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Feedback comments for LD41
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| Timestamp | Since previous | Game | ViridianGames's comment | |
|---|---|---|---|---|
| Apr 24 01:38:12 | Beat to the sky | ♥ 2 | Not bad, but it would have been nice to rotate the pieces as they drop. And if you can do that, then it would have been nice to have some instructions telling you how to do that. More music would also have made it better. | |
| Apr 24 01:47:55 | 9m 43s | Dance Masters of the Universe | ♥ 1 | Fun! But I'm not sure how well it fits the theme. I guess the setting is a ballerina studio that is being invaded by demons? It's also quite difficult; if you don't kill the spawners quickly you soon get overwhelmed and your powers are not that powerful. Also, some music would have been nice! On the other hand, the ballerina and enemies were drawn and animated well and all the mechanics worked properly. So a good effort. |
| Apr 24 05:36:02 | 3h 48m | A Fistful of Shrooms | ♥ 1 | Short but pretty sweet. A single line of instructions on the title screen telling you that you can manually reload by pressing the right mouse button would have been VERY helpful. I'm not sure how this is mashing up two incompatible genres, though. |
| Apr 24 05:48:42 | 12m 40s | Sheet Music Editor Shoot'Em Up | ♥ 0 | You're my front-runner right now. This is the rare game that is okay with few instructions; the basics are easy to pick up and you figure out more stuff (like what the note lengths do) as you go. The bounce mechanic is great and the shooting feels good. Great stuff. |
| May 1 13:54:03 | 176h 05m | Turret Defense Hero | ♥ 0 | I can see what you were trying to do - combine tower defense with Guitar Hero. But it just doesn't work well. The sounds that play when your turrets fire are grating and there's no music. I found the best strategy to be to simply spam fire turrets so I only had to press one key on the beat. Also, I experienced the same lag and shutdown problems others talked about above. It's a bit of a shame because when I saw the concept I thought it was going to be great - and it could be, with a little more work. |
| May 1 16:35:27 | 2h 41m | The Legend of Block | ♥ 1 | I can't get past the second set of rooms even though I've got a solution that should work. If the solution I've got isn't the right one, I can't imagine what the right one is. Is it possible to rotate the tetraminos? |
| May 1 17:04:15 | 28m 48s | Power in Numbers | ♥ 0 | Got a handle on the mechanics pretty quick but was only able to destroy six buildings before I was completely overwhelmed by the police. Still fun...if you can quickly factor numbers in your head :) |
| May 4 03:10:08 | 58h 05m | Mayor Metal Man | ♥ 1 | I like this a lot! The two "incompatible" genres are actually pretty compatible, and while the citybuilding is simplified it's satisfying. That said, I initially thought the floating bubbles over buildings meant there was money in them (it's not, it's their hit points) since that's how you were doing money for citizens. The zombies never showed in my version and I...eventually went on a rampage and destroyed my own city. Still, that was fun!. |
| May 4 05:41:00 | 2h 30m | Learn Runner | ♥ 2 | I'm glad losing doesn't require you to start the game over, it just continues. I wish the jumping was a bit more accurate to make it easier to miss things I know I'm not supposed to pick up. Having said that, it's a pretty fun little game and the mashup of genres is successful. |
| May 4 05:51:25 | 10m 25s | Mortal Keybat | ♥ 1 | Great job! The theme mashup worked great, the game was funny and fun. I don't know if allowing people to pre-type words and only type the last letter to actually "attack" or "defend" was intentional, but it worked well! The last level was actually difficult, but I did manage to beat the whole thing. |
| May 10 10:50:16 | 148h 58m | Dash and Slash | ♥ 0 | More a puzzle/platformer as you figure out the best order in which to play your cards to get through the level. Nothing wrong with that! Simple graphics and sounds but nothing wrong with that either. Pretty good! |
| May 10 10:59:31 | 9m 15s | BattleFarm: Bullet Season | ♥ 1 | A great idea that if expanded might make a good "real" game. Right now if I'm on the same vertical line as a Rambo when he comes on the screen I'm toast. As far as I can tell, dandelions don't have a use though... Still, good idea pretty well executed and could be even better with some more refinement. |
| May 10 11:13:59 | 14m 28s | Heart of the Cards | ♥ 2 | Love the graphics, and overall I enjoyed it - I played it all the way to the end. But in the end there's no real deckbuilding...just shoot straight, and even that's made difficult by the right-offset firing point. If you could see maybe your next three cards and pick which one to fire it would give an element of strategy! And then you could do things like water-stun someone and then lightning them for MASSIVE DAMAGE! On the other hand, I think the "There's no health bar, you lose when you run out of cards and getting hit knocks cards out of your hand" thing is brilliant! It's got a lot of potential. You could have a "real" game going here with just a little more work! |
| May 10 11:27:16 | 13m 17s | Shape Destroyer: Ascension | ♥ 0 | I simply could get the menu for building buildings to show up; all I could ever do is improve my core. The shooting isn't bad but also isn't great...with its regenerating ammo and fast fire rate, the starting gun is actually the best. I wish I could have seen the "other half" of this game. |
| May 10 19:12:56 | 7h 45m | Scrabble Invader | ♥ 0 | Well, this...um...well I don't speak French so...it seems like it could have been fun but obviously I couldn't do the scrabble part. |
| May 11 23:51:21 | 28h 38m | Blackout | ♥ 1 | A good idea (though I'm not really seeing the genre mashup). The problem is that it's hard to remember what to do by color - and even harder when the lights go out and the monster's colors change. Making three differently-shaped monsters would have helped in that regard. I too had a little trouble figuring out how to start the game but got past it. I could never get anywhere near all 8 pages though. |
| May 13 00:28:28 | 24h 37m | Greg Island | ♥ 1 | I loved the low poly style and was actually very impressed by the camera swoop at the beginning of the game. But bugs made it impossible for me to pick anyone but Emo Greg, who was my least-desired Greg. The dating sim stuff was a bit light, but the walking sim was handled very well. Overall a good job! |
| May 13 13:59:17 | 13h 30m | Town Warfare (RTS Shooting!) | ♥ 0 | Oh, I was so disappointed when you couldn't shoot in RTS mode because that would have made the game like Syndicate, one of my favorites! So while the RTS mode wasn't really compelling or complete, the FPS mode pretty much made up for it - the shooting was good (hitscan shooting is always fun). If only you could have ordered your guys to attack in RTS mode! |
| May 14 23:18:22 | 33h 19m | Rocket-Pet | ♥ 1 | Nice! I really liked the mashup, the rocket ship was cute and the controls were easy to understand. |