Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Skyc
Feedback comments for LD42
Skyc's games and stats for all events →
| Timestamp | Since previous | Game | Skyc's comment | |
|---|---|---|---|---|
| Aug 13 11:21:46 | Satellites - Running out of Space! | ♥ 2 | It is fun at first but it doesn't last long. The space for design is very limited. I wonder if you made all the asset by yourself. | |
| Aug 13 12:22:07 | 1h 00m | Ransack | ♥ 0 | Love it. Adding more enemy types will add more depth to the already awesome game. |
| Aug 13 23:47:37 | 11h 25m | There is Never Enough Space!!! | ♥ 1 | Kind of like Wario Ware but with more actions in one mini game. |
| Aug 16 07:39:12 | 55h 51m | Nom | ♥ 0 | @codemaster I also ran into the same bug by keep pressing space bar. You should be able to fix bugs after the submission hour ended. Check the rules out! |
| Aug 16 07:44:07 | 4m 55s | Tiny Kingdom Builder | ♥ 0 | Hey. The itch.io page can't be accessed. I really like the visual, can't want to play it. |
| Aug 16 07:58:07 | 14m 00s | Got A Light? | ♥ 2 | Before downloading the game, I have to wait Google Drive to zip the files and folders. You should have zipped for us to download, which reduces the time for others to review. |
| Aug 16 08:32:53 | 34m 46s | The Red pixel | ♥ 2 | Platformer shouldn't have pit with instant death that the player can only prevent after trial and error. In level two, the problem was severe and having a heart made it worst. Having an extra life and jumping into a deadly pit is a torture. Instant death and trail and error pit make players felt cheated, but at worst, combined it with slow death wasted player's time. |
| Aug 16 08:50:44 | 17m 51s | Into the Light | ♥ 0 | The mechanics matches the theme really well. At first I got surrounded by the enemies at the lower right corner and died. 😆 By playing the game I can feel your stress. I like how the darkest space is under the light! |
| Aug 16 09:39:03 | 48m 19s | Seven for a Secret | ♥ 1 | I also didn't know to use WASD at first. The first time I played I didn't know how should I follow the compass because there are no white indicators at my first play. Also, I only use compass as a indicator for the direction to the North. I don't understand why I need a compass. The control is a bit buggy. Sometimes, I have to restart the game for that. |
| Aug 16 10:13:32 | 34m 29s | Demonic Digestion | ♥ 2 | I believe the music and visual style are from Japan. The art looks really pretty and I like it. One thing I noticed was that the direction of little skeleton spawning is kind of random, and sometimes it appeared on the direction I had been going to. |
| Aug 16 10:41:59 | 28m 27s | Mars Initiative | ♥ 1 | Sometimes when I pressed the left mouse button the factory just died out immediately. Like the game sometimes has registered my single click into pressing. I think it can be prevented if the game doesn't allow consecutive pressing. The game reminds me of Missile Command which both with scarce resource. |
| Aug 17 08:18:20 | 21h 36m | Shopper | ♥ 0 | data_entry(enter * 99999999) = rich |
| Aug 17 08:43:22 | 25m 02s | California Jane | ♥ 1 | The polish of visual and audio is fantastic. I think the jump mechanics can provide more feedback when the player is holding the space bar. For example, a more obvious audio/visual clue appears after holding space bar for a short moment as a signal that is ready for accepting the move input. |
| Aug 17 09:07:15 | 23m 53s | The Flopp | ♥ 1 | The glitch is really cool, it takes away the precedence of oneself. I need to save the world! The tension of loading the floppy disk can be enhanced if the "not enough space" appears after loading. The first time the error appeared was a surprise but with the error appeared at the beginning, I knew exactly what would happen at the next error. |
| Aug 17 09:31:29 | 24m 14s | Desktop Disaster | ♥ 1 | I couldn't really get into the game because my first language isn't English. Some wording are quite confusing, and figuring out what relate to what creates a steep learning curve for me. Adding some thumbnails will help me learn the game at a faster rate. |
| Aug 17 09:43:55 | 12m 26s | The Gentle Giant | ♥ 1 | The game is fun in itself, and I tried to play more for a high score. I like there are no text explaining what the bar means. I filled the gap with my imagination. |
| Aug 17 09:58:36 | 14m 41s | Take care of her | ♥ 1 | I got this warning when I download this with Chrome. Windows 10 claimed the file had Win32/Unwaders.C!ml Are you using a installer? virus.png |
| Aug 17 12:24:29 | 2h 25m | Cell Is Win | ♥ 0 | I beat level one due to the bug of no new cells appear other than replicating. I think the difficulty is too high because once you missed the manageable point, the rate of replication will go up indefinitely. |
| Aug 17 12:37:51 | 13m 22s | Graveyard Manager | ♥ 1 | Good game. I got an idea before playing the game. What if the adjacent grave should have a different reason of death because you don't want to recall the sad memory of the bereaved. |
| Aug 17 13:29:10 | 51m 19s | Return to Garbage World | ♥ 1 | I will never be an astronaut... |