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Sakkia

Feedback comments for LD44

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TimestampSince previousGameSakkia's comment
May 1 02:34:07 Hangry Bunny ♥ 1 some coins got stuck in my body, I think such collide box is not necessary
May 1 02:45:38 11m 31s InstaLifePlus ♥ 2 'ARE U STILL THERE?' the idea for this game is quite interesting, good job
May 1 02:51:01 5m 23s Jukebox Panic! ♥ 3 fun game but... why a music box eating coins means life is currency?
May 1 02:57:35 6m 34s 1929 ♥ 1 I think it will be more resonable that I am the insurance company, so save lives will save my money directly
May 1 03:07:12 9m 37s Money Golems Warriors ♥ 1 I think the map can be more interesting. The portals are in corners but we always fight in center because of the piggy bank, moving through the portal won't do anything if another play just stands in the middle of the field
May 1 03:15:10 7m 58s Swords and Kreatures ♥ 0 I know the art is done by programmer but... add a background,dude and the UI of tutorial really need improvement
May 1 03:33:41 18m 31s Face to Death ♥ 3 eating rich guys but I am just a little coin lmao the jumps feel strange, takes me a while to figure out right jump timing
May 1 04:43:39 1h 09m Only Got Nine Lives To Live ♥ 2 feels like cartoon Mass Effect, like it very much! But I think these cat characters are a little scary... their eyes and face expressions make them look like dead specimen
May 1 04:59:37 15m 58s Sinner ♥ 4 too many long-range attack enemies, so it feels really bad to move my fingers from WASD to 123 when my screen is full of bullets, maybe press space,shift or QE for pacts will be better. And I agree with the art inconsistency problem, it looks like a morden fashion guy fights inside a middle ages castle using magic? The start menu also looks like a totally different game
May 1 07:22:11 2h 22m Faery Tales ♥ 1 I think there should be some context or game mechanics to explain why the faery's attacks cost health, otherwise it feels like a normal 2D platform game with only 'each shot takes health' correlated to the theme. Game quality is good though
May 1 18:25:46 11h 03m The Million Dollars Insurance ♥ 1 If the cursor changes on interactable things it will be really helpful, puzzles are interesting
May 3 12:10:28 41h 44m Rotten Planet ♥ 2 I think since you use low-poly 3d models, you shoudn't use realistic texture on it. The planet looks so inconsistent with other object
May 4 09:06:40 20h 56m We Are Nuts! ♥ 1 I think if you use health as a timer, then it's just a timer. Change every heart icon into a clock icon then everything is still the same. If my character is bleeding or injured, then losing my life fast make sense. However except the theme part, you do complete a nice game, good job
May 4 09:15:09 8m 29s Blood 2B Rich ♥ 1 Nice game, but I think the pace should be slower. I just clicked whatever I saw to keep my character in good health and mood, hardly had time to consider which to choose
May 5 01:10:24 15h 55m remnant. ♥ 2 You guys are doing really nice job, but I think cutscenes and plots are bad choice for game jam, because it takes too much time to make them good. The big problem is, where is the theme?