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Feedback comments for LD45
BLK Dragon's games and stats for all events →
| Timestamp | Since previous | Game | BLK Dragon's comment | |
|---|---|---|---|---|
| Oct 10 16:21:32 | Gun Fury | ♥ 1 | Interesting concept! Captured gun should have (way) less ammo, though -- it feels a bit too easy at start. Also, nitpicking -- gun sound / enemy hit is not satisfying enough. | |
| Oct 10 17:05:10 | 43m 38s | A world of Black and White | ♥ 1 | Interesting concept! It really need proper music/sfx to get the mood 'right' though. |
| Oct 11 07:32:42 | 14h 27m | Celia's Lightmare | ♥ 2 | Very atmospheric, yes! I think lowering player movement speed and narrowing camera FOV will make game even 'scarier'. |
| Oct 11 07:38:35 | 5m 53s | Rail shooter prototype | ♥ 1 | Kinda reminds me of Rez (from Playstation2). I feel this can be polished into 'real' game. |
| Oct 11 19:18:30 | 11h 39m | 0 Lives left | ♥ 0 | That was fun :) |
| Oct 13 05:41:54 | 34h 23m | Desert | ♥ 5 | Interesting art-style. Camera probably should be placed farther from character -- this increases feel of scale/emptiness (which should be good for desert). Also, a simple thirst/water mechanics would make sense for the desert (if you wanted to make it a game). |
| Oct 14 15:48:50 | 34h 06m | - V O I D - | ♥ 1 | Cool eerie experience. Everything fits together - visuals, music and sound. And it fits the theme :) |
| Oct 16 17:31:15 | 49h 42m | Up From The Abyss | ♥ 0 | Nice eerie atmosphere (music seems a bit off though). Aiming/shooting feels wrong, slow and imprecise. |
| Oct 16 17:37:26 | 6m 11s | Catsaway | ♥ 0 | Nice visuals. Funny death sound. Бедная Люба :) |
| Oct 18 20:29:26 | 50h 52m | Fist, A True Story | ♥ 0 | Surprisingly good fight mechanic - with proper 'tells' etc. Sadly it has no sound. |
| Oct 18 20:40:12 | 10m 46s | ECHO | ♥ 1 | Nice aesthetics. And interesting gameplay mechanics. Slightly repetitive/monotonous, but I suppose it's meant to be kinda meditative experience :) |
| Oct 20 06:59:46 | 34h 19m | Star Seeker | ♥ 1 | A relaxing puzzle with nice music. Some changes in controls might make it more pleasant -- allowing to connect stars without holding mouse-button (like drawing poly-line in any vector editor), and allowing to clear and edge (connecting only two stars) by right-clicking on it. |
| Oct 20 07:06:31 | 6m 45s | Where is your mind? | ♥ 0 | Interesting take on 'start from nothing' theme. A bit more sounds (footsteps at least) would add to atmosphere greatly. |
| Oct 20 09:50:15 | 2h 43m | Pitch Blank | ♥ 1 | Interesting light/shot mechanic, kinda reminds me that particular place in Dark Souls 1 where you can't see anything :) |
| Oct 20 13:01:27 | 3h 11m | KOLENdor | ♥ 2 | That's one unusual twist on the theme! Interesting mechanic, I don't this kind of games see that much, especially on jams. Music/sounds are kinda minimalistic, but creates good atmosphere. |
| Oct 20 15:06:34 | 2h 05m | Nothing | ♥ 0 | Interesting 'meditative' puzzle :) |
| Oct 20 15:15:27 | 8m 53s | Run Through Worlds | ♥ 1 | Nice walk-around-the-planet mechanic, graviyty changing seems a bit off though. |
| Oct 21 05:16:07 | 14h 00m | Snowball | ♥ 0 | Nice kinda-meditative experience. Sound of collision seems weird - it's a snowball, not a metal-ball :) Also more environment variety would be nice. |
| Oct 21 05:21:10 | 5m 03s | Buzzsaw Cat | ♥ 1 | Funny sounds and music. Also, genre is more like (hardcore) bullet-hell/puzzle :) |
| Oct 22 05:47:57 | 24h 26m | kanske | ♥ 0 | Love the humor ! :) 'ha-ha-you-failed' dialog could have some variations - it's getting repetitive/annoying after several times you see it. |
| Oct 24 18:34:37 | 60h 46m | Meet Meow | ♥ 0 | This is so cute! :) Also interesting gameplay mechanics. Kinda relaxing puzzle with nice visuals and audio. |
| Oct 24 19:51:34 | 1h 16m | Greta Thunberg's Planet Converter | ♥ 1 | Interesting idea. Music/sound create kinda serene/meditative mood. It would be nice to be able to rotate/zoom around planet with mouse (MMB-drag to rotate, wheel to zoom). Also it might me more interesting/pleasing to have some landscape (instead of perfect ball). |
| Oct 27 05:21:52 | 57h 30m | Monolife | ♥ 0 | Interesting aesthetics and mechanics. Major 'complaints' are about controls -- up/W for jump would make movement easier/controllable. Also UI only works properly in 1920x1080 resolution. |
| Oct 27 05:39:11 | 17m 19s | Galaman | ♥ 1 | Intro sequence - props for that! Funny main character. Kinda unclear what's eatable and what's lethal (learned with trial-and-error but still), could use some distinct 'OMG I'm hurt!!' SFX. Background feels a bit off, probably because 'galaxies' are far too bright (and feel like first-plane, gameplay objects). |
| Oct 27 05:50:20 | 11m 09s | Legally Dead | ♥ 1 | Cool aesthetics and overall game-feel. Ship movement feel 'right' -- I feel like I'm actually piloting something. Also world exploration + narrative feels good. |
| Oct 27 06:22:59 | 32m 39s | Help yourself | ♥ 1 | Nice aesthetics! Visuals, music/sounds, character design - everything fits together. Having to create platform under your feet is challenging enough to be interesting, but not frustrating. |
| Oct 27 06:31:05 | 8m 06s | Tipota | ♥ 0 | Nice dark atmosphere - both visually and graphically. Collecting/enabling abilities to allow farther exploration - fits theme perfectly. You should probably allow to turn off motion-blur (very slow on integrated laptop Intel cards) |