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Jayometric

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TimestampSince previousGameJayometric's comment
Apr 30 19:50:10 Sack Attack ♥ 0 Fits the theme well! I'd like to see this further developed! The wolves trapped me in the walkway to the lower area lol
May 1 02:16:40 6h 26m Death Making a Living ♥ 2 Great art style! Some audio would tie this all together nicely! Good job!
May 1 02:57:05 40m 25s Snots Quest ♥ 1 Did not expect the wall jumping/sliding! Nicely done!
May 1 03:04:49 7m 44s Catch all the coins ♥ 1 You get SO FAST at level 20+. Fun little game!
May 1 03:10:06 5m 17s Spent ♥ 1 The cards flipping over when you finally understand just what they mean. Powerful use of theme! Love the card flipping animation as well! Great work!
May 1 03:41:01 30m 55s invertebrae ♥ 1 Very cool concept! Nicely executed too! Took a while to find the right combinations after hoarding all of the words lol
May 1 03:46:09 5m 08s What Death Has in Store ♥ 1 Tied death 3x won 2 hands then wasn't bored. 10/10 would gamble my life on those ties! Fits the theme for sure. Wasn't quite sure what the shop was useful for.
May 1 03:53:25 7m 16s 36th Bank of Mammon ♥ 1 Interesting game. You have to really give your life to get it back! Great fit with the theme! Good work!
May 1 03:59:10 5m 45s All You Can Eat ♥ 0 Cool concept. The bodies you could get life back from turns into a trade off quickly whether you go up close and get hurt or just destroy them because of the enemies behind them. Good work!
May 1 04:08:25 9m 15s Sinner ♥ 4 Well put together! The bodies of the little red enemies seems to hurt you. If that's what was intended, great! Message received. I thought the ghost healing was an attack at first and stayed away. Great work!
May 1 04:13:16 4m 51s Speedrun Your Life ♥ 1 Nice concept! As others have said, losing momentum from attacks took some getting used to. The button to buy in the shop was E. I thought I had to click. Was there a trade off to buying things? The slow motion while the shop was up kept the tension high and kept you wanting to move forward. Good work!
May 1 04:17:44 4m 28s Bioenfluencer ♥ 2 Cool concept! Definitely a lot of humorous combos in there. Great work!
May 1 04:28:20 10m 36s Arkane Defense ♥ 1 I like the concept! Also an RTS you move around the board? Definitely something I haven't seen before. It turns into running around trying to make a bottle-neck for the enemy to run through. I couldn't seem to get the removing brush to work. Great work!
May 1 04:44:13 15m 53s For the captain. For the ship. ♥ 1 Swing to victory! Which in my case was the Devil's sweet HELLO! First time I played I sailed around because I forgot what button going to shore was. 10/10 would swing sword at people and go to hell anyway. Great concept and game!
May 1 04:47:44 3m 31s Deliver Us 2 Evil ♥ 0 I'm gonna go put square wheels on my car right now. Love the fake survey for fake cash to get into the game. Very freemium and soul draining. Great job!
May 2 02:02:13 21h 14m Heart Knight ♥ 0 Solid platforming! I like the automatic deposit of extra hearts. Was there a way to destroy the heart blocks? I kept wanting to sacrifice a life to push forward! Great work!
May 2 02:34:43 32m 30s Shadow Seekers ♥ 2 Great animation on the knight! The shadow throwing projectiles was an interesting idea. The number of lives/currency in the corner is so small! A price on the items would help the initial shop. Very good job!
May 2 02:38:24 3m 41s NECROCAT 9000 ♥ 2 Very well done and fits the theme perfectly! Do you need to dash to pickup health? It was hard to tell. Great job!
May 2 02:46:18 7m 54s We Pay In Blood ♥ 0 Great work! Very fitting for the theme. Were those aliens later on? I liked how later on you started to be able to afford a sword and a bow. Very nice!
May 2 19:13:06 16h 26m Power of Blood ♥ 1 Cool top down shooter! I like the idea of giving maximum health for upgrades. The pools of blood stopping the bullets seemed odd. The upgrades are an obvious choice to take. Losing a little max health is a good start but maybe add another trade off? Great submission!