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Shadoninja

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TimestampSince previousGameShadoninja's comment
Aug 14 05:46:13 The Maze ♥ 1 No link as of 11:46 MST
Aug 14 05:57:46 11m 33s Space Evader ♥ 2 I tried about 8 times. I got 25 metal, but never got close to the 15 electronics needed. I didn't feel like the drill helped me! very thematic. Good job!
Aug 14 06:04:45 6m 59s Pursuit of Freedom ♥ 0 I tried my best to beat it, but got stuck on the obstacle where you have to turn 90 degrees and then immediately fit through a window. Pretty fun!
Aug 14 06:07:26 2m 41s Galaxy Adventure, An Adventure In Spaaaaaace! ♥ 1 Yeah definitely make a YouTube video of you guys playing it. People can still rate it based on that.
Aug 14 06:13:47 6m 21s Macabre Hollow ♥ 2 This reminds me a lot of the game Hoplite! You should check it out if you haven't already. I liked the mechanics. Got stuck on level 7 though.
Aug 14 06:22:49 9m 02s Blast Off! ♥ 1 Fun game. Very unique perspective for a tower defense. Was there supposed to be sound?
Aug 14 06:24:20 1m 31s Zerg Coming! ♥ 0 The link does not work as of 12:24 am MST :(
Aug 14 06:33:52 9m 32s Flesh Packer ♥ 2 I finally beat it! First 10/10 humor I have ever put on a game jam game. Good job!
Aug 14 17:13:33 10h 39m Will Survive ♥ 3 The game is cute! The actually gameplay was a bit shallow. Nice job!
Aug 14 17:22:47 9m 14s Colony ♥ 0 I couldn't review it :( My character just jumps non-stop and flies 1000 feet into the air and then drops to his death.
Aug 14 17:29:51 7m 04s Hello Ground ♥ 2 Got 810! Very fun and easy to pickup. The previous-tile-type mechanic is really clever!
Aug 15 01:19:41 7h 49m Bath Time ♥ 2 Very clean (just like the cats now!). I didn't beat it... I don't think I can move my hand fast enough to get through the later levels. Great job!
Aug 15 02:29:16 1h 09m Burger Or Poop ♥ 0 I got 19 on normal! Interesting concept with the poop trail only getting cleared after you hit the requirement. Good job!
Aug 15 03:07:03 37m 47s 2058, A parking Lot in Space ♥ 1 I had fun! Good job for your first time doing any of this!
Aug 17 02:49:15 47h 42m ground_0 ♥ 1 This game is incredible. Great job!
Aug 17 23:35:10 20h 45m Slime Party ♥ 0 I wanted to have more control over what was happening in the game. This came off as more of a tech demo than anything. I like the little slime guys! The graphics were cool. I liked the glowing tiles and how you explode everything when the game is over.
Aug 17 23:51:32 16m 22s Choose Them up ♥ 1 The style of the game is cool! Here are some of my thoughts on the game: - The music fit well and the sound effects were pretty good overall. - The WASD controls felt a little strange since the ship can go directions it isn't pointing, but I kind of liked it as I played it more. - The pacing of the game may be a little too slow. Even if you ramp a game up by the 5 minute mark, you may have lost most of your audience who was looking to get hooked in the first 30-60 seconds. - I would have felt better playing this if I could simply point and click at the enemies while I maneuvered. Was the position locking of the reticle intentionally done to make the aiming harder? Great job on the game!
Aug 17 23:59:41 8m 09s Wow! That's a big hole! ♥ 1 The upgrades should come much more often! I got 4 full loads back and wasn't even 1/5th of the way to getting my *first* upgrade! Also, one of the pieces of cargo spawned out of bounds and I had to go drop off my haul to get it to reset. I liked the idea. Good job on it!
Aug 18 13:49:30 13h 49m Misadventures of Crowley Flatcheeks ♥ 2 Fun game! I couldn't tell if the world breaking apart was due to time or if it was event-driven. Not sure which is better. There was one bug that actually got on my nerves. While talking to people, you have the chance to slowly slide away and end the dialog short. This happened to me twice! Really cool aesthetic. I have never seen anything like this stylistically, so huggge kudos for that. Great job!
Aug 18 21:41:34 7h 52m Cherrytales - Cherryboy and Briar Princess ♥ 1 Hey this was fun! The sound effects get a little weird when you are on the bottom of the map. Overall good job. I think the grid movement maybe should have worked if you just held a direction. That probably would have helped the flow.