Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → CandleBird

CandleBird

Feedback comments for LD42

LD48 →

CandleBird's games and stats for all events →

TimestampSince previousGameCandleBird's comment
Aug 13 23:28:13 Industry Island ♥ 0 I tried to turn down the music with the settings, but it didn't work. Overall, good concept.
Aug 14 14:47:31 15h 19m Warehouse Mayhem ♥ 2 This game was super fun to play! My only few concern was the feel of pushing the blocks, and the ramp up in difficulty. I felt like you had to be too close to push the blocks, or that there was some hidden interval between pushes that just didn't feel perfect. I also found that there wasn't enough time in the early game to get a feel for the controls because after about 45 seconds, the blocks started falling like mad. Other than those two things, this was a solid game!
Aug 14 15:04:46 17m 15s Guns'n'Carrots (Web build) ♥ 2 This was a great game! The visuals really were on point, as well as the soundtrack. The only problem that I saw was with the inventory/running out of space theme tie-in. Limiting the inventory space made for an interesting experience, but the way that item spawning worked took away the urgency. I found myself just completely emptying my inventory and waiting for new items to respawn. Overall, solid experience, and with a little tweaking it could be even better. Good job!
Aug 14 15:52:57 48m 11s Backey - Your Personal Backpack Manager ♥ 1 The little animation at the top of the screen really adds to the overall feel of the game. It's also satisfying to see your items bounce around in your backpack as you walk. The only thing I feel was holding back the game was the minimal UI. Even a simple two line story to give the player motivation would have added a lot in my opinion. Otherwise, it's a fun game!
Aug 14 19:42:49 3h 49m Cube Disposer ♥ 1 Overall, this was a surprisingly fun game! The mechanics are solid and the visuals work. Some small changes/fixes would add to the feel (the AI lacking pathfinding made it really easy to get them stuck behind the grinder, and the shotgun actually has 7 shots since the first one doesn't decrease the ammo). Other than that, the gameplay was simple, but fun!
Aug 14 20:03:47 20m 58s Mini Organizer 3000 ♥ 1 Surprisingly challenging at some points! This is a pretty good puzzler, and you introduce the mechanics really well through level design. I guess the only bug (other than the one previously mentioned with sliders) is that if you go into the help menu and back to the main menu, the help button stays highlighted.
Aug 14 20:25:46 21m 59s Inventory Quest ♥ 2 It's a great little game, but the only thing is that it really doesn't get exciting until you have ~5 slots left. Maybe the inventory is too large? One way to remedy that would be to have a small inventory at the start, and let the player decide if they want to sacrifice points during their run to make the inventory bigger. Otherwise, this is a good game!
Aug 14 22:25:50 2h 00m SpaceOut ♥ 2 Loved the game! Super fun and a great take on the break-out style games. One issue I ran into is that I wanted to try the tutorial, but found myself stuck in it unable to restart to try another ship. Other than that, everything was really fun!
Aug 15 02:36:44 4h 10m Slay the Spacetris ♥ 0 Wow! This is a really clever puzzle game. At first I thought it would be easy, but once I realized that you can't move shapes past each other, it got much more interesting. My only gripe is that the UI/what everything does took a little to understand.
Aug 15 04:29:29 1h 52m Shipping Fast ♥ 0 So, the webplayer is working, but the game itself isn't working. All the blocks spawn at the beginning and make a really loud sound. Hopefully you can get the bugs worked out, and if you do just @ me and I'll re-rate your game! GameScreenshot.png
Aug 15 04:37:27 7m 58s Elevator Maximum ♥ 1 The animations really shone! I loved the hit effects and especially how the uppercut felt. As with other reviews, the game really didn't have a difficulty curve. It was also unsettling fighting a bunch of people when they didn't fight back. Overall though, the game was visually impressive! Great job setting the tone with the music too.
Aug 15 04:46:32 9m 05s OFF ICE ♥ 1 Just finished playing the game and I'm a bit conflicted. The animations had all of the right keyframes, but they seemed to play too fast. The movement felt sluggish, but playable. The tone of your game really was the thing that saved it for me. With some bug fixes and changes to the gameplay, I'm sure this could be a really impactful experience. Overall, very good for your first Ludum Dare!
Aug 15 04:54:30 7m 58s The Junk's Games ♥ 1 The best thing you can do to make your game run smoother is to delete any/all of the default content that you're not using. I can tell you're using unreal, so when you package your game, everything comes with it. If you're super set on keeping the massive amount of physics objects, you can at least lock their x (or y) axis and spawn much less to fill up the space. Overall, I can see the idea you're going for and with enough effort, (and youtube tutorials) it might just work!
Aug 15 05:04:09 9m 39s Boxed ♥ 0 Very simple, yet effective graphics. The controls were a little confusing to grasp at the start, but once I got them it felt a little better. I still feel like the clicking to move felt too floaty since you're supposed to be moving to precise locations to pick up/drop off the boxes. That being said, the game looks great in it's simplicity. If you do update this game further, I'd suggest focusing most of your effort on the user input, and sticking with the super simple graphics!
Aug 15 17:44:09 12h 40m Passengers Tetris ♥ 0 The sound effects make this game super satisfying, but the looping gentle music takes away from it in my opinion. Overall, the graphics and game play were great! Really fun game!
Aug 15 18:03:25 19m 16s Malware Busters ♥ 3 Very clever main menu. Good concept, but I found it really hard to get past even the second level. In the end, I found it hard to balance all the information I was given (2 enemy spawn points, 4 files, ammo, how many spawns left, how many drives corrupted). I feel like you could simplify this game a lot and it would be just as good, if not better. Overall though, I had a really fun time! The game play is satisfying (when you remember to get ammo) and the concept was clever. Good job!
Aug 15 19:02:33 59m 08s Grid Blitz ♥ 0 This was a surprisingly hard, but fun puzzle game! I found myself trying to perfect every level, but getting stuck a lot. Very satisfying whenever I found the solution though. UI is functional (if not of a few bugs) and it fits the overall look of the game.