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Marsheleene

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TimestampSince previousGameMarsheleene's comment
May 1 16:57:20 Heart Sacrificer ♥ 1 Nice game! I like the art style. I had a bug, after the second shop. A monster touched me, then I was pushed by the barrier into the pit. When the game restarted, I was insta-killed every time (maybe because the barrier didn't reset properly ?). I like the double jump mechanic and the level design it enables.
May 1 17:06:05 8m 45s Robocide ♥ 1 Very interesting idea! I like that you have to look after the critters AND yourself. A bit hard though, I think the speed upgrades are a must have.
May 1 17:14:41 8m 36s The Gr8 Scamming Adventure ♥ 0 For some reason, the E key seems to be not functioning
May 2 08:03:49 14h 49m WANTED! ♥ 0 I find it very difficult not to be hit by the police one time at the start. Maybe give more of a head start? Nice entry though, congrats!
May 2 08:20:13 16m 24s Sacrifice ♥ 1 Nice game! The combat feels good. A bit difficult to see when you can hit and when the monster can hit you though. I liked the transitions between the different rooms. First try I didn't understand that harvesting the monsters was the sacrifice. Interesting idea that the healing use that mechanic.
May 2 08:37:24 17m 11s Knight's Test ♥ 1 Congrats on your catharsis. Nice work! :-)
May 2 09:45:22 1h 07m BOB ♥ 2 Very nice looking game, great audio, great polish. I didn't have the time to explore all the endings (4/10), the replayability is impressive!
May 2 09:55:48 10m 26s Abscond ♥ 1 I didn't quite understand on the first play that you have to avoid the "vampire" guys. The idea is interesting, maybe it needs a bit of balancing: you can't have bad deals as the prices for buying an apple is always much higher than the price of any apple. Maybe if you had to choose which deals are worth the cost of the movement, the game will be even more fun to play?
May 2 10:53:13 57m 25s Triple Laser Death March ♥ 1 Nice looking FPS! The controls seem "floaty" at times but overall feel good. I agree with @lukas-tamayo about the weapon balancing, but I figure that in a jam you never have much time to playtest :-) The reach of the weapon is also a bit too high in my opinion, as you can often kill the robots without triggering them.
May 2 11:04:57 11m 44s The dangerous life of an indie dev ♥ 1 Every dev needs a cat. Very nice use of the theme, maybe it lacks "at what cost" endings (you shipped your game but... you have no friend left / you had to move to your folks home, etc). I dig the pixely aesthetics. Too bad there is no sound.
May 2 11:18:21 13m 24s Safe Travels ♥ 1 Very cool game! Art and audio are excellent. Very clever use of the theme idea. Maybe the robot would benefit from a dash, or a speed increase in exchange of power?
May 2 11:49:45 31m 24s Dark Cave ♥ 0 Oh wow my White Palace trauma is tingling. Clever use of the theme. Great looking, well polished. The hollow knight feeling is there. I think you tackled it better than I did in my game :-) The wall jump needs maybe a bit of polishing, I was often double-jumping from sliding a wall.
May 2 13:15:37 1h 25m Kill Paouf V ♥ 0 Nice work! Congrats on using your own engine. As you said, the charged fire lacks a feedback (I thought it was broken and didn't use it). I had a bug with the 3rd or 4th upgrade of augmented fire, as if it was firing infinite bullets all around the ship (360°) (and as it made the game very laggy, nothing was destroyed).
May 2 13:19:29 3m 52s Sweet Sweet Witch Hunt ♥ 3 What a nice looking game, congrats @pamy ! I must say, I didn't quite get the "currency" part of the theme. Is it that you lose score when you get hit? I think it might need some tweaking, being hit isn't that punishing.
May 2 13:36:37 17m 08s Deathless World ♥ 1 As with every multiplayer game, when nobody is around, it's no fun :-) But as I was playing with myself (no pun intended), I found the design very interesting and well thought out. Congrats!
May 2 14:08:51 32m 14s Virus the game ♥ 1 A bit cryptic at start (I thought I needed 2 virus charges on an organ to cancel them out), but once understood, the game is quite fun! I like those resources management games. Very nice work!