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Rob White

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TimestampSince previousGameRob White's comment
Aug 13 12:26:59 Continuum ♥ 0 I really liked the background music for this! I would have preferred for the input to be bound to WASD instead of the arrow keys - because I'm not as used to using that part of my keyboard - but that did add to the challenge and maybe it would be too easy otherwise. Good job!
Aug 13 12:32:30 5m 31s Climb ♥ 1 The player character felt quite stunted and jerky to move around but the artwork really made the game come to life. Good job!
Aug 13 12:44:49 12m 19s Forklift Simulator ♥ 2 There was something oddly addictive about this. It did feel like there wasn't much to do at times, due to the wrong colour boxes coming through - I wonder if this could be resolved by having more coloured entryways and more shoots pushing boxes in so that it becomes overwhelming eventually but keeps the action moving. The controls of the forklift worked well and the music speeding up was great but was somewhat contradicted by the slow gameplay at the time. Good job overall!
Aug 13 12:52:30 7m 41s Bob's Budget Bomb Disposal ♥ 0 I like the idea of having to put the different coloured bombs through different checks and it definitely makes the game hectic as time goes on (which is good for the theme). I didn't like that the truck automatically picked up a bomb I went next to - I would much prefer to press a button to pick up because it is a button press to drop as well (when really it could auto drop the bomb into shoot if it's the correct one). Good job overall!
Aug 13 12:55:59 3m 29s ROOS? ♥ 1 Cool idea! Could have used a few UI assets to spruce it up but the core gameplay was good. Nice job!
Aug 13 13:02:35 6m 36s OVERKILL ♥ 0 The art was great and the procedurally generated bullet drops were cool. The enemies bodies becoming the terrain was also good. I would have preferred a more snappy jump on the main character and I didn't like having to move in a direction to shoot in that direction (I know it's common in other games and I think it's just a personal preference). The shooting sound got a bit grating at time as well - especially on high rate of fire weapons. Overall, good job!
Aug 13 13:43:01 40m 26s Deposition ♥ 1 The great paper drought is here! Honestly one of my favourite entries so far. Wonderfully written, beautifully drawn - loved that the typewriter keys aligned with the keyboard inputs, loved that the typewriter malfunctions sometimes and I loved the dual paths you could play (didn't have the same effect on me because I played it alone but the idea was good). I really would have loved some jazzy background music to give it that bit extra, with regards to atmosphere. I would have also liked to have been able to click to skip through dialogue once I had read it (not during the interview stage though because that seemed to be timed well). Overall, really good job!
Aug 13 15:39:32 1h 56m Fluffy Tile World ♥ 1 Good job on the game! Nice art style and pretty tough puzzling. I managed to get to puzzle 4! I liked that you didn't just have to think about how to do the block puzzle but you also had to consider how to reach the next screen without blocking yourself in. It would have been nice to have had some small sound effects for player movement and a backing track but - as somebody who struggles to get music into a jam game - I know the hardship. Good job!
Aug 13 15:49:37 10m 05s Volant Islands ♥ 3 Great job on the game! I absolutely loved the art style and animations. The levels taught the game mechanics well. A couple of qualms I had was that sometimes a tile would be destroyed before I had really walked on it (some sort of collision issue I think) and the game didn't function at the correct resolution when in full screen. Cool game overall!
Aug 13 16:00:07 10m 30s Blockie ♥ 1 Good job on the game! It has some great music and wonderful game feel. The art was simple but very pleasing and functional and the concept fits the theme well. My issue is that the game is somewhat luck based - you do have to position yourself in the most likely safe place but the block loading seems random so really it's up to the game how well you do. A good job overall.
Aug 13 16:21:24 21m 17s YTTRE ♥ 1 Good job on the game! It has a lovely minimalist art style and great controls. I was also glad to see that the items that spawn don't destroy your ship, just slow it down. It would have been cool to have a sort of endless mode to see how far you could get as well as a bit of music/sound effects - I know it's in space but it would still make it pop a bit.
Aug 13 16:43:52 22m 28s AL - A Choose Your Own Adventure ♥ 2 Wow, what an utterly beautiful looking choose your own adventure. Loaded with humour and a fantastic piece of music. There are also a good amount of branching paths. My only qualms -and this is all I could really come up with - are that it's a bit (huge emphasis on 'bit') arduous to have to scroll down for every new piece of story after a decision. It also wasn't immediately obvious that you could click and use the items in your inventory during decisions. Overall, a fab game!
Aug 13 17:54:44 1h 10m Compression ♥ 1 Good job on the game! I loved the simple art style and the glitch effects that you've implemented. The glitching does get a bit annoying later on and makes navigating a bit difficult (by design I'm sure). It would have been cool to have a few sound effects and a bit of background music to go along with it. Some parts of the levels could be aligned a bit better for smoother movement. Overall nice job!
Aug 13 18:04:56 10m 12s Memory Muncher ♥ 1 Good job on the game! I loved the art style and the screen effect you have implemented. I would say that the first level is probably a bit too long because it's not that hard so it feels like it drags on a bit. I would have also liked to have been able to select the level I play (but I get that the idea is that you need to progress through them for score, I would probably change it to time and have a leader board for each level instead). Overall, really cool entry.
Aug 13 18:17:58 13m 02s Precious Things ♥ 1 Good job on the game! I liked the concept and the art style was great. It got pretty tense at times, trying to stuff things onto the pile to stop it all toppling over. I very nearly beat the super-hoarder difficulty. I would have liked a bit of music or some sound effects to give it just a bit more character and a bit more game feel in the UI. Good job overall!
Aug 13 18:31:01 13m 03s MinoFall ♥ 1 Great job on the game! It took me a little while to realise that I wasn't the one choosing the direction of the shot, when I understood that it was all good. I also thought I was doing pretty badly and then suddenly I had cleared the entire board due to the leftover pieces falling down and making lines - which was satisfying. The music and art style are both great. My old issues are that the pieces seemed to fall quite slowly and I rarely saw pieces that weren't just L shapes. The score text is also drastically different to the rest of the art style which is a bit jarring. Overall, wonderful effort.
Aug 13 19:10:31 39m 30s Pig Pile ♥ 2 Great job on the game! The art and animations are fantastic, so is the music and sound effects. The core gameplay also works really well. I only encountered a slight bug in which one of the enemies got stuck next to one of my meaty blocks. I would have also liked mouse support for menu options. Good game overall!
Aug 13 19:20:16 9m 45s Running out of Keys ♥ 2 Great job on the game! It took a little to get used to what I was meant to be doing but it was really compelling once I understood. The puzzles were probably a bit tough at the beginning but certainly solvable when you've spent a bit of time working it out.
Aug 14 09:13:33 13h 53m Tomb Robbers 3: Curse of the Pharaoh ♥ 2 Hey, good job on the game! I really liked the art style and the music fit really well. The sound effects were also very good - human made sound effects are always a plus. I actually managed to finish the game -that last level was a bloody ballache but very fun overall. Nice work!
Aug 14 10:00:29 46m 56s Sinking ♥ 1 Good job on the game! The art style is really cool. I did face issues learning the controls in the tutorial because the double jump doesn't work sometimes so I couldn't get past the black hill. Good effort!
Aug 14 10:57:10 56m 41s Outrunning Space! ♥ 1 A very clever idea. Good job!
Aug 14 11:11:20 14m 10s Raft vs Shark ♥ 1 Great job on the game! I think the game is pretty well balanced. It gets more hectic at a pretty good pace. My only issue is that the wood destruction noise is a bit loud and a bit obnoxious. Only S and D work in WASD controls, would much prefer to use WASD. Good job overall!
Aug 14 11:45:27 34m 07s Unfamiliar ♥ 2 Wow, what a powerful experience. Atmospherically it was perfect. Good job!
Aug 14 12:20:33 35m 06s Reloader ♥ 1 Good job on the game! A nice idea but it's a bit slow for me. Nice 3D assets though but the UI could use improvements. The crane functions well. Good job.
Aug 14 12:59:46 39m 13s Noah's Help! ♥ 0 Wonderful job on the game! The art style is absolutely lovely and the sound effects are very charming. It has a good array of easy to challenging levels - I actually managed to complete them all (although I'm pretty certain that giraffes are my new least favourite animal). It would have been cool to have a bit of peaceful music playing in the background and a bit more game feel with the animals -e.g. when you pick them up they scale in size slightly and then shrink back down (adds a nice popping effect that would be good for placing them down on the board as well). There's also a slight issue with the order of the sprites (you should have the animal that's being held at the front, currently some hide behind other animal sprites). Overall, a really great game!
Aug 14 15:38:37 2h 38m Endless cleaner ♥ 1 Good job on the game! I like the idea but I found myself running out of battery power very quickly, it would be handy if there was some sort of passive battery gain so that you don't just run out completely and can't sniff up the batteries on the floor.