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Jonathan Lorenz

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TimestampSince previousGameJonathan Lorenz's comment
May 19 15:10:47 Necrosis ♥ 1 I liked the idea, however I would have prefered a turn based game for this. The graphics were ok and the sfx too. The music was nice and chill but does this really fit a game were you attack cells? Good work overall!
May 19 15:26:51 16m 04s Meds of Honor ♥ 2 Cool little game. The level design is one of the best part about your game. I liked the mood too. Little thought about the tutorial : I felt I stayed stuck too much time in level 2, maybe introduce only one mechanic at the time and make shorter levels (first the "lava", the the throwing, and then throwing on buttons). Good game, good work!
May 19 15:38:26 11m 35s The Nameless Cave ♥ 1 Nice little game that starts as a beat em all and continue as a bullet hell. I didn't get to kill the boss. The differents attacks could have been power ups that you get for reaching a certain point. Cool game, good work!
May 19 16:15:44 37m 18s Don't BET your LIFE away! ♥ 2 I suppose the possibility to fight one or two robots are there for the player to "heal" himself with fresh robot parts or to get new parts, but I ended up fighting lots of robots and getting useless parts before realising I needed to kill the champion to unlock new parts (which is for me the hook of your game). Why not start the game with an easy champion fight? So that the very first thing you do in the game is unlock something! It could show the player the concept of the game and give them a reason to play! Other than that, good work!
May 19 16:41:00 25m 16s Crypt Descend ♥ 0 Made it to the end! The game is well executed and well balanced. The simple art is working. Good work!
May 19 16:50:12 9m 12s bloodsucker. ♥ 0 I felt that the square by square movement in real time was not working so well with the stealth mechanic. Maybe square by square and turn based, or real time but free movement? I liked the mood and the facts that the levels are randomly generated. Good work overall!
May 19 17:24:31 34m 19s Heart Knight ♥ 0 Congrats for the technical challenge of the gameboy export! The game is simple but nice. There are some hitboxes imprecisions and I would have prefered the sword to bein the middle of the character. Good work overall.
May 19 17:26:33 2m 02s Evil Dungeon ♥ 1 Does not run here on my shitty laptop, win7 chrome (other unity games are working).
May 19 17:57:53 31m 20s Tyrone Leinster's Debt Dream ♥ 1 ? Got stuck at level 2? There was an arena with two pigs, but no door or path appeared when I killed them. Other than that, the game was simple but nice. The art and music/sfx were fitting the simplicity of the game. Good work!
May 19 18:35:54 38m 01s Undertaker ♥ 1 Good game, I finished it. Yes I cheated by over using the charged fist but I had fun. I also liked what you did with the background images. It helped gave the game a certain mood. Good work!
May 19 19:12:26 36m 32s Blood Bound ♥ 0 Hi, I liked the idea of the game and the effort put into the UI. However there are still some fixes to be made. I didn't manage to kill the first enemy and I'm not sure how I even manage to dealt some damage. I think there are still some bugs. Also, adding some indication on how to defeat the first enemy would be great. Last thing, you musical loop needs to be longer. Good work anyway!
May 20 11:14:22 16h 01m And Then There Was One ♥ 1 "Cannot read property 'getParameter' of undefined" :'(
May 20 11:34:38 20m 16s Shooter on a Budget ♥ 1 The game is fun. Unfortunately on my (shitty) laptop I encounter severe slowdowns. Anyway I enjoyed exploring the world and killing the monsters, so good level design. The art was simple but effective. Good work!
May 20 11:43:37 8m 59s BattleType ♥ 2 It was a bit confusing but strangely fun! I can see this concept expanded (more characters to summon, more typing challenges, more variations...) into a full game. Good work!
May 20 12:43:48 1h 00m Hero town ♥ 0 I spent way too much time on this game! Good execution on the clicker game genre!
May 20 12:52:37 8m 49s SIGNET ♥ 0 Not sure if this qualifies as game, but I had fun nontheless. Very mesmerizing!
May 20 13:10:30 17m 53s Curse of Volgax ♥ 1 Didn't manage to finish the jungle, or to kill a single enemy. Even with the lightning sword. Also, I don't know where I am supposed to go. I liked the mood of the game but I felt clueless so I didn't have much fun. Just a few indications or a very short first level would do the trick for me. Other than that, good work!
May 20 13:42:20 31m 50s Bite Delight ♥ 1 Good graphics, the sad music fits the game, but I didn't manage to do much because I was dying so quickly! Maybe add a first level that is very easy, with a few non attacking enemies so the player can try the blood sucking mechanic before getting in the real levels? Good work but needs balancing imho.
May 20 13:55:12 12m 52s Evil Current ♥ 0 When you understand the game it's actually very fun! I would love to see more levels and more puzzles with those mechanics and new ones. Good work!
May 20 14:01:45 6m 33s Death Slave ♥ 0 I killed the first wave, but the second one was infinite ... The game has good art and music but the gameplay confused me. Good work anyway!
May 20 14:15:14 13m 29s Devil's Bank - Your life is currency! ♥ 1 Didn't really understood what makes a good or a bad deal. Could be an interesting game but lacks explanations imho. Other than that, the art of the game is five stars for me! Very good work!
May 20 14:25:39 10m 25s Salvage ♥ 0 Loved the mood of the game! The concept is simple but it has a kind of "gambit like" addictiveness! "What will I find this time?" Nice little game, good work!
May 20 14:40:58 15m 19s Pharaoh's Purse ♥ 0 Cool game! The tower defense elements were working and the egyptian world was original for this type of game. At the moment it is unclear what are the pros and cons of each weapon. Good mood and good lttle game!