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| Timestamp | Since previous | Game | Bentekiller's comment | |
|---|---|---|---|---|
| Aug 13 08:21:09 | Colony | ♥ 2 | Great atmospherically game, the sound fits the game really well, one bug tough at lvl 2 when you fall down and it says "rip", you don't get reset back to the start position, so I would have to close the game and open it again! I liked the logs, and the space kats. I named my new home planet "Lazlo", it was to cool of a name not to pick it! The rotating blocks are a bit slippery so watch out | |
| Aug 13 10:41:58 | 2h 20m | Get off my shelf! | ♥ 1 | Nice working game with no bugs or anything, haven't come across one of those before! It could use some backgrounds music, and if you take your time you could get a good score, but to bad I'm impatient so I rushed all the time. But There wasn't musch preasure, but still really hard, I got to 16 points. Props to you, looks great! |
| Aug 13 11:02:54 | 20m 56s | Unbelievable Space Runner | ♥ 2 | The background story sold me on this game! Wish it would go longer and harder or just have a bit faster start! But it looks good, and has nice music, and I like how literally you took the theme, but could be cool if at the end of the game, the stars would fade and you run into the abyss of space or something! |
| Aug 13 11:41:06 | 38m 12s | Arc | ♥ 1 | Looks a bit intimidating, but quite fun to play, tough I couldn't rebuild on top off a already use block, and had no idea when I was able to rebuild more or how many blocks I have to build with. I tried just pure speed on my second run, but ran into battle and lost, but on my last attempt I got to like 80% of the way. I do like these sort of games, I enjoyed it |
| Aug 13 12:06:19 | 25m 13s | CRUSHED - Rage Inducing Platformer | ♥ 1 | I like the contrast of the music and the gameplay. Good looking game, but get's hard real fast. I find it a bit unfair that you can't see where you are going when you come to a new area and you don't know what awaits you and you can end up dying from a moving object. The first structure that can kill you has not too accurate of a collider. The look and feel are on point, great game |
| Aug 14 07:55:39 | 19h 49m | Sniggle: Savior of Snugs | ♥ 3 | Nice looking art style and great music to acompany it, sweet little game. The dificulty semed to escalate quickly at the end, and the shooting cross and where you actually shot is way of if you're not on stable ground, as in don't jump and shoot! Excelent ending, what great treasure I got! |
| Aug 14 08:15:49 | 20m 10s | Sky Dare | ♥ 2 | Danm hard shooting game, and the stun when you get it just make you unable to dodge incoming attacks, maybe a slightly longer invulnerable time could do wonders. And I could still press f when the waves where coming, does that mean you can repair and get it back up in size? I didn't have time for that though, and only made it to wave 6! |
| Aug 14 08:45:29 | 29m 40s | MoodFood | ♥ 5 | Nice arena game, but super challenging, had a real hard time at 50 sec and only got a highscore off 1 min and 2 sec. One thing I didn't like was the tilting of the screen when moving sideways. Great fight arena atmoshpere with the sounds, and cheering crowd! |
| Aug 14 09:28:37 | 43m 08s | Trail | ♥ 1 | Nice concept, but really hard at times, I had to quit on a lvl where the spot where you start is so narrow and like 80% of the bottom floor is red! But it was really fun and you could finish a lvl in so many ways, but it would be nice if you could tell which of your trail is solid, and the trail doesn't always look to good, maybe being a sphere would work better? The glow is cool but maybe a bit to much for my taste, but I also tend to go crazy with effects sometime in demo's. A great different entry my man! |
| Aug 14 12:11:56 | 2h 43m | What Is On The Walls Inside | ♥ 1 | marvelous little perl of a game, with good story writing. Sets a good mood, wish there was more story time. |
| Aug 14 13:12:11 | 1h 00m | Running Out Of Spice | ♥ 2 | Best intro screen ever, everything is great I don't know what to say which hasn't been said already, other than I really enjoyed this entry, and I Don't see an over all highscore so I can't boast about it, the highest one I remember was 14099! |
| Aug 14 13:38:30 | 26m 19s | Cat Fortress | ♥ 1 | Hard boiled cats! The cats gliched a bit and they stretch a meter or 2, but it made me laugh. Cute fun game. |
| Aug 14 15:57:30 | 2h 19m | Narrowing | ♥ 1 | Way to much debri, and effects, it's so chaotic, but it did capture me for a good while |
| Aug 14 20:48:14 | 4h 50m | Elevator Operator | ♥ 2 | Great puzzle game, and looks really good, and it actually required alot of thought which was nice. Though I had to restart the game twice because it said I had overlapping guests and even if I removed all the guests It would still say it and I couldn't continue, and I don't know what could have caused it! |
| Aug 14 21:15:04 | 26m 50s | LEO | ♥ 2 | Really neat looking game I must say, it's missing some objective but it's fun seing the chaos you can create while still nothing chrases, tough maybe a cheat could be launching them in a saturn belt like I for example did and I had around 10 satelites that would never chrash because they move at the same speed! One thing that anoyed me was the removing off satelites junk because they were so small and hard to click on! |
| Aug 15 08:51:22 | 11h 36m | Hyper Space Man | ♥ 2 | The game was a bit to easy, I never died and never really had the need for a bigger fuel tank or more health, you start with alot of materials which you can upgrade to much with and when you already have something fully upgraded right from the start then you have never felt the trouble of being weak in that aspect you have upgraded! The UI fill's up the screen a bit much, and the km/h keeps changing rapidly between 2 numbers when standing still and minning. Sorry for the criticism, I see some good potential in it that's all, a good entry nonetheless! |
| Aug 15 09:54:10 | 1h 02m | Better Than Thanos | ♥ 0 | It became a very quick game when I read the comment's that you could change the brush size, and am I the only one who felt like the rotation of the planet was wrong and when you press op you want to go towards the top and not rotate the planet to the top! Apart from that a fine game! |
| Aug 15 11:24:10 | 1h 30m | Darkest Shade Of Night | ♥ 2 | Planks didn't feel like a real need to place! Could be nice if you had a map and you could place planks anywhere on the sand and you only knew which direction the camps where, and the would be obstacles in the way so you would need to figure out how to get to the camps and place planks as a line you can then follow. Just an idea, I did enjoy playing it! |
| Aug 15 13:13:56 | 1h 49m | Wells cleaner | ♥ 1 | Really well done game, everything from the graphics to the music and gameplay is solid as a rock. I was very impressed by the jump that also made an attack so it had 2 functionalities which was nice to see and not to mention the fart jump when you are in the water! Only thing that was bad would be the poor blurry text that displayed the highscore, but I asume it could be the default text from the engine you're using. |
| Aug 20 11:13:29 | 117h 59m | Eye to Eye | ♥ 1 | Had trouble controlling the character because of jumping and hitting a ceiling and the falling down, and you could get stuck on walls if you kept pressing in the direction of that wall! A cross point would do wonders too, and maybe a slightly weaker jump! The spot in the middle where there was just two walls you could fall into and couldn't get out, so why not just make it a hole? I think I only won once because of me shooting the oponent, and sure the not being able to make jumps or avoid something that would kill you, or dificult maneuver to do is a concept that could also be a great part of this game, but to me, that was the whole game! I do like the idea, and the visuals and graphics are good, but I see potential for more, with some fixes I have mentioned and maybe like upgrades or different weapon pick ups! I forgot to say it feels slow between character swap, and to press return to gain control of the player could in all be thrown away completely in my opinion! Argh, sorry for the big critisism block of text here, I just want to give some food for thoughts! |