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The_Icy_One

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TimestampSince previousGameThe_Icy_One's comment
Aug 12 20:48:15 Your PC run out of space ♥ 1 How did you find my PC from like 10 years ago? I miss that mouse trail :( You've made me giggle and the gameplay is quite relaxing, although the mouse detection seems to occasionally miss a swipe. Also, is this in the right category? The graphics largely seem premade.
Aug 13 00:56:44 4h 08m Edge Of Space ♥ 1 That is absolutely beautiful, nice work.
Aug 13 02:06:25 1h 09m LimitedLootHunters ♥ 1 It's really quite hard to see what's happening, especially with the info panel which is illegible at the display resolution, maybe change the colouration on it slightly.
Aug 13 02:23:01 16m 36s Nodelaya Wings ♥ 1 The game and sounds themselves are beautiful, and I love the shrinking screen, just a few minor issues: Text itself is unreadable, the font looks nice but I think you need to reduce the spacing. Animations are too slow, most of them I would put at double the speed. Your hitboxes feel slightly off too.
Aug 13 02:42:43 19m 42s Cryptographer ♥ 1 Loved the way you handled the shrinking, it took me a while to figure out how it worked. My only complaint is that the controls feel a little loose, I think most noticeably when trying to jump precisely.
Aug 13 02:54:20 11m 37s Platform One ♥ 1 It's hard to tell what the values stand for, and the controls aren't immediately apparent, but it seems like it has the potential to be a lot of fun.
Aug 13 23:11:11 20h 16m Archer Librarian ♥ 1 It feels like sometimes the bow doesn't quite reach to where I click, especially when clicking on a desk outside the play area. Otherwise a pretty fun little game :)
Aug 13 23:34:27 23m 16s Dystopia Tycoon ♥ 1 This was fun, but it seems like once you've found a pattern of resources there's not much to do except wait to run out of space.
Aug 13 23:41:27 7m 00s crushED ♥ 4 It's a pretty interesting game, and with a few more levels you've got the makings of something great. My only issue is that the hitboxes seem a little off.
Aug 19 18:49:55 139h 08m Get To The Airlock ♥ 3 Pretty fun, although I have to agree with @bichodust about the spikes, with the amount of drain you get in the short time it takes to notice the hit and manoeuvrer away it seems to make levels impossible if you have a single bump. Base gameplay is really fun, just needs tweaking on the spikes and maybe a little feedback on why air is being lost. The initial audio on your splash screen is also a little too loud, IMO.
Aug 19 18:58:14 8m 19s City2048 ♥ 1 The combining mechanic is neat, but imo could use some tweaks to allow the player to control where the combined building goes, or at least see where they will combine to. It seems like it always combines on the position of the oldest building, but that wasn't obvious in the gameplay. Also it seems that buildings that combine lose their blocks.
Aug 19 19:07:43 9m 29s Bleach Beach ♥ 1 It looks absolutely beautiful, but I didn't really feel like the other boats were actually relevant in the slightest. They'd occasionally bump into me, throwing me into the air and flipping my boat, but never seemed to actually catch a fish. It'd also be quite nice to see a count of the fish caught, maybe in place of the timer which IMO isn't that useful as the water level is a good enough indicator of that.
Aug 20 15:57:55 20h 50m Flood Of Pirates ♥ 1 Just an FYI, the repair action seems to be bound to right click rather than space.
Aug 20 16:03:27 5m 32s SpaceBreaker ♥ 0 Looks absolutely beautiful, although it's pretty much impossible for me to play with my wrist injuries ;)
Aug 20 16:15:07 11m 40s Shrink Runner 42 ♥ 0 I feel like the ball is too slippery at present, especially with the speed at which the platform ends up shrinking making it tough to catch up at the end. A replay button would be nice too.
Aug 20 16:19:33 4m 26s DOS: Deletion (of) Old Stuff ♥ 1 Collision with the moving boxes is pretty awkward, I fell through a few times and heard that ear-shredding death sound.
Aug 21 18:19:41 26h 00m Running from ⭐⭐Space⭐⭐ ♥ 2 The grappling is so much fun, if a little buggy, but currently there doesn't seem to be much reason to bother with actual fighting. I went the full way without firing a single shot without too much hassle.
Aug 21 18:28:48 9m 07s Blocks ♥ 1 It's pretty fun, especially for the time you had to make it, but the collisions are a bit off and the shadows are pretty useless for determining where a block will fall at present.
Aug 21 18:43:26 14m 38s No Destination ♥ 1 That was actually much deeper gameplay than I expected, the only issue I really had was that it can sometimes be awkward to place crew. Also, your shop window currently states that the red box to discard is on the left, rather than on the right where it is actually placed.
Aug 21 18:52:31 9m 05s Dish It Out ♥ 0 It's fun, and pretty satisfying, but feel like it would be even moreso if the dishes shattered when they fell on the floor. Other than that, the gameplay seems pretty much perfect, if a little tough.
Aug 24 05:58:29 59h 05m Plushie Unicorn ♥ 2 Text made my eyes bleed 10/10
Aug 24 06:06:27 7m 58s TeTrans ♥ 0 It's quite difficult to read the text without straining my eyes, but as a game it was pretty fun, and something I'd enjoy trying to solve, especially if route lengths were available.
Aug 30 19:56:29 157h 50m Collapse ♥ 1 It looks pretty and could be a lot of fun, but the weird physics with cube collisions makes it really unintuitive to play.
Aug 30 22:14:49 2h 18m Froggily ♥ 1 Every sprite you have there looks great, it's just that they don't fit together at all. Otherwise you've got some interesting base mechanics, it just needs some fleshing out to make a great game.