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Anion_Z

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TimestampSince previousGameAnion_Z's comment
May 4 14:59:08 Seaway ♥ 1 Graphics and the game feel are on a very high level, good job guys! I mentioned 2 spontaneous bugs: 1- When the boat keeps spinning instead of going to desired position at times 2- The water is on top of the boat sometimes at the start of the game. Its cool and fun, but when you start out I found it hard to rise my score(slaves) up before getting killed Maybe in future if you have time, some kind of tutorial with maybe some tips on the game would be cool too. Also additional more fluent movement would be preffered like the guy above said, during fights, its hard to control everything with only a mouse, just an option of WASD there would be great. Generally speaking I enjoyed it!
May 4 15:21:40 22m 32s Heartaker ♥ 1 I got most fun from this game then from any other I played yet! Considering its a compo game its an amazing entry! Idea with enemies only killed on stains and the movement feels very responsive and great, I was surprised to see upgrade menu after death, suits the theme well and looks great too. I think option skip the dialogue after death or speed the text up on click would be great its too slow right now. Unfortunately I couldnt reach 100 hearts because the game did not open fullscreen and I whenever I clicked its borders it would automatically fold, which was very annoying. Maybe adding a fullscreen toggle would work? Apart that the game feel is really great, and for a game made in 2 days by a single person its just that amazing, I adore those effects and sounds when I kill someone!
May 4 15:33:55 12m 15s Bloodletter ♥ 1 Unfortunately couldn't launch it on windows, the message pop-ups "The file is used by another programm" Then the executable is deleted. Maybe its my antivirus but I cant tell. Not blaming you or anything, it maybe a false thing, but yes my antivirus marks it as a spy ware for some reason, It may or not be the case but just incase check your files and a PC where you made the game on with good antivirus like Kaspersky. It may also be due to embedded analytics if thats present.
May 4 16:14:24 40m 29s Meat Mountain ♥ 0 The audio is nice, and I like the art, idea is pretty good, I the dialogues and the story follow-through are surely a great part - well done. However, not to lie this lack implementation and game feel, yes the time pushes and I'm sure with more time this would have been at a much greater level, as you know practice makes perfect. I went through tutorial and read the description but combat was still unclear and unresponsive what exactly the combat does. You should put more time into animations as well, but overall a good try! Edit: Were you working alone by the way?
May 4 17:01:46 47m 22s Your life is my money ♥ 1 As soon as I opened the game, this tribal music filled me with joy, its honestly great. The fact that sounds differentiate based on what animal you interact with is a adds varience and they are pretty funny. Graphics though are simple, the game is 3D and they are made in 3 days and are enjoyable to the eye which is a great plus. The game was very fun and easy to catch up on what to do. Lol poor ships that were used to open the route xD Attack animation feels a bit sluggish. I think making it more rapid would be a great idea. There was a bug: 1- Sometimes animals are stuck in objects and dont move, or if lets say you push a sheep into the spikes and release it, then you cant interact with it anymore and you cant pass on, animals shouldnt be able to go into that hole. Overall its an amazing experience, I dont see much good 3D games made in 3 days which accounts for any bugs, well done guys! (You rated a lot of games gj on that too, shows how dedicated you are 😄)
May 4 17:49:36 47m 50s Kill The Money ♥ 1 The music is just so fitting with the graphics and the general style of the game, the animations are pretty smooth too - I love rolling when you land. The whole concept is combininig well to suit the theme, Im only worried about the health of the coins, there were green coins in air which took some time to kill and I had to keep jumping, but once you play a bit you get used to it. As for a compo game made by one person in 2 days its not only amazing but also polished well, you definitely know what you are doing, I think you could expand on the game and add more features like weapons. With this concept and a bit more balancing I think it can easily make it to the top if enough people rate it!
May 4 18:18:25 28m 49s Danko ♥ 0 You with no doubt worked hard on the graphics! The concept and its realization is done perfectly, but requires some balancing. The movement and combat feels a bit sluggish though, maybe it should be more rapid. Honestly I think this entry will make its way to the top!
May 4 18:50:31 32m 06s What do YOU want? ♥ 2 Well I have played this game many times but didnt get to fill the tanks xD Music gives that office-like feel, it was fun to play for a demon who works in a company as well as some wishes like "I want my waifu to be real" that just killed me :D Its good you have a tutorial on the game that really helped, all the balancing is made well and it gets your brain to think a bit, however I think it needs to be a little more easier to get the tanks filled. I think some score system would be good to know how far did you go until game over like the amount of successful contracts you made or something like that. In general it suits the theme and I played the game quite a bit trying to fill that tanks, that means that the games is fun and gets you to play it again and again, good job!
May 4 19:20:34 30m 03s TheDescent ♥ 3 Man those graphics deserve a seperate grade! Inventory system, merchant and items are my favourite features in this game, attacking is fine but maybe you should be able to move while attacking. I didnt expect to see more level then 1 tbh but it did surprise me you had time for level building. Cracking the things around you also feels great and adds to the feel. Animations are good in general but you could also add particle effects or camera shakes when you hit an enemy, right now Im not sure whether I hit something or not. Lastly sounds are great but the music finishes and does not loop I think you forgot to press loop button in on AudioSource which plays background music. In general good job guys you came far and maybe could expand on the game!
May 4 19:45:02 24m 28s Bring Home the Bacon ♥ 0 As many already said the market trade and managing the hours and getting the best trade out definetely is realized well here, and I assume with more time you could make it even better. But first of all round the numbers down to like 1 decimal place its very easy to get confused otherwise. Also scene transitions would make the game way more attractive. Apart that a very good try well done, I love economy involving games especially if realized well ;)
May 4 21:08:21 1h 23m Super Basic Game Plus ♥ 2 Basic game mechanics are done very well and work fine, there could be few improvements though Even adding a simple sounds on hit from freesound.org would give it a way greater feel. Enemies shouldnt damage you when they have 0 hp, just add a line of code if (health > 0) when enemy damages you. Also increase gravity for enemies when they fall. In addition shooting is useless right now, increase its range otherwise it does 1/10 damage of what normal hit does but has nearly exact same range, this will allow to do small damage but at same time avoid trigger from enemy. Is this done on Game maker ? If so switch to Unity one day that will allow you to expand on your skills in exponential progression. For example: You can also instantiate particles and shake the camera (brackeys has tutorial on that) when you hit the enemy or enemy hits you to emphasize on that. Also if you want to leave blood stains or something use sprite masks (Blackthornprod has tutorial on game feel and the sprite masks in general that will help a lot ) Discarding anything the lacks in the game, it has been done well within what the "Basics" of it and feels very smooth, I assume you are yet starting out and you said its your first LD project, on that its a very well done, trying and practicing makes perfect, but you just need to acquire more knowledge from different sources. Keep it up man! Edit: Didn't know you have so much levels 0_o gj on that too
May 4 21:38:52 30m 31s Digital Gray ♥ 2 Holy f.... This is absoloutely amazing, highest score - 1080. The music together with Voice makes it that much more fun, the game is very polished and upgrades that cost life are balanced well. One thing though is you cant hear other sounds apart the music maybe you want to adjust that. Besides that the gameplay is extremely fun and I wanted to keep going! Definitely would love to see this game with more upgrades and enemies, keep it up guys!
May 4 22:43:34 1h 04m Croissants From Hell ♥ 1 That art is very cute, I was also a bit surprised by that small demon to close up on me, and that face when you die xD The game in its concept and realization feels very well done, but first customer takes too much time to come whereas others rush in in a great number, there should be some curve imo. Even simple sounds from freesound.org would make this game just so much more interesting combined with the graphics. There is a bug when someone takes the sandwich but time runs out you see the bar fill up but still die after a second, and finally the life should decrease just a bit slower or customers choose faster to compensate for that. Overall a very strong entry and made me smile here and there !