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Tornquist

Feedback comments for LD42

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TimestampSince previousGameTornquist's comment
Aug 14 02:02:19 Platform (LD42) ♥ 1 I enjoyed the style of the game. The flickering stars were a nice touch.
Aug 14 02:12:32 10m 13s The Consumer ♥ 1 This was a really cool take on the theme.
Aug 14 02:19:26 6m 54s An Ode to Space ♥ 0 I liked the style. The graphics (especially the lighting changes) were really cool.
Aug 15 04:47:36 26h 28m Delusional Thoughts ♥ 1 That was fun! I enjoyed the difficulty and it felt polished. I didn't find any issues, and it all worked as I'd expect. It felt clean.
Aug 15 04:50:50 3m 14s You Shoot Walls ♥ 1 I like the take on the theme and second @ian-kettlewell's idea that walls block enemies. That's what I expected and was surprised when they kept going through. Pathfinding is way more to build quickly though!
Aug 17 02:54:21 46h 03m Carter's Crates ♥ 0 I had a lot of fun playing this! Nice game!
Aug 25 15:02:05 204h 07m GRIDLOCKED ♥ 1 I enjoyed the concept! I found the controls a bit difficult, but I'm playing with a trackpad so that's really on me.
Aug 25 15:05:57 3m 52s Shrunkeon Dungeon ♥ 2 I enjoyed the concept, but found it a bit difficult to know how and when enemies were taking damage. Hurting some of them was clear but others I would attack and graphically it was hard to tell if I was succeeding or failing.
Aug 25 20:18:30 5h 12m Get Off My Boat, You! ♥ 0 I enjoyed the style! I feel like centered controls with more of a slider-like mechanism may be easier, but I enjoyed the creativity
Aug 25 20:21:11 2m 41s BOX IT! ♥ 1 As others have said, the AI is hard. Especially on a laptop with a trackpad. Even with a mouse, it's still really fast. The graphics were nice though.
Aug 25 20:24:09 2m 58s Pusher ♥ 0 While the mechanic and style is nice, I feel like some intentional level design would help immensely. I think starting random is nice, but make sure they're all actually possible by tuning or checking from there.
Aug 25 20:27:39 3m 30s Keyboard warrior ♥ 0 WebGL is still down.
Aug 25 20:30:51 3m 12s Closing In: Barney's Daring Escape ♥ 1 It's so cool that this runs on a NES. I played the web version with that in mind, and really enjoyed the style. I got caught on (world 3?) another character. I was under them, trying to move down and it was preventing me. I had to slide to the side to resume movement. The fonts, and coloring really sends you back. It feels like a game built for a different time period!
Aug 25 20:35:56 5m 05s W a l l i f o r n i c a t i o n ♥ 1 I addition to the speed mechanic, it would be useful to communicate where the speed drops to a safe level. I would make the game easier, so I'm not sure how to balance that, but right now it's an imaginary line that you have to just risk.
Aug 25 20:38:16 2m 20s Anti-Automata ♥ 0 This is one of my favorite LD42 games. I really like the growth mechanic that controls what groups will be destroyed. This was fun!
Aug 25 20:41:53 3m 37s M3 (working title) ♥ 1 This is a creative match 3 game, but unfortunately it was difficult for me to play. The left and right keys were scrolling the window as well as the on screen controls.