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Nathalia Hohl

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TimestampSince previousGameNathalia Hohl's comment
Dec 6 22:30:21 Please Come In ♥ 1 Hey, I loved the idea and had fun playing it. Would really like if you continued developing it, but understand if you don't. Sometimes this happens: ld40.1.PNG I can only go between the dining room and the porch, then the option to hang around appears, but what about the guy waiting in the porch? It may be due to the game being unfinnished, but was this part intended to work somehow? Despite anything, nice work. =]
Dec 6 22:52:48 22m 27s Too Many Cooks! ♥ 1 This game instantly grabbed my attention. I liked the innovative idea and the humor in slapping away the cooks. Sadly I could play for only about a minute before the game would crash on Windows, didn't matter the quality or resolution. Also liked the pixel art, specialy the stove. I found the result of your action (or inaction) a bit slow to appear, since it takes some seconds after you choose what to do with an ingredient to see the effect, while there are other decisions to make. Overall,good work. Would like to see an improved versionof this. ^^
Dec 7 00:33:04 1h 40m Apparently I'm a detective ♥ 1 A detective point and click game with nice pixel art? Instant click. I liked the simple system that shows you there's a near clue, but sometimes I couldn't click the object. And I have to say I solved the mystery instantly when they said the murderer was drunk, but it was still fun to play and the music matched the atmosphere. Very nice work.=]
Dec 7 00:52:46 19m 42s A Hero's Burden ♥ 2 Amazing art and pretty good narration. The battle gameplay itself could be a bit improved (there isn't feedback that the enemy has been hit and the movement feels a bit sluggish), but its overall a very nice experience. Good work. = ]
Dec 7 01:10:53 18m 07s Xmas Fair Drinking Simulator ♥ 1 Very nice art and the idea was cool, just wish the running over people mechanic was more forgiving. Good work.=]
Dec 7 01:55:32 44m 39s SHADOW ♥ 1 Wow, it's a really interesting game and very well done. Really enjoyed it, but I confess I'm stuck while trying to push the third button. The art is great and impressive for this amount of time. It was confusing at the beginnning even with instructions, especially figuring out the platforms for each form of the character. I didn't give up because the art was so good. Loved the monks. :p
Dec 7 02:17:24 21m 52s Epitaph ♥ 1 The art is beautiful and I really liked the concept. It would be great if you developed it further with more gameplay. Does the game have an ending? I got tired of clicking the 5th time around and am afraid of continuing it forever. Even if incomplete, nice work. ^^
Dec 7 18:08:30 15h 51m Loot Drop ♥ 1 It was an interesting game design and most issues were already covered in the comments. About the time, it certainly isn't lenient for people that do not previosly know the puzzles and after 2 game overs I gave up on finnishing the game. I believe it'll be great after following some of the suggestions (about movement physics, AI, being given more information etc). But considering the time constraint it was a great work, guys.=]
Dec 7 21:43:23 3h 34m Daltonista ♥ 0 The graphics are good, as well as the idea as described. The problem is the gameplay itself. The character is well too big and its SOOOOO frustrating. Everything seems harder than it should be. Good work, nonetheless. Keep improving and kudos for the art.
Dec 7 22:26:52 43m 29s All By Yourself ♥ 1 I also liked the idea and especially the art and animation , but the gameplay itself could be improved a lot. Since the next character you embody is chosen at random, I ended up controlling a guy at the bottom of the pile that couldn't move and refused to pop so I couldn't use another one. Since it seemed very hard to scape as well, I just gave up. First thought space would get me to the one I was facing or the last created one. Good work, nonetheless, and keep improving. =]
Dec 7 22:56:20 29m 28s Robin Loot ♥ 2 I've seem other games with a similar aproach to the theme but yours was certainly the best implemented. Great game, certainly deserves a post ludum dare version with more levels, and a few design improvements following some feedback advice.(I agree an animation when you're in the hearing range of dogs would be nice). Keep on the nicework. =]
Dec 7 23:38:58 42m 38s Grim Reaper ♥ 1 Nice game. Would appreciate some feedback when you hit an enemy besides the small bumping I sometimes could see. I thought they were a bit annoying to hit so I ended up jumping over most of them instead of fighting. Overall think it could be more fun and like the suggestion of basic enemies being one hit kills. Graphics were good enough. Good work.
Dec 7 23:49:47 10m 49s Gertrudes ♥ 0 Just wanted to say that I fell in love with the model as seen on the first print screen. Gertrudes <3 ... Sometimes I take care of a cat but it doesn't go away. And is it impossible to perform the same action more than once at a rowwhen there are multiple cats on the same spot? The cat models were also alright and I appreciate the old cat lady take on the theme. Keep improving your work. ^-^
Dec 8 00:07:53 18m 06s Drugrun ♥ 0 What I liked: The general idea of gainning powers through drugs and switching between them The background art was cool The changing music Resulting mood What I didn't like ): Moving through the level and fighting enemies was a bit annoying :/ Dat walljump Gave up on second level Good work nonetheless, keep improving. ^-^
Dec 8 00:53:07 45m 14s Fox Flares ♥ 1 It's my favorite LD40 game so far, loved it. <3 Only figured out the color mechanics when the blue platforms first appeared. Played the html version up to that point, but it was really slow and changing to the Windows download version was a great change. The mechanics are great and really innovative as far as I know. Keep up the good work. I'm looking foward to playing more and started following you on itch.io.
Dec 8 02:36:16 1h 43m Mine Survival ♥ 0 So bad you couldn't finnish it. Rated it only on fun because we had some trying to play. :p Keep on making games. ^-^
Dec 8 03:11:49 35m 33s Drift Punk ♥ 0 This game is really good. I am really bad. XD Tried a few times but could only deliver 2 people to ther destination. Was never good at driving games but loved Crazy Taxi. The Daft Punk touch is very welcome. Great work. ^-^
Dec 8 03:28:09 16m 20s Business Value: Going Agile ♥ 1 Really liked the idea and the use of the trello like board.:p Played complaining about the jumping and in the end discovered its infinite if you keep pressing the key. It doesn't really seems finnished but nice work nonetheless. =]
Dec 8 03:58:11 30m 02s Bot Fishing ♥ 2 I also liked the idea, but it ended up not so fun to play because I hardly ever found any fish and most of the time just sailed aimlessly. (There seemed to have one spot at a time roughly on the same place each time.) I really believe that with more spots to fish this game would improve noticiably. Movement felt smooth and didn't see any noticiably bug. The risk of sinking increasing with fish caught and the waves were cool and this could really make a good game. I know you were limited by the time constraint and the art is quite good. Some ideas that may or may not have been brough up before: More fishing spots Different fish types woth different risk and value More types of upgrades Some background music Nice work and keep on improving.=]
Dec 8 04:22:47 24m 36s Back to Dust ♥ 3 Very well done, nice art and story. The only problem is that gameplay is too slow. I got a bad ending and wanted to try getting a different one, but didn't want to spend so much time watching they walk. Wished you could play faster through trial and error, would be really more appealing as a game. I don't believe this would be bad for the atmosphere/mood. Could even be more immersive, since I ended up a bit bored/having bad thoughs about the characters for being so slow. Great work, nonetheless, keep up improving.^-^
Dec 8 19:02:21 14h 39m Overloan ♥ 0 The learning curve was too steep, since you get thrown in the UI without a tutorial or explanation. I couldn't figure out what to do even with the description on this post, even more with so many games to play. Some of the comments say the game works, so congratulations nonetheless. ^^
Dec 9 22:46:23 27h 44m Paperwork ♥ 4 Loved the concept, references, and to some point the design. The sound makes it cooler and the filling up of papers between levels is funny, although irritating after some time. The mechanic of dragging paperwork is a great metaphor but a bit irritating as well. The bureaucrat idea was also nice, but the amount of paperwork escalates quickly and it gets annoying. The game is thematically a great idea, and of course being irritating is part of it. I only believe the could be more balance between the reality similarity and the fun of the gameplay itself, but still liked to play it for some levels. It's overall a very nice work. ^-^
Dec 12 01:57:06 51h 10m Space Suckers ♥ 2 Wow, what a nice little game. Like others, I took it for a generic side scrolling shooter and was positively surprised. I don't remember seeing anything like this hitchhiking aliens + black holes mechanics before, but even if I am mistaken it was brilliant. Played it two times, since I took some levels to figure out completely the mechanics and understand who I had to save and once I did it was really fun. Sometimes the explosion push back won't work, like when the aliens are behind you, but overall it seemed to work smoothly. Graphics are just above average (and well more complex than mine) and the variety is nice, could just have more polish to attract players in a future release since the first look seems to be often misguided. Sound is also okay (I particularly like the black holes) but could be improved. Very nice work. =]
Dec 12 03:48:17 1h 51m H3X F0R H1R3 ♥ 2 The idea was genius! I just felt the need of more explanation. Is money received based on precision of the drawing? I guess red hexes pay more but give you more bad vibes, but am nor sure. I spent some minutes trying to scroll down the wiki page, expected to have more information. Visuals are so very good... and the opening was nice. Very inventive as well. Could you please explain more to us how the game works? It may make the game so much better, there's some potential here. More people have to play this!