Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Altron
Feedback comments for LD41
Altron's games and stats for all events →
| Timestamp | Since previous | Game | Altron's comment | |
|---|---|---|---|---|
| Apr 24 17:21:10 | Trishoot | ♥ 3 | Really nice game, I loved the artstyle, sounds and the idea :) And the intro was so good... The only think I have is that the difficulty could increase a little bit more, after playing for a while (13 levels) it started to feel boring and a little bit too same. Maybe introducing new colors with higher levels could help that :) But overall I liked it a lot. | |
| Apr 24 17:35:02 | 13m 52s | Gloomy Forest | ♥ 1 | I think some kind of tutorial would be really nice, since I couldn't figure out what to do... I figured out I attack by clicking, but nothing attacked me, jsut some princes were following me :D And then, there were some other characters, but they didn't do anything... And I couldn't figure out how to collect stuff, I think I tried pressing almost every key on my keyboard and mouse, but nothing worked... The graphics and the mood on the other hand are nice :) |
| Apr 24 18:02:23 | 27m 21s | Garden Symphony | ♥ 1 | Very nice, the graphics together with the music were setting a really calm and comfortable atmosphere :) Only sometimes the music minigame felt a little bit unrelated to the music playing, but that may be just me :) |
| Apr 24 18:24:47 | 22m 24s | Beat Boxer | ♥ 2 | I finished, I am the champion! I really like the idea of beat boxing and the graphics is really nice :) For other things I guess most has been already said - the music could use a little longer loop, so it wouldn't get so repetitive. And for my taste the matches were also a little bit longer than I would like them to be, or for the arrows to come in some sort of sequences more often - it felt like it is just "press these 3 buttons, wait a while, press these 2 buttons, wait a while" and the waiting made me feel the matches were too long (too much waiting :) ) But good job overall! |
| Apr 24 18:34:50 | 10m 03s | MechaSnek | ♥ 2 | Wow, the game really looks amazing and it's fun to play! Good job... |
| Apr 24 19:45:48 | 1h 10m | Lorik the Slime! | ♥ 1 | Hmm, what is that supposed to be? https://ldjam.com/events/ludum-dare/40/lorik-the-slime Last LD, you did the same game, with literally the same download link? Interesting... |
| Apr 27 11:17:35 | 63h 31m | Typodie | ♥ 0 | A mix of many genres :) The graphics is really nice - use of watercolours in games is a great idea. There is only one thing I really miss in this game - a cat... |
| Apr 27 17:20:06 | 6h 02m | Sky Serpent Paint | ♥ 1 | Very nice and relaxing game, maybe a little hard to control, but because of the slow pace it wasn't a problem :) |
| Apr 27 18:05:02 | 44m 56s | MazeInvaders | ♥ 0 | Wasn't laggy for me, even though my computer is rather slow :) MAybe I would add some more indication of shooting - some effect on the weapon, since it was really hard for me to tell if I have fired or not, because the sound indication wasn't enough (maybe it is a little off? I couldn't tell) and the same would go for hitting enemies, I never knew if I am so bad I couldn't hit them, or if they just survived :P Other things have been already said I think :) The graphics is really nice and the gameplay is solid, just with some bugs... |
| Apr 27 18:22:38 | 17m 36s | Rhythm Card Hero | ♥ 0 | It took me some time to understand how to play it, I think some tutorial is really neede in an unconventional game like this :) Because even though I read the instruction before playing, it wasn't really clear. I also think you should explain to the player the things you wrote here - about the defence with bar of excellent beats and about increased damage when you miss, because I think knowing it may add a little to the control the player feels. But overall the concept is great and works well :) |
| Apr 27 18:33:02 | 10m 24s | Formula 1x1 | ♥ 1 | The idea is really good, but the steering could use some improvements. Most of the times, even if I knew the answer I would crash when trying to fit to the right lane and driving through the curves was really difficult (I would say even more difficult than the math! :D ) |
| Apr 27 18:45:25 | 12m 23s | Crash to the Past | ♥ 1 | Very nice! The game is really fun and nicely polished. I really liked the graphics, especially the duck animation, so funny :D One question - does the game help you? When there were trails by coins, it seemed like if I was close enough it would fire me in the right direction... It's really amazing how many things for better player experience (the camera is also really good) you have managed to put into the game - these are mostly the things LD games lack... |
| Apr 27 19:06:36 | 21m 11s | MowZTower | ♥ 1 | The game is such a cool mess :D I love how crazy and chaotic it feels :D Maybe that's not exactly what one would want from a game, but I enjoyed it for a while, but it's true that because of this uncontrollability it doesn't motivate you to play more. |
| Apr 27 19:16:08 | 9m 32s | TD blockBuilding - Blocks vs Blobs | ♥ 0 | nice idea, but as others said, the controls aren't perfect :) But otherwise, the game is cool The sounds are also really great :D |
| Apr 28 17:31:06 | 22h 14m | Line'em up | ♥ 3 | Nice game :) I really liked the way you introduced new elements to the player |
| Apr 28 17:50:27 | 19m 21s | Birder x Runner | ♥ 1 | Pretty good idea, it was really difficult trying to do multiple things at once and not screw everything up :P I just think it would be nice to let the player know how the bird x run score is computed, since now it seems kind of random - birding definitely seems to have higher influence there, but it is hard to try to improve in this ranking when you don't know how it is done (I understand it is meant to be a measure of how good you are doing both things at the same time, but I feel like knowing the rules of it would be better). |
| Apr 28 18:08:15 | 17m 48s | If Potato Meets Flag Then | ♥ 1 | Amazing puzzle game, the puzzle design was very well done :) In some levels, the control of jumping etc. in real time was a little bit sloppy for me One of the best games I'Ve encountered so far :) |
| Apr 28 18:29:06 | 20m 51s | Bloody Battle | ♥ 2 | The environment is really nice - the graphics is very well made and everything fits together so well and the sounds just add to the great athmosphere :) What was a little bit annoying is death that you can only hardly escape - once I lost 2 hearths right after spawning and sometimes I felt there were too many thigs coming out of my screen that just killed me (out of nowhere a laser! :D ) And after I have developed some simple strategy (going inside walls, getting a flamethrower and shooting from just narrow path, I felt like I could just sit there forever and get as high score as I would like to - I feel some motivation to move and go somewhere actually would be really great :) Overall really nice job, I think that with just a few changes it could be really great game with quite a long gameplay :) |
| May 2 15:21:45 | 92h 52m | Birth of a Man | ♥ 0 | Definitely ...interesting... idea :D but funny, just sometimes it felt somehow buggy (parts of the text not showing properly, etc.) |
| May 2 15:37:59 | 16m 14s | Tsun Tsun Button Mash | ♥ 1 | Nice one - it's good to have diversity in LD games :P I encountered one minor bug with the third outfit on beach - my abilities got stuck on cooldown and the dialogue wouldn't open to offer me the challenge and then it opened when I clicked the ability on cooldown :D |
| May 2 15:59:17 | 21m 18s | YOU LEFT ME. | ♥ 1 | Really great entry, just beautiful... |
| May 2 17:05:11 | 1h 05m | I'm Not a hero | ♥ 1 | The mood of the game is really nice, but I agree that figuring out what to do wasn't really easy :D Also I encountered a bug - The camera didn't move down after I jumped sometimes, so I didn't see the ground and half of my character. |