Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → Jayometric
Feedback comments for LD44
Jayometric's games and stats for all events →
| Timestamp | Since previous | Game | Jayometric's comment | |
|---|---|---|---|---|
| Apr 30 19:50:10 | Sack Attack | ♥ 0 | Fits the theme well! I'd like to see this further developed! The wolves trapped me in the walkway to the lower area lol | |
| May 1 02:16:40 | 6h 26m | Death Making a Living | ♥ 2 | Great art style! Some audio would tie this all together nicely! Good job! |
| May 1 02:57:05 | 40m 25s | Snots Quest | ♥ 1 | Did not expect the wall jumping/sliding! Nicely done! |
| May 1 03:04:49 | 7m 44s | Catch all the coins | ♥ 1 | You get SO FAST at level 20+. Fun little game! |
| May 1 03:10:06 | 5m 17s | Spent | ♥ 1 | The cards flipping over when you finally understand just what they mean. Powerful use of theme! Love the card flipping animation as well! Great work! |
| May 1 03:41:01 | 30m 55s | invertebrae | ♥ 1 | Very cool concept! Nicely executed too! Took a while to find the right combinations after hoarding all of the words lol |
| May 1 03:46:09 | 5m 08s | What Death Has in Store | ♥ 1 | Tied death 3x won 2 hands then wasn't bored. 10/10 would gamble my life on those ties! Fits the theme for sure. Wasn't quite sure what the shop was useful for. |
| May 1 03:53:25 | 7m 16s | 36th Bank of Mammon | ♥ 1 | Interesting game. You have to really give your life to get it back! Great fit with the theme! Good work! |
| May 1 03:59:10 | 5m 45s | All You Can Eat | ♥ 0 | Cool concept. The bodies you could get life back from turns into a trade off quickly whether you go up close and get hurt or just destroy them because of the enemies behind them. Good work! |
| May 1 04:08:25 | 9m 15s | Sinner | ♥ 4 | Well put together! The bodies of the little red enemies seems to hurt you. If that's what was intended, great! Message received. I thought the ghost healing was an attack at first and stayed away. Great work! |
| May 1 04:13:16 | 4m 51s | Speedrun Your Life | ♥ 1 | Nice concept! As others have said, losing momentum from attacks took some getting used to. The button to buy in the shop was E. I thought I had to click. Was there a trade off to buying things? The slow motion while the shop was up kept the tension high and kept you wanting to move forward. Good work! |
| May 1 04:17:44 | 4m 28s | Bioenfluencer | ♥ 2 | Cool concept! Definitely a lot of humorous combos in there. Great work! |
| May 1 04:28:20 | 10m 36s | Arkane Defense | ♥ 1 | I like the concept! Also an RTS you move around the board? Definitely something I haven't seen before. It turns into running around trying to make a bottle-neck for the enemy to run through. I couldn't seem to get the removing brush to work. Great work! |
| May 1 04:44:13 | 15m 53s | For the captain. For the ship. | ♥ 1 | Swing to victory! Which in my case was the Devil's sweet HELLO! First time I played I sailed around because I forgot what button going to shore was. 10/10 would swing sword at people and go to hell anyway. Great concept and game! |
| May 1 04:47:44 | 3m 31s | Deliver Us 2 Evil | ♥ 0 | I'm gonna go put square wheels on my car right now. Love the fake survey for fake cash to get into the game. Very freemium and soul draining. Great job! |
| May 2 02:02:13 | 21h 14m | Heart Knight | ♥ 0 | Solid platforming! I like the automatic deposit of extra hearts. Was there a way to destroy the heart blocks? I kept wanting to sacrifice a life to push forward! Great work! |
| May 2 02:34:43 | 32m 30s | Shadow Seekers | ♥ 2 | Great animation on the knight! The shadow throwing projectiles was an interesting idea. The number of lives/currency in the corner is so small! A price on the items would help the initial shop. Very good job! |
| May 2 02:38:24 | 3m 41s | NECROCAT 9000 | ♥ 2 | Very well done and fits the theme perfectly! Do you need to dash to pickup health? It was hard to tell. Great job! |
| May 2 02:46:18 | 7m 54s | We Pay In Blood | ♥ 0 | Great work! Very fitting for the theme. Were those aliens later on? I liked how later on you started to be able to afford a sword and a bow. Very nice! |
| May 2 19:13:06 | 16h 26m | Power of Blood | ♥ 1 | Cool top down shooter! I like the idea of giving maximum health for upgrades. The pools of blood stopping the bullets seemed odd. The upgrades are an obvious choice to take. Losing a little max health is a good start but maybe add another trade off? Great submission! |