Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → karmafarm

karmafarm

Feedback comments for LD42

karmafarm's games and stats for all events →

TimestampSince previousGamekarmafarm's comment
Aug 16 07:45:26 Lucy in the Sky ♥ 1 cool use of the theme. agree with the optimisation comments & the need for more player guidance. good job though =)
Aug 16 08:01:07 15m 41s Elevator Operator ♥ 1 Made me laugh. Multiple times. good job =)
Aug 16 09:22:14 1h 21m no-kill ♥ 1 It's beautiful but I found it a bit slow moving and the game seemed to be balanced such that it's basically impossible to meet the needs of all the dogs. Could this be a comment on the impossible strain put on shelters by IRL people buying from breeders? Adopt, don't buy! I loved that this was a game that had an AR message (that's animal rights, not augmented reality.) Beautiful job.
Aug 16 09:46:47 24m 33s Build Build Build! ♥ 1 Good job finishing! You've got a couple of interesting bugs; for instance you can click 'through' the UI, so if the tile underneath a button is vacant, clicking the UI button also fills the tile. Also, for most of my playthrough my score was negative, in the final seconds it was around 200, but the final score was in the high 1000s. But- really well done, it's excellent to have put yourself through the LD experience and extra props for getting it finished while working solo.
Aug 16 09:58:40 11m 53s Rebound ♥ 3 Best thing I've played so far from LD42. Awesome job! Polished, challenging but not unfair, and I loved the sound design. Gamepad controls were a teeny bit hard to grasp (would have preferred one rather than two jump buttons) but that's only a tiny thing. Loved this.
Aug 16 10:21:58 23m 18s Space Farts ♥ 0 I couldn't get past the second door. There was a box you needed to push? I didn't get that... But who doesn't love a game about farts in space?
Aug 16 10:31:48 9m 50s Planetary Construction ♥ 1 it was HARD... but I love the idea and it's really amazing what you did with it in such a short space of time. The procgen graphics were especially impressive!
Aug 16 10:39:59 8m 11s The Post-Grocery Conundrum ♥ 1 I didn't see the point of the Play button appearing after you've placed all the items, as it didn't seem like I had anything to do while the timer was ticking down. Loved the gfx though and the sound design, while simple, is very complete. I didn't seem to be able to put stuff back in the bag and this led to a couple of dead ends if I ran out of space to place stuff before the bag was empty. But a nice entry for sure =)
Aug 16 10:52:56 12m 57s Flash Flush ♥ 1 cue joke about a game about toilets being 'on stream'. I get the idea, I think, but it never seemed like you give the player enough info to plan the next move- if the water's too high, there's nothing to pick up, and if it's too low, there's too much stuff and you can't see it coming so you bump into it by mistake. Someone else mentioned transparent water as a possible fix, that'd be a good idea.
Aug 16 11:00:52 7m 56s Tiny Kingdom Builder ♥ 1 Wow. Really, really good. mechanics were simple, but had depth. The level of polish and sense of completeness was absolutely outstanding and especially impressive considering it's a solo effort. Played like a charm and could have spent a lot of time getting obsessed with this one. One of the best LD42 entries I've played so far. Good work =)
Aug 16 11:05:35 4m 43s Edgy Fantasy Battle Deluxe ♥ 1 Looks very enticing from the screenshots, can't get it to run. Shame because what I can see looks super fun. =) Love the idea of taking the p*ss out of all those JRPG tropes.
Aug 16 11:19:19 13m 44s Black Friday ♥ 1 Loved the swarm idea, and it's cool to watch (and cool to see you managed to get that many AIs working smoothly.) Like others I thought the character movement was a bit floaty and slow, and the shotgun is generally too slow and doesn't feel quite right- needs to be faster, & possibly give a bit more feedback to the player so that you can get a better idea about what's going to get hit. Someone said 'racist' which I thought was a bit strong but you do have to be careful about white = good guy, non-white = bad guy in 2018. Good job overall though & well done =)
Aug 16 11:34:59 15m 40s Dear Leader's Diet Plan ♥ 1 I really liked the style, gfx, sfx and the general wackiness and irreverence. Couldn't figure out how to actually beat it or what the win condition was though! Anyway- fun concept and enjoyed messing with it.=)
Aug 16 11:49:58 14m 59s Easter Shabobble ♥ 1 LOVED the gfx. The limited jump gives it a puzzlyness that's quite satisfying. I would have liked to have more control over the camera so I could plan my moves a bit better. I also thought either time limit or jump limit but maybe not both? Lastly, if you're up against an obstacle & hit jump, you don't actually move laterally, which is a bit frustrating when you have the limited jumps. Liked it though and especially the GFX. good job!
Aug 16 11:59:44 9m 46s One Billboard Outside Of Catville ♥ 1 Had some glitchiness trying to pick up and place posters. I really liked the humour though, and the overall concept was cool with clear mechanics. Good job!
Aug 16 18:08:15 6h 08m Stuck! ♥ 1 Love the squishy physics. I have NO IDEA how you made that work. but it's cool!