stderr 2018-04-26 03:51
Interesting idea! I normally am really bad at sliding block puzzles but this game actually helped me understand how they work better. :) I managed to complete the small map!
Foon → Ludum Dare Explorer → LD41 → Go Green
By oberynmartell and Dyoni
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 320 | 3.70 | 22 | |
| Fun | 225 | 3.73 | 23 | |
| Innovation | 259 | 3.71 | 23 | |
| Theme | 334 | 3.90 | 23 | |
| Graphics | 334 | 3.87 | 22 | |
| Audio | 221 | 3.66 | 23 | |
| Humor | 1 | |||
| Mood | 77 | 4.05 | 22 |
Interesting idea! I normally am really bad at sliding block puzzles but this game actually helped me understand how they work better. :) I managed to complete the small map!
Really awesome game. Love the mood, graphics and music. It took me a while to understand what I was supposed to do and how to do it, but it was really fun.
Maybe in the future have some more difficult puzzles. The puzzles were pretty easy. And adding more to the UI, like being able to select which building to build, which building to destroy, etc.
this has got to be one of the complete feeling games ive seen. the concept is actually super great and with a lot more resource scarcity could be a really tight strategy game. loved it!
Love it! could play for hours if there was a bit more content! Love the theme and game mechanics. Would love to see it balanced and polished in the future! Thank you and well done!
The scope of your project is impressive! I think the game would've benefited from more of the block puzzles, which I felt were a great way to spice up this city-builder game! Great selection on music and I enjoyed the art as well. Good work!
Good concept, works well with the theme. I would love to play more puzzles like this. Great Job!
Beautiful art and good design. Would have appreciated the ability to rotate buildings. :) But more importantly, this game communicated a feeling of hope, and I thank you for that. Tough to do.
I enjoyed the additional requirement of solving a simple puzzle to build the buildings, otherwise it would have just been a straight resource grind. Definitely has a lot of room for growth. Great work!
Amazing, really liked the graphics and music, and the way you combined the two genres
Wow, this game is really impressive! I loved it, I of course jumped right in on a large map and couldn't stop until I got it cleaned up. I was a little sad when there was no celebration when I finally made got those last few squares seeded :smile: The slidey puzzles are different from the kind I've seen before, and were a neat twist. They really made me carefully consider placement, especially on the bigger ones, because they slowed things down, which is a nice challenge.
Art is top-notch, music is well-selected, and I love the positive theme of cleaning up the environment, in a very engaging way. This was relaxing and a little addicting. The constraints weren't resources prety quickly, but just time and swooping around managing everything, deconstructing and reconstructing things as they finished their jobs. I also would have appreciated rotation for the recycling centers especially, but it wasn't a huge drawback.
Very polished, good theme, great art. This is probably my favorite game so far, I think this with some fleshing out it could be a really solid game out there!
A good game that makes you think about the world around you. One of the most unusual combinations of genres on the LD. :green_apple: :green_heart:
I would be very glad if [you review my game](https://ldjam.com/events/ludum-dare/41/last-stand-1) :mag: