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Feedback comments for LD41
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| Timestamp | Since previous | Game | Kobrar's comment | |
|---|---|---|---|---|
| Apr 23 21:06:38 | The Royale We | ♥ 1 | I literally can't play it. The camera moves around, screen gets glitchy white occasionally, no controls seem to respond. How to play? The screenshot looks interesting. | |
| Apr 23 21:41:23 | 34m 45s | Candy! | ♥ 2 | My only complaint is that E doesn't look like an E. Otherwise, I think it's great. |
| Apr 23 21:58:00 | 16m 37s | Bananalicious | ♥ 1 | The camera shakes around way too much.I died twice not knowing what killed me, so damage feedback would also benefit from improvements. I feel the gameplay is also very restrictive, with limited space and only left or right shooting. |
| Apr 23 22:23:40 | 25m 40s | FastMath | ♥ 0 | I think the main mechanic doesn't work. Even at time 0, the score goes to opponent when I shoot. I tried before time, on time, after time. I managed to score exactly one time. And I'm good at maths. |
| Apr 23 22:38:52 | 15m 12s | War Maker | ♥ 0 | I absolutely love this game. Gameplay is very basic, true, but the theme? The sheer shameless cynicism is suprisingly appealing to me. I've found myself playing this multiple times, shipping 3,5k units at most and sentencing millions to death. So yeah, well done on the idea. |
| Apr 24 00:19:32 | 1h 40m | Zenmaku | ♥ 2 | I finished a level once, but then didn't know in the "level select" map. Overall, this game is absolutely beautiful and I love it. There is challenge, it is not overwhelming, and I think the theme has a lot of potential to explore. Wish you all the best, make more of those! |
| Apr 24 01:31:34 | 1h 12m | Wreckless Rally | ♥ 4 | I love this game. Best game this LD so far. I don't think I have any criticism. The tutorial starts off immediatley in the menu but it takes time to realize that so I had to watch it twice. Other than that, it's just good. |
| Apr 24 02:12:32 | 40m 58s | OPERATOR | ♥ 1 | It's a shame you couldn't spare more time, but I really like the idea. I love the urgency of having to carefully type in the commands and would love to see this idea expanded. Best of luck with future projects! |
| Apr 24 13:46:42 | 11h 34m | Knightmare | ♥ 1 | I second the notion that dash is kind of hard to control. Love the artstyle. I feel this kind of game would need a lot more of varied stuff to do since it's just a defense game, but it's a good start. |
| Apr 24 14:04:40 | 17m 58s | Golf N' Grenades | ♥ 1 | My largest complaint is that dead zombies still kill you. I really think they should just lose their collisions and slowly sink into the ground. Other than that, I think it is working as expected. I have yet to land a hit with a grenade :) |
| Apr 24 16:26:49 | 2h 22m | Carnage | ♥ 1 | Vehicular combat is always fine :) A lot of room for fututre developement. I really hope you do continue to work on the concept. There are way too few games like this. |
| Apr 24 20:22:41 | 3h 55m | BINGO FUEL | ♥ 1 | I managed to beat mission one without knowing how to refuel. I actually think the cloud refueling needs to be seriously tweaked. I did not manage to work out any kind of behaviour which could help me out. There is no direction I can go in if I just cant see any clouds, because they might just not be there. I find the game barely playable as a result. And I would love to play it more, the plane switching mechanic seems very appealing. |
| Apr 28 19:36:35 | 95h 13m | BlowScape | ♥ 3 | hscore.png I think it's cool. There are a lot of directions you can take this in. It's really hard to criticize without knowing your plans for it. As it is, it feels very complete. It's one of the most complete games this LD for sure. |
| Apr 29 20:00:45 | 24h 24m | Number One Take Out | ♥ 1 | I think the game's shortcomings are on a very basic level and that's polish. I couldn't figure out how to get any money at all and as a result I've found the game increasingly difficult and not very enjoyable. Things like communicating game mechanics must always come first or people just won't know how to play. I love the artstyle though and the upgrade system would keep me playing for a little while if only I knew how. |
| Apr 30 19:34:14 | 23h 33m | Control Point Drift | ♥ 1 | I think it's a pretty cool idea. You might want to support controllers for multiple players. The grass collision seems pretty unnecessary for me, there are better ways to discourage cutting corners, and since the game is pretty much map control, there can be additional incentive to stay on the road instead of just blocking the grass. All in all, I can simply see a lot of ways in which the game can be improved and expanded, which is called potential. I would be all for a more gimmicky racing party game. Hope to hear about this project in the future ;) |
| May 5 20:01:10 | 120h 26m | Shady Cards | ♥ 0 | ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Other Event: User Defined 0 for object oGameManager: undefined value at gml_Script_ApplyBuff ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_ApplyBuff (line -1) gml_Script_ValidateCombination gml_Object_oGameManager_Other_10 called from - gml_Object_oPlayer_Step_0 (line -1) - <unknown source line> Hope it helped? Upon triple aces. Other than that, this game is FAST. |
| May 5 20:17:17 | 16m 07s | The King of The Hill | ♥ 1 | At first I knew something was wrong. Controls are: click, double click, double click, IDLE? What the heck? After playing this, I can only state the obvious: this needs to be a party couch game :) |
| May 5 23:01:44 | 2h 44m | Dig And Sweep | ♥ 0 | I wish I could play this as long as I want. As it stands, I can't really get into it because the time runs out :( I like the idea. |
| May 5 23:07:54 | 6m 10s | Last Stand. [Web Play] | ♥ 0 | I love the idea! Amount of content in the game is obviously small right now, but I really want this to be further developed! Best of luck. |
| May 6 00:19:50 | 1h 11m | READY SET DRESS! | ♥ 1 | Bez nazwy.png Okay, that WAS Jim Mode, but give me a break please, even then its not even trivial. Then I figured out the game and I've beat it on normal. Now I'm struggling with Crazy. https://www.youtube.com/watch?v=R1vC6fq0TMA And I'm done. I love how crazy the idea behind this game is :) It takes some player dedication to crack the rules and strategy, but it sure is satisfying. |
| May 7 04:06:05 | 27h 46m | SpaceFall | ♥ 0 | Oh, a Godot game! That's always nice to see! I like the competitive-cooperative premise and I would love to see some further developement in the future. It is a premise worth exploring. As for the game itself, aside from the fact that time was definitely not on your side, It took me a while to figure out that I need the boxes to repair the ship. If I had to gather parts looking a lot like the ship, it would be way more obvious. |
| May 7 04:21:55 | 15m 50s | TBFTWorLD41 | ♥ 1 | It looks nice, but can't be rated on graphics. Oh well. You can switch the dinosaurs with some keys on the keyboard. I have no idea what this even is. But it looks nice. |
| May 7 20:43:15 | 16h 21m | Extreme Tower Fishing 2018 | ♥ 1 | The game is unfortunately ridden with bugs. I really like the concept and hope to see some more updates in the future :) |
| May 15 07:44:50 | 179h 01m | Play To Survive | ♥ 2 | Here goes my 60th and final vote this LD. Some feedback. Using mouse movement for both movement and cards is not an idea I am very fond of. I think the cards could be just bound to 123 keys and that would be fine. Mouse sensitivity was through the roof and while I managed to play for 20 minutes, it was an issue for me. Full option menu is not a priority during the gamejam, but any kind of control over that would be gold. I would love to see my stats on hud, as I could not tell if the cards gave me any boost or what. There was also one part zombie who just wouldn't die. When I clicked it, no shot was fired, but blood splash would show up anyway, and it would not damage it as it never died. At some point I managed to figure out the objective, but it would also be nice to have the hud tell me what to do. "Retrieve car parts from the zombies 0/10" -> I retrieve a part -> "Bring the part to the car" -> I bring the part -> "Retrieve car parts from the zombies 1/10". These are the basic things I feel are missing right now. Other than that, well, I did play it for 20 minutes even being unable to finish it, so it is pretty enjoyable overall I must say. Keep up the good work! |