Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Wendel Scardua
Feedback comments for LD42
Wendel Scardua's games and stats for all events →
| Timestamp | Since previous | Game | Wendel Scardua's comment | |
|---|---|---|---|---|
| Aug 14 04:24:14 | Soggy Bunny | ♥ 1 | I loved this puzzle :) (but also I almost gave up at the last level, haha). I'm intrigued by this puzzlescript language, never heard about it before. | |
| Aug 14 04:47:20 | 23m 06s | Fluffy Tile World | ♥ 1 | I wish the character could walk a little bit faster, but other than that this is a really cool take on this puzzle genre... |
| Aug 15 04:12:08 | 23h 24m | Polygon Bash | ♥ 2 | Not only this is fun, but also it looks beautiful :-) |
| Aug 16 03:23:45 | 23h 11m | Trash Mage | ♥ 1 | Is this what they call a "killer app"? :-) I think everyone already said what I was going to comment: other than some tweaking of the controls it's a nice game (buy why is the browser called "Baron"?) |
| Aug 16 11:52:51 | 8h 29m | Squirrel's Revenge | ♥ 1 | This game is nuts! :) But seriously now: I like that the machines are almost unstoppable (although for flavor purposes this is kinda sad), because it fits better the theme of space running out. |
| Aug 16 12:05:30 | 12m 39s | BLOCKADE | ♥ 3 | Nice game, loved the character :) Do your team intend to keep working on it after the jam? Useless trivia: My LD41 entry (Claustroom) was also about walking over a Match-3 puzzle, but it was a 3D FPS instead of a platformer... |
| Aug 16 12:16:57 | 11m 27s | LD42 - GraveWorld | ♥ 0 | Really cool models :) |
| Aug 16 19:43:09 | 7h 26m | Last Shot | ♥ 1 | I like the idea, and that it actually works on mobile. Unfortunately I'm really bad at playing it, couldn't even reach the first planet, hahaha. I thought about doing "fake but more fun gravity" for my game, but with the short time I had I too just did an "almost real gravity" instead. (two enemies have movement around some specific focus, as if there was a massive object there; I just apply the gravitation law's acceleration every fixed update). And like you said, maybe "cartoony" gravity would work better in both cases. Interestingly I've just read a blog post here about someone using a realistic 3d black hole on their game, and then changing it to a cartoon-like effect because it didn't feel nice for game purposes. |
| Aug 17 02:16:39 | 6h 33m | Crash·Data | ♥ 2 | The game over error screen, with sound, was really awesome! Also, I had to facepalm myself because at first I didn't notice those things inside the files were trojan horses, hahaha. |
| Aug 17 02:31:17 | 14m 38s | Keyboard warrior | ♥ 2 | I love everything about this... except my own lack of skills to play this :) (my high-score was about 2500). |
| Aug 17 02:44:14 | 12m 57s | Damage Control | ♥ 1 | This game reminds me of some kind of cellular automata... One suggestion I have: the tutorials for 'who-eats-who' should make clearer that, for example, the hawk eats all the other animals instead of only foxes. |
| Aug 17 03:57:25 | 1h 13m | We Have Important Work To Do | ♥ 1 | The ads were great, sometimes I had to click them just to see what they did. But I got confused because one of the ads were in portuguese - I'm from Brazil and the game surely couldn't have detected that, so what gives? |
| Aug 17 04:33:56 | 36m 31s | Zerg Coming! | ♥ 0 | Wow, the swarm movements are pretty cool! (just played it after reading your post about pathfinding) |
| Aug 17 04:43:38 | 9m 42s | Ouch! | ♥ 0 | Cool game, reminds me of Bit.Trip Void (I'm a fan of the Bit.Trip saga). The things I'd criticize were already said by the others: a high score would be nice :) |
| Aug 17 17:56:40 | 13h 13m | DE/VOID | ♥ 3 | This is really cool, mainly how you take a simple mechanic and improve on it as the levels go by... |
| Aug 23 01:08:45 | 127h 12m | Running from ⭐⭐Space⭐⭐ | ♥ 2 | I think this game has a lot of potential, although I found it hard to land anywhere, haha Also: My SO saw me playing this and they said they'd love to play something like this in VR... and I do agree with them :) (not that we have any VR system on PC...) |
| Aug 23 01:31:46 | 23m 01s | OPEN-ME.ZIP | ♥ 0 | Great entry... Also: I didn't expect all those feels from a jam game ;_; |
| Aug 23 02:02:52 | 31m 06s | Space Invasion | ♥ 1 | Loved everything about this, the mechanics, the humor, even the "impossible" level :D |
| Aug 27 20:48:56 | 114h 46m | SpaceLab 42 | ♥ 5 | @vfabien21 I went to check the comment you mentioned... And it's exactly the same they posted for mine (down to the typo on their URL). Probably they're copy-pasting it everywhere, which is both shady and kinda sad :( |
| Aug 29 06:48:40 | 33h 59m | Finger Noodles | ♥ 1 | This game has potential as a party game - or as part of one larger party game :) Loved the way the game asked me not to cheat, hahaha |
| Aug 30 00:30:06 | 17h 41m | WearOut | ♥ 0 | I like how the drawing looks bad and good at the same time, and loved the humor. Like the others said, the gameplay has some issues (for me it turned into "just press W until you get tired"), but it has some potential. I hope your team is enjoying your first jam and keep participating in the next ones. |
| Sep 4 18:56:24 | 138h 26m | ChromeStuck | ♥ 1 | I can't play it because I'm not home right now but I just wanted to ask, out of curiosity: Is your game title a reference? I do intend to play it at home later because the idea seems interesting, but it'll be too late for me to be able to vote on it :( |