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Feedback comments for LD42
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| Timestamp | Since previous | Game | aaranos's comment | |
|---|---|---|---|---|
| Aug 13 03:48:25 | CRUSHED - Rage Inducing Platformer | ♥ 1 | I'd recommend using a .zip instead of a .rar as that is not a standard file format. Some people might not be able to play without downloading third party software to get to it. | |
| Aug 13 03:56:45 | 8m 20s | Count your Steps (or you will run out of space) | ♥ 1 | I recommend adding a .zip instead of a .rar since it's not a standard file extension. Some might not download WinRAR to play a game. |
| Aug 13 04:10:46 | 14m 01s | Cryptographer | ♥ 1 | I finished with 48 fails. The game was very well made. I like the look of it and the difficulty is just high enough that it stays interesting but not so hard that you just move on. Very clever use of the theme and with the game mechanics. 5/5 from me. |
| Aug 13 04:19:12 | 8m 26s | The Sky is Falling | ♥ 0 | Not sure if the platform falls after so many hits or if I just got distracted with the balls that shoot out seeming to orbit the platform. |
| Aug 13 05:13:56 | 54m 44s | Zlinx | ♥ 2 | Very tight timing on the levels, it was definitely a challenge. I'm not used to using W for jump so that took a little getting used to. |
| Aug 14 05:19:44 | 24h 05m | Secret Knight | ♥ 1 | Very impressive amount of work to be done in 48 hours. The movement was a little clunky but the game was fun. I didn't have a real use for the wall but I'm sure it can be used to prolong the game much longer than I was able to. |
| Aug 14 05:24:51 | 5m 07s | Terraforming Cookie Tower | ♥ 1 | The updates put in kind of break the rules of the compo. Fixing bugs is good, but quality of life improvements are new additions not fixes. Please make use of versions to have one that was for the submission with whatever bug fixes are put in, and one for post ludum dare with new features if you continue to develop for it. |
| Aug 14 05:40:03 | 15m 12s | Wackages | ♥ 1 | The concept is pretty interesting. I'd call it a documentary of the mail storage room where they trash all our mail. |
| Aug 14 06:10:39 | 30m 36s | Space Invasion | ♥ 1 | It's a bit weird to see a simple cube and then the perfectly magical orb. Other than that the game was fantastic. The progression in abilities was neat and allows for the puzzles to get more complex. I really enjoyed the Tutorial level. The addition of a skip level option is nice, but I did click it twice thinking it was a respawn button. The boss level was fairly difficult and it seemed to go from a 4 difficulty to a 10. |
| Aug 14 21:12:34 | 15h 01m | XORN: The Fallen God | ♥ 2 | The hit detection is a bit off. The player would often miss even standing inside of an enemy, as sometimes they would be above him somehow. I like the polish on the UI and the upgrades you get as the round progresses. There is choice so you have a measure of control on your survival. |
| Aug 14 21:16:57 | 4m 23s | Taint - A LD42 Game by Pyja and BKAT | ♥ 1 | The lack off checkpoints is kind of frustrating. I also found switching from Fly mode to be finicky where it either didn't take or took so long I died. |
| Aug 14 21:35:20 | 18m 23s | Crystalmancer | ♥ 0 | The game looks good and is pretty solid for a compo entry. The art style is a bit of a copy of other games, but the combat is unique enough. I did find that the player's movement would often be hindered by invisible walls, which led to a few unfair deaths. There is a lot of work done in a little time and it's a full game, nice job. |
| Aug 14 22:15:44 | 40m 24s | TINY TOWNS | ♥ 0 | Very fun puzzle game. Some of the puzzles were actually very tough to figure out and I found myself getting really into it. The game follows the theme and the graphics while simple, still look good. The background music is very subtle too which helps promote thinking. |
| Aug 16 02:02:54 | 27h 47m | The Human Resources Manager | ♥ 2 | The game has a few balance issues with the options you have available. The drug upgrade is basically all you need in order to win. You let the population grow and every now and then trim it back. I didn't find myself using any of the other upgrades. The background music was nice, it was a lot of waiting and just watching a number. The ending is also a bit anticlimactic. |
| Aug 16 02:06:45 | 3m 51s | Cluckbait | ♥ 1 | The game was very short, I was a bit surprised when it was over. Clever theme use and nice art. |
| Aug 16 02:16:28 | 9m 43s | Stuck! | ♥ 1 | I made it through to round 5. I'm not sure how long it goes on as I stopped there. I like the audio, music and sound effects. I think some changes to the level as you go might of been interesting. |
| Aug 16 03:08:48 | 52m 20s | Ultimate Alien Rumble | ♥ 1 | The art assets are good, and the game plays well enough. I feel the theme is kind of forced and as long as you stand still and spray the gun you can't lose. The enemies don't appear to do any damage so letting them slam into you and then shooting them seems to take care of the camera shrinking issue. The camera could probably be better served being static and you see the play area shrink or limiting your vision. |
| Aug 16 03:13:23 | 4m 35s | There is Never Enough Space!!! | ♥ 1 | I tried quite a few times to get past the second level but I couldn't. Just not enough time to sort out the path. After many times sorting butts and work I gave up. |
| Aug 16 03:18:08 | 4m 45s | Will Survive | ♥ 3 | I like the look of it from the screenshots, shame it's saved as a RAR file so I can't play and rate... |
| Aug 17 02:18:02 | 22h 59m | EVOLUTION | ♥ 1 | The music is a but odd but it adds that oddness to the game as the planet slowly dies. The entry does a good job of portraying a mood and also a bit of a message. |
| Aug 17 02:46:37 | 28m 35s | Carter's Crates | ♥ 0 | Nice variant of a Tetris game. I gave it a few plays and made it to the leaderboard. I think it follows the theme well and has some nice simple art. The player handles well and I had few issues with placement of anything. The one issue I would say the game has is after a certain point there doesn't seem to be a way to come back if a stack gets too tall. The time it takes to reposition blocks to scale your way over to the stack threatening to end the game is the same time it takes to continue growing. |
| Aug 17 03:03:34 | 16m 57s | Dirty Duty | ♥ 0 | The art isn't bad but it was not all designed the same. You have different perspectives in the same scene. Pick a side you want facing the camera and make sure that is the side you see on all applicable sprites. I like the fact that you have to plan your actions according to the tips as something you did two days ago could give you away. |
| Aug 17 03:13:07 | 9m 33s | Boop's Space Adventure | ♥ 0 | I found it very difficult to progress because of the way the clones work. One tap of the left click sometimes spawned 2 or 3 clones which often times cut off my path. Holding the click was hit or miss on if you would be forced down or allowed up. I like the concept of it, just needs some polish on the mechanics. |
| Aug 17 14:36:24 | 11h 23m | Cyber Janitor | ♥ 0 | The game is a beautiful experience. Especially when you look out the window. The background music is very peaceful and adds to the mood. I noticed a bug at the end where you can get points from the boxes that require a light mod. You can endlessly gain points but it doesn't matter since that's basically the end. I felt the end was very abrupt, there was no sense of completion. I'm guessing time ran out before more could be added which is a shame. |
| Aug 17 16:48:13 | 2h 11m | Not Enough Space | ♥ 0 | There are a few issues with balance in the game or at least in my plays. The zombies didn't die with the limited number of bullets I had. Some kind of indication of remaining ammo or shots left in the gun would have been nice. I also did not see a replay or restart button when I died. |