♥ 1 | I really enjoyed your game :) I was a bit disappointed there was nothing more to do after anvil+craft+cauldron, but still, it's a very solid LD entry you've got here. The self-building world could be more interesting if it happened with some kind of logic, like by crafting specific buildings by yourself (like a brazier or something). As it is now, it's very chaotic and doesn't lead to interesting situations or choices. But it's a very interesting idea that could lead to fresh new gameplay ideas. Good job :) |
| Oct 16 15:05:14 | 8m 13s | バクラウBloodless | ♥ 6 | Bloodless really is a good game: nice take on the theme. Parrying an enemy is very satisfying! However you often get hit because the hit-boxes are really large, or because the timing is not easy to catch. But still, it's a solid entry, good job! |