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BLK Dragon

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TimestampSince previousGameBLK Dragon's comment
Oct 10 16:21:32 Gun Fury ♥ 1 Interesting concept! Captured gun should have (way) less ammo, though -- it feels a bit too easy at start. Also, nitpicking -- gun sound / enemy hit is not satisfying enough.
Oct 10 17:05:10 43m 38s A world of Black and White ♥ 1 Interesting concept! It really need proper music/sfx to get the mood 'right' though.
Oct 11 07:32:42 14h 27m Celia's Lightmare ♥ 2 Very atmospheric, yes! I think lowering player movement speed and narrowing camera FOV will make game even 'scarier'.
Oct 11 07:38:35 5m 53s Rail shooter prototype ♥ 1 Kinda reminds me of Rez (from Playstation2). I feel this can be polished into 'real' game.
Oct 11 19:18:30 11h 39m 0 Lives left ♥ 0 That was fun :)
Oct 13 05:41:54 34h 23m Desert ♥ 5 Interesting art-style. Camera probably should be placed farther from character -- this increases feel of scale/emptiness (which should be good for desert). Also, a simple thirst/water mechanics would make sense for the desert (if you wanted to make it a game).
Oct 14 15:48:50 34h 06m - V O I D - ♥ 1 Cool eerie experience. Everything fits together - visuals, music and sound. And it fits the theme :)
Oct 16 17:31:15 49h 42m Up From The Abyss ♥ 0 Nice eerie atmosphere (music seems a bit off though). Aiming/shooting feels wrong, slow and imprecise.
Oct 16 17:37:26 6m 11s Catsaway ♥ 0 Nice visuals. Funny death sound. Бедная Люба :)
Oct 18 20:29:26 50h 52m Fist, A True Story ♥ 0 Surprisingly good fight mechanic - with proper 'tells' etc. Sadly it has no sound.
Oct 18 20:40:12 10m 46s ECHO ♥ 1 Nice aesthetics. And interesting gameplay mechanics. Slightly repetitive/monotonous, but I suppose it's meant to be kinda meditative experience :)
Oct 20 06:59:46 34h 19m Star Seeker ♥ 1 A relaxing puzzle with nice music. Some changes in controls might make it more pleasant -- allowing to connect stars without holding mouse-button (like drawing poly-line in any vector editor), and allowing to clear and edge (connecting only two stars) by right-clicking on it.
Oct 20 07:06:31 6m 45s Where is your mind? ♥ 0 Interesting take on 'start from nothing' theme. A bit more sounds (footsteps at least) would add to atmosphere greatly.
Oct 20 09:50:15 2h 43m Pitch Blank ♥ 1 Interesting light/shot mechanic, kinda reminds me that particular place in Dark Souls 1 where you can't see anything :)
Oct 20 13:01:27 3h 11m KOLENdor ♥ 2 That's one unusual twist on the theme! Interesting mechanic, I don't this kind of games see that much, especially on jams. Music/sounds are kinda minimalistic, but creates good atmosphere.
Oct 20 15:06:34 2h 05m Nothing ♥ 0 Interesting 'meditative' puzzle :)
Oct 20 15:15:27 8m 53s Run Through Worlds ♥ 1 Nice walk-around-the-planet mechanic, graviyty changing seems a bit off though.
Oct 21 05:16:07 14h 00m Snowball ♥ 0 Nice kinda-meditative experience. Sound of collision seems weird - it's a snowball, not a metal-ball :) Also more environment variety would be nice.
Oct 21 05:21:10 5m 03s Buzzsaw Cat ♥ 1 Funny sounds and music. Also, genre is more like (hardcore) bullet-hell/puzzle :)
Oct 22 05:47:57 24h 26m kanske ♥ 0 Love the humor ! :) 'ha-ha-you-failed' dialog could have some variations - it's getting repetitive/annoying after several times you see it.
Oct 24 18:34:37 60h 46m Meet Meow ♥ 0 This is so cute! :) Also interesting gameplay mechanics. Kinda relaxing puzzle with nice visuals and audio.
Oct 24 19:51:34 1h 16m Greta Thunberg's Planet Converter ♥ 1 Interesting idea. Music/sound create kinda serene/meditative mood. It would be nice to be able to rotate/zoom around planet with mouse (MMB-drag to rotate, wheel to zoom). Also it might me more interesting/pleasing to have some landscape (instead of perfect ball).
Oct 27 05:21:52 57h 30m Monolife ♥ 0 Interesting aesthetics and mechanics. Major 'complaints' are about controls -- up/W for jump would make movement easier/controllable. Also UI only works properly in 1920x1080 resolution.
Oct 27 05:39:11 17m 19s Galaman ♥ 1 Intro sequence - props for that! Funny main character. Kinda unclear what's eatable and what's lethal (learned with trial-and-error but still), could use some distinct 'OMG I'm hurt!!' SFX. Background feels a bit off, probably because 'galaxies' are far too bright (and feel like first-plane, gameplay objects).
Oct 27 05:50:20 11m 09s Legally Dead ♥ 1 Cool aesthetics and overall game-feel. Ship movement feel 'right' -- I feel like I'm actually piloting something. Also world exploration + narrative feels good.
Oct 27 06:22:59 32m 39s Help yourself ♥ 1 Nice aesthetics! Visuals, music/sounds, character design - everything fits together. Having to create platform under your feet is challenging enough to be interesting, but not frustrating.
Oct 27 06:31:05 8m 06s Tipota ♥ 0 Nice dark atmosphere - both visually and graphically. Collecting/enabling abilities to allow farther exploration - fits theme perfectly. You should probably allow to turn off motion-blur (very slow on integrated laptop Intel cards)