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Apr 24 00:44:30 PlatSCII ♥ 3 Bleh, Google Drive is a pretty bad interface for grabbing multiple files. Not really your fault though. :) Overall, cute little game! I think I kinda cheated a bit by multi-jumping a lot (it's easy to spam j, enter, j, enter..) I like the simple graphics. This sort of interface reminds me of another game I played recently called Duskers, where you control drones with typed-in commands. I got stuck in the tutorial and couldn't complete it for some reason before starting the game, whoops. Should have read the instructions. :) Oh and having to click into the text box was a bit confusing at first. I thought focus would be put there automatically.
Apr 24 00:53:30 9m 00s Ludumdare 41 - Jellys Adventure ♥ 2 Interesting idea, using rhythm game elements to charge up abilities! I'm not sure I understood what the last (purple) ability was. I guess it was a shield? I was also a bit confused about the ladder to the hatchway. I eventually turned around and figured out where to go but that seemed like a red herring!
Apr 24 01:01:42 8m 12s Perpetual Quest ♥ 1 It looks cool, but where are the download links? D:
Apr 24 01:08:24 6m 42s Keep Blobby Alive ♥ 2 Got 6700 points. Blobby is really cute. :) I had trouble getting his happiness meter up, compared to food which seemed pretty plentiful.
Apr 24 03:32:08 2h 23m Pivit ♥ 2 Really interesting concept. I like the artwork a lot! Had trouble feeling like I was in control much while playing, and I'm not sure I completely understand what the different types of bumpers do (maybe a bit more documentation on the download page could help?)
Apr 24 03:34:56 2m 48s C://TEXTRIS.EXE ♥ 1 FYI, the Windows download is missing the Unity player DLL. Can't start the game without it. I grabbed what I assumed was the correct DLL from another game, but it didn't start with that one either. :(
Apr 24 03:40:15 5m 19s Dodge The Bullet ♥ 1 Awesome puzzle format idea! I don't think I've ever seen any other puzzle game with this concept before. My only real gripe is that you can't see all the bullets at the start of each level, but that's a minor thing.
Apr 24 03:47:49 7m 34s Twin Stick Town ♥ 2 I love this. Excellent concept and execution. Remember that old SNES game Actraiser? This reminds me of that! Great artwork and great fast-paced gameplay! Only thing is.. none of my buildings got destroyed! I ended up running out of health eventually but none of the giants ever made it to my town!
Apr 24 04:06:19 18m 30s PE@CE ♥ 2 peace_finished.PNG Incredible. No idea how you pulled this off in 48 hours! Love the black/white/red palette. The symbols remind me of when I was first learning to program in QBASIC in DOS. :) That last room is brutal. My only complaint is I couldn't figure out what the hearts do. I picked them all up anyway but I'm not sure if I needed to.
Apr 25 04:28:23 24h 22m Topdowngrounds ♥ 2 Interesting idea, and it could definitely be fleshed out into a new type of genre. I liked the idea of queuing up moves. I played two rounds. At first I died by being outside the circle, and it was really hard for me to tell where the circle was. The second round I made it to final three, but once I was in the circle I had to just mash both enter keys for awhile waiting for the other enemies to show up. :)
Apr 25 04:35:57 7m 34s Quiz Shooter ♥ 4 I love the mellow graphics and music. I also laughed out loud the first time my shot bounced off of a wrong answer and came back to hit me. :)
Apr 25 04:40:41 4m 44s BIRKANOID ♥ 1 Huh, I never heard of TIC-80 before, but now I'm going to have to check it out. :)
Apr 25 04:48:18 7m 37s Bloodew Valley ♥ 1 Got the horrible buzzing noise constantly until I muted my machine. :( Couldn't figure out how to fire my gun so I died immediately at night.
Apr 26 03:51:26 23h 03m Go Green ♥ 1 Interesting idea! I normally am really bad at sliding block puzzles but this game actually helped me understand how they work better. :) I managed to complete the small map!
Apr 26 04:15:04 23m 38s Run Away the Simulation ♥ 0 Oof. Hand hurts.
Apr 26 04:20:30 5m 26s Pinhuman ♥ 2 Very funny, my first 5-point humor score. :)
Apr 26 04:37:32 17m 02s BEAT ♥ 0 Interesting idea! Adding in a rhythm element to a horror setting I think does enhance the horror aspect because it adds a sense of needing to keep focused and keep moving forward (and it may distract you from something lurking just out of view!). The heartbeat sound effect to indicate the rhythm is a perfect match for the horror theme. The low-key music fit very well. I stumbled around in the dark for awhile and couldn't really figure out where I was going and ended up going in circles a couple times. Eventually I gave up trying to find the exit. I think the game could have worked well without the additional darkness handicap.
Apr 27 03:32:22 22h 54m Nmbr Krncher ♥ 0 Way too difficult for me. It moved so quickly I didn't have time to think!
Apr 27 03:43:11 10m 49s Kinesis Test ♥ 2 Really nice graphics and good background music. Took awhile to master the mechanics, but I like the idea of an "endless runner" kind of game like this with the concept of needing to save up moves and use them at the right time. The part that requires four jumps in a row was really tricky because you had to reveal more cards while trying to time the jumps. Would have been nice to have keyboard controls to pick and use cards instead of just the mouse.
Apr 27 03:53:30 10m 19s A Relaxing Time At The Arcade ♥ 2 SPOILERS I actually went like HOLY SHIT when the ghost flew into Space Intruders and then popped out of the machine. Very cool idea and you're right, it was very coherent! It was a good call to use the same "ghost" sprite throughout, because even after only seeing it twice, it starts to take on the feeling of a real lurking nemesis!
Apr 27 03:58:23 4m 53s Race Out of Hell ♥ 1 Super hard! Seems to require incredibly tight timing. I was just holding the "up" button most of the time and trying to fly up the level before the blades closed up.
Apr 27 04:08:45 10m 22s Magic The Shattering ♥ 1 Awesome! One of the most polished games I've seen so far! Got to round 10, ~71k points. My only complaint is that I was frequently really low on cards. I spent a few rounds just dodging to try to collect another from my desk. :) It turns out I also made a "card" based bullet hell game, but with a pretty different feel. Try it out? :) https://ldjam.com/events/ludum-dare/41/card-em-up-1
Apr 27 04:14:25 5m 40s Grid Gunner ♥ 3 Very fun! I also made a turn-based bullet hell game :) https://ldjam.com/events/ludum-dare/41/card-em-up-1
Apr 27 04:24:01 9m 36s Elite Beat Zombygons ♥ 2 Awesome concept! Reminds me of Crypt of the Necrodancer :)