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recursor

Feedback comments for LD44

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TimestampSince previousGamerecursor's comment
Apr 29 22:07:28 Plant-iverse ♥ 1 This is an intersting concept. I think the gameplay is pretty interesting but there isn't much feedback when landing on planets and collecting plants. Also when clicking on a plant in your inventory, if you click on another then the info panel for the previous panel should disappear. Nice job and an impresive amount of work for such a small amount of time.
Apr 30 18:04:11 19h 56m Transfert ♥ 1 I couldn't get it to run on Firefox in Windows, but Microsoft Edge pulled it up. It was a neat idea to use the generator to make "deep paintings" as it really upped the visual quality and made it quite unique. Points for using Godot too. It is something I've been considering but haven't yet done in an LD mainly because of the web export bugs/issues.
Apr 30 23:39:51 5h 35m Dead Frog Tell No Tales ♥ 1 The first thing that hit me when I started it was the lovely graphics. I initially wasn't sure how to make the frog move as it was not immediately clear to me I had to move a given number of spaces, but once I figured it out I was hopping along.
Apr 30 23:48:07 8m 16s Rashness ♥ 2 This is the coolest game I've played so far. The power-ups for life system is well done and provides interesting and meaningful choices for the player. Even when you beat the boss, you want to go back and try it again using a different strategy. Lovely job!
Apr 30 23:59:18 11m 11s utsvulten ♥ 0 I was appalled when I started playing ... but I couldn't stop. How strange and weird and gross and odd. Yet ... I wanted to see what would happen. It's crazy weird and very different in a disturbingly interesting way. Wow!
May 1 18:28:10 18h 28m Life Loan ♥ 1 There should probably be an area where you can walk around some/get used to the controls without having so many enemies try to attack you. I like the premise of the game and I think adding more enemy types and items will be an easy way to make the game even more fun. I was unable to figure out how to close the inventory screen. I think it takes up a bit too much of the screen and should be minimizable. You have the basis for a pretty coll game here. You guys should definitely keep working on it.
May 2 17:22:52 22h 54m MAX PAYIN' ♥ 1 At first, I didn't understand what the timer was for when buying stuff, but I figured it out pretty quickly. Paying with your "actual life" by having to wait is actually a pretty neat idea.
May 2 18:14:39 51m 47s Bloodletter ♥ 1 The game controls feel pretty good and the blood for time slowing mechanic is pretty nice. I wonder though what it would do to the gameplay to allow you to relaod at normal speed while you have the time slow mechanic active. I chose the normal difficulty and found the game to be challenging. You've made something that comes together in all its parts quite nicely.
May 2 18:59:25 44m 46s Fateful Dealings ♥ 1 I saw this was a card game and immediately wanted to play it as I too did a card game for my entry. The atmosphere is lovely with the sounds and the graphics. I found myself playing until the very end, and I'm afraid I lived an evil life. One problem I had was that occasionally I would be unable to grab a card. I'd have to move the cursor off of it, then try again and it would usually work. I'd say this is the most interesting and engaging entries I've played thus far.
May 3 19:56:11 24h 56m Sheep It ♥ 2 This is fantastic. It all works well together. The art, sounds, and gameplay combine to form a relaxing, yet compelling, experience. I enjoyed this immensely.
May 3 20:18:47 22m 36s Death Alley ♥ 1 I had a very enjoyable time with this game. I thought the feedback for the multiple button presses required for a shot felt really good, and I enjoyed the feedback sounds. Getting a strike was a pleasing reward and kept me playing until I almost had a perfect game.
May 5 18:51:02 46h 32m Mr Moneybag ♥ 0 I love the shopkeepers as they provide a compelling and fun reason to continue trudging through the dungeon to grab coins. I played this far longer than I should have. It is a simple concept with no complexities that remove fun. This is a well-designed entry, and I enjoyed playing it very much
May 5 19:10:24 19m 22s Snek Farm ♥ 1 I like the addition of the plant-growing and watering mechanic to the standard snake game. I definitely added more interesting challenge to the gameplay. Nice job.
May 5 19:30:00 19m 36s Drytown ♥ 1 A fantastic entry that reminds me of Minit without the time limit. I played through the whole thing and enjoyed it all. One of my favorites of the compo.
May 5 19:37:24 7m 24s A Cup's Life ♥ 3 The little teacup character is very cute and makes for a perfect player. I enjoyed the puzzles and would have liked to see more, but that is quite understandable due to the time limit. Nicely done!
May 5 20:24:45 47m 21s Seaway ♥ 0 This is an amazing experience with mechanics that kept me playing for quite a while. The unique graphics and sounds/music go together well and add to the experience. This is very likely the best Jam game for this compo period. Phenominal work!