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Bloc97

Feedback comments for LD42

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TimestampSince previousGameBloc97's comment
Aug 13 23:45:18 Hope of Humanity is done.. 1st Successful LD ♥ 0 Was a very nifty idea, however I do think that the difficulty curve was way too high. Going from "normal intelligence" to the next level was nearly impossible. Also, was the distracting background music playing over the "memorize the tunes" intentional? I ended memorizing the numbers instead. Overall a good idea for this theme.
Aug 14 01:21:36 1h 36m Space Out! ♥ 6 Great game, the graphics were fantastic, so is the music. The game was very well polished, reminded me of the type of games like mini metro. In my opinion though, this game better suited for the mobile market rather than PC due to its simplicity. It would make a great time killer, on the bus or waiting for someone/something. I can see the game being expanded much more, and that's a good quality. Many games have limited gameplay options that limit their expandability. There were some balance issues but those can be ignored due to the time constraints of this jam. It's hard to believe such a well polished game could be made within 3 days, since i've seen many more early access titles having less polish than this. SpaceOut.png Good graphics, good music, procedurally generated gameplay. Should make a great mobile game.
Aug 14 01:48:52 27m 16s Get To The Airlock ♥ 3 A classic side-scroller where you have to dodge stuff, but with a caveat, you're the one moving uncontrollably towards the "enemy". And the lack of gravity doesn't help. Pixel art was very nice. The music was a bit repetitive, but acceptable. The graphics remind me of SS13 for some reason. Overall I had fun playing this game. Get To The Airlock.png *A uranium crystal in its natural habitat, capturing prey*
Aug 14 02:06:37 17m 45s DoorsOS - RAM Simulator ♥ 2 Oh boy this was a fun game, sadly there is no replayability. It fits the theme perfectly and it was humorous. DoorOs.png *https://growyournose.xd, clearely not something else.*
Aug 14 02:27:22 20m 45s Sim Tabloid ♥ 0 This game lacked a tutorial, but I quickly figured out that you needed to improve the companies' opinion of you. The game has the same feeling as the common clicker games out there, but instead of clicking, you simply wait. Could be a nice time killer if it wasn't that short, I personally completed it in under 3 minutes. Maybe I got lucky and hired good Authors.
Aug 14 03:04:57 37m 35s Save the dudes ♥ 3 A fun little game that uses a game mechanic inspired from the traveling salesman problem. Sometimes you have to drop people off on larger (but still sinking) icebergs to save them all. Sadly the game is only three levels long, which means a player can finish it under 2 minutes. I would have loved to play more, as it is an interesting take on the traveling salesman problem. Great art, but no music. Overall pretty fun and challenging, but too short. Save the dudes.png *Sometimes you need to think outside the box*
Aug 14 04:08:56 1h 03m Aeromancer ♥ 2 I had so much fun playing this game! It mixes platformer with puzzle elements, and nothing's cooler than those abilities. I approximately beat the six levels in 20 minutes. And it took me 5 more minutes to get to the key at the end :P (For my completionist OCD). This game is very well polished and I would recommend others to play it. It reminds me of the puzzle-platformer games you find on newgrounds. Overall very fun and I would want to play more of it. Aeromancer.png *A well deserved break for the Aeromancer*
Aug 14 16:27:17 12h 18m Camp Snuggle ♥ 2 Very fun concept, fits the theme very well. I think it wouldn't be far fetched to see this game being released for android tablets and ipads.
Aug 14 16:46:51 19m 34s Build Out In Space ♥ 2 An interesting twist to stacking games. Challenging enough to keep playing until it becomes too easy. The circumference increases as the radius increases, so the game actually becomes easier until the challenge disappears completely when the stack touches the block spawn. You can then just spawn them inside the stack. Build Out In Space.png *Who knew space elevators could be a form of art*
Aug 14 17:00:44 13m 53s Insanity ♥ 1 The mood was solid, and the game did give me goosebumps, so props on the horror/theme aspect. I usually post a screenshot with my feedback but to leave the surprises unspoiled, I left it out. However not being able to see the player while the camera was not centered exactly on the player made navigating around in the dark very disorienting. The game should at least provide a center of reference for the player.
Aug 14 17:32:16 31m 32s Shopping Simulator 2018 Mega-Deluxe Edition ♥ 2 The game really had a similar feel to the other "___ Simulator" games. Wonky physics, bad controls, name it all. I carefully stacked all the produce in my cart only for it to explode everywhere as I walked forward. The produce also seems to like to get stuck in walls. Overall it was fun and I had a good laugh playing this. Shopping Simulator.png *"Mission failed, we'll get 'em next time."*
Aug 14 20:45:24 3h 13m Inventory Quest ♥ 2 The game is pretty solid, but I would have liked it to start slow, so we could read the item prices, then ramping up the challenge by picking up items faster. I think that the cooldown on the drop action is rather unnecessary, especially when the drop rate is only slightly faster than the pickup rate. That is me nitpicking though.
Aug 15 15:30:34 18h 45m Pre Alpha Build ♥ 4 A fun tower defense game, since it is real time and you need to act fast, some hotkeys for building and rotating would have been nice. Otherwise there's not much to criticize. Pretty solid game here. PAB.png *"Houston, we have a problem."*
Aug 15 16:28:00 57m 26s Alive ♥ 1 The presentation is great, tutorial is within the world itself on billboards. The manual is pretty neat too. However I do think that the small inventory was a bit forced. You have to stack all the food and water in a pile, then move it when the water level goes up, rinse and repeat. If you want to keep the small inventory I would suggest a way to quickly pick up the items (maybe shift click?), and a "drop all" button. Also the game window is tiny. Since I have a 4K display the game was unplayable. I had to turn down the resolution to 720p to see the text. But overall I really liked the game. Alive.png *Almost there...*
Aug 15 16:59:49 31m 49s Recycling frenzy ♥ 1 I love the type of games that puts you in a room where you have to complete tasks. This game was very challenging, and all the cubes that piled in front of the blue slot entered it by themselves. 🤣 I can see this game being expanded by adding different tasks. And maybe have something like papers please where you have a story and each day becomes more and more difficult. RecyclingFrenzy.png *"This is going to be a long day..."*
Aug 15 17:11:14 11m 25s Rainforest ♥ 2 Very well polished, this was a fun game to play.
Aug 15 17:21:32 10m 18s Interstellar Stupidity ♥ 1 Putting limitations on a game's music and art gives it an unique style. This space shooter was chaotic and fun. Reminds me of games from the late 70's. Interstellar Stupidity.png *"The space revenue agency is here to collect your taxes! Defend your wealth at all cost.*"
Aug 15 18:16:28 54m 56s Line 42: Space Subway ♥ 3 This was fun! A great puzzle game, simple yet challenging. The art and sound effects were spot on, the tutorial was very effective, and I got into the game quickly. The sudden acceleration of the bus was a nice touch, and it made me chuckle a bit. Personally, I found that the aliens got unhappy too fast, especially those who have 6-7 turns before leaving. Also mind control aliens would control each other and make everyone leave later, they probably should not be able control each other. More alien types would be a great addition to the game, and maybe use drag and drop instead of clicking twice, but that's just me nitpicking. This is definitively one of my favourite games in this jam. SpaceSubway.png *In space, nobody is happy.*
Aug 16 00:43:47 6h 27m Bandwidth:Zero ♥ 2 The art was nice, but I could not hear the music for some reason, so I left that rating blank. Killing the routers was very satisfying, and the game kept me hooked until I found the ISP at the end. Overall pretty solid. BandwidthZero.png *So satisfying...*
Aug 16 01:06:33 22m 46s Weltraum ♥ 2 It was a pretty good visual novel, you nailed the mood, story, artstyle and the voice acting. Its hard to believe they were done in merely 3 days, and that's a good thing. But I personally think that the it lacked a bit of gameplay. It felt more like a story rather than a game since there wasn't any choices or meaningful action to be done. But overall this was pretty solid, I was impressed.
Aug 16 01:21:57 15m 24s Swords & Forks ♥ 0 That was one fun game, battling against the AI was very satisfying. The artstyle is unique, simplistic, compelling and very effective. But I really hoped that you could destroy the enemies' buildings but sadly it wasn't implemented. You have a gem right here, I bet people would be ready to pay for a full version. Sword and forks.png *Hopefully the planet doesn't explode from overpopulation.*
Aug 16 01:46:06 24m 09s Golden Shackles ♥ 1 I love this game. I am personally a fan of the type of games that put you in a room and you have to complete a set of tasks to win. This game was very relaxing and the mood was perfect. Seeing those gold coins drop into the buckets was very satisfying. For me, this game had the same mood and feeling as the game "My little blacksmith shop". You could feel yourself being a craftsman in that room, crafting jewelry out of gold and waiting for people to buy them. It felt like I owned the shop. Golden Shackles.png *I'm going to be rich!*
Aug 16 02:00:29 14m 23s Who Z For Dinner ♥ 3 Neat entry, this shooter was simple but fun, I would play a full version if it existed. WhoZForDinner.png *Cornered*
Aug 16 03:05:48 1h 05m City2048 ♥ 1 Pretty nice entry, it was relaxing to look at the city growing by itself. Some sound would have been nice. But otherwise this was a pretty solid management game. City2048.png *You can never have too many post offices...*
Aug 17 02:33:30 23h 27m Save the Tomatoes! ♥ 2 This puzzle game is pretty unique in this jam, furthermore it fitted the theme perfectly. I loved every moment of it, so I don't have much criticism to give. You guys made a great game! Save the Tomatoes!.png *Just another day in the backyard...*
Aug 17 02:42:05 8m 35s Placeholder ♥ 3 15 more rating guys! We can do it!
Aug 17 19:20:45 16h 38m Office Panic! ♥ 0 A good old typing game, was challenging enough, good job with this game.
Aug 17 19:32:28 11m 43s Population Crisis ♥ 1 I love management games, failed twice before understanding that workers are extremely important, as they make building ships way faster than the population growth. Finally won on my third try. I enjoyed *Population Crisis* quite well, but I think that research is pretty underwhelming. Currently, you can win the game without doing any research, that's what I did on my third try, but I guess that be added as an achievement as well. Overall a good management game where you have to balance the population, your money and research. Oh did I mention that the music is a bit... er... Let's just say its out of tune... :( PopulationCrisis.png *I won't even comment about what those space ships look like.*
Aug 18 17:17:29 21h 45m Going Up! ♥ 1 Nice and refreshing game but the controls were way too overwhelming, I feel this game would be better as a coop game where one person controls the people and the doors and another person controls the elevator floors. GoingUp.png *Where did the virtue of patience go?*
Aug 18 17:52:00 34m 31s RunnINN out of space ♥ 2 This was a fun and addictive game, I hope we can play more of it in the future! The Tetris music is nice and the pixel art is good. However I think that the merchants with 6 chests are a bit annoying, they run fast and since the chests are so small you can often misclick. I think it would be better to be able to directly grab the closest tetris peice using a hotkey. Also there should be some wait time before the combat starts. It keeps preventing me from getting that last adventurer/trader. But overall it was a very fun game, a lot of potential here! RunINN.png *"Sir, they keep stealing our gold!"*
Aug 19 01:16:46 7h 24m Slay The Slime - Too Much Loot ♥ 1 A fun little game where you throw everything you got (literally) at the enemy. The graphics are splendid and reminds me of games like Besiege and TABS. The music is very good. Overall this game is very satisfying to play. But if I were to suggest an improvement it would be on the drag and drop controls. It would be nice to also have the option to simply click instead of drag and drop (for the lazy people), as it would be faster. Right now the icons can sometimes be too small and when you miss it, you don't realize until you've dragged your mouse very far, and that causes you to miss your attack. SlayTheSlime.png *Throw all the swords!*
Aug 20 01:26:47 24h 10m Plushie Unicorn ♥ 1 A fun little arcade shooter. Even if the starting screen made me think that my computer crashed, I had fun throughout the entire game. For the first playthrough the unicorn population got out of hand, but on my second genocide, erm I mean playthrough, I could keep them under 20, then winning shortly after. Overall this is pretty decent for a compo game, and did I mention that this game has a 2-player coop mode and is made in 2 days by a single person? Bonus points for that. PlushieUnicorn.png *The bomb has been defused, counter terrorists win.*
Sep 4 19:31:22 378h 04m Earth Problem ♥ 0 I agree with @digitaldude555 , and also the meteors don't seem to do anything to tier 3+ buildings. You can either wipe out the first city immediately or wait and then you can't win anymore. But nevertheless I had fun trying to wipe out the cities.